Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
CredibleTube122
Morgan Le Fay
Gold V
Level 122
God Stats
7W - 8L
1,536 SR
Queue Stats
206W - 215L
1,238 MMR
Solo
Horus
Horus
Gold V
KeisWAZhere
Horus
Gold V
Level 126
God Stats
15W - 7L
1,584 SR
Queue Stats
165W - 165L
1,254 MMR
Solo
Osiris
Osiris
Gold V
MrGottaEat081
Osiris
Gold V
Level 80
God Stats
3W - 1L
1,469 SR
Queue Stats
278W - 284L
1,321 MMR
Solo
Nemesis
Nemesis
Gold III
TDWG4L
Nemesis
Gold III
Level 141
God Stats
2W - 2L
1,661 SR
Queue Stats
62W - 59L
1,351 MMR
Solo
Heimdallr
Heimdallr
Silver I
Venus_Virus_
Heimdallr
Silver I
Level 145
God Stats
5W - 8L
1,462 SR
Queue Stats
466W - 480L
1,221 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,543 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,549 SR
1,277 MMR
Fenrir
Fenrir
Gold V
ClutchBoyC
Fenrir
Gold V
Level 103
God Stats
1W - 2L
1,301 SR
Queue Stats
311W - 311L
1,212 MMR
Solo
Sylvanus
Sylvanus
Bronze V
Guyy 77
Sylvanus
Bronze V
Level 154
God Stats
0W - 2L
1,557 SR
Queue Stats
2W - 7L
1,324 MMR
Solo
Mulan
Mulan
Gold V
Italien_Donuts
Mulan
Gold V
Level 69
God Stats
8W - 12L
1,479 SR
Queue Stats
65W - 78L
1,190 MMR
Solo
Merlin
Merlin
Gold V
SO ICY21
Merlin
Gold V
Level 160
God Stats
2W - 4L
1,481 SR
Queue Stats
290W - 303L
1,332 MMR
Solo
Skadi
Skadi
Gold V
xHeIISpawn
Skadi
Gold V
Level 102
God Stats
5W - 3L
1,926 SR
Queue Stats
103W - 109L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CredibleTube122
Morgan Le Fay
18
5 / 1 / 3
11,349
540
11,873
11,918
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 10
9,419
449
9,967
16,166
16,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 2 / 7
10,365
494
8,075
17,759
16,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TDWG4L
Nemesis
19
9 / 0 / 6
11,814
563
21,544
19,668
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Venus_Virus_
Heimdallr
17
1 / 4 / 4
10,293
490
9,929
16,575
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneHadesKaliVulcanThor

VS

Bans
HeraRavanaAwilixIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClutchBoyC
Fenrir
16
2 / 1 / 1
10,454
498
9,426
18,723
9,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Guyy 77
Sylvanus
17
3 / 5 / 0
10,831
516
14,664
22,113
16,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 2 / 4
9,810
467
9,179
18,182
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
SO ICY21
Merlin
15
0 / 4 / 0
9,289
442
11,633
12,146
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
3 / 4 / 3
10,299
490
10,732
16,199
6,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
9
9
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ClutchBoyC
Fenrir
2
1
1
2.5
W
Morgan Le Fay
CredibleTube122
Morgan Le Fay
5
1
3
6.5
L
Sylvanus
Guyy 77
Sylvanus
3
5
0
0.6
L
1
2
4
1.5
W
1
2
10
3
W
0
2
7
1.75
L
Merlin
SO ICY21
Merlin
0
4
0
0
W
Nemesis
TDWG4L
Nemesis
9
0
6
12
W
Heimdallr
Venus_Virus_
Heimdallr
1
4
4
0.75
L
Skadi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,388
Damage
55,634
82,086
Taken
87,363
56,184
Mitigated
62,533
20,956
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ClutchBoyC
Fenrir
9,426
1,406
0
5,160
18,723
9,813
0
2,971
15,668
0
96,393
W
Morgan Le Fay
CredibleTube122
Morgan Le Fay
11,873
1,623
0
2,226
11,918
5,883
122
6,421
5,497
90,570
0
L
Sylvanus
Guyy 77
Sylvanus
14,664
4,189
0
6,909
22,113
16,488
1,014
1,598
20,453
65,530
14,932
L
9,179
1,137
0
6,799
18,182
23,966
116
4,450
13,568
5,857
35,019
W
9,967
3,236
752
3,343
16,166
16,674
0
4,704
11,462
0
44,316
W
8,075
3,284
0
7,808
17,759
16,830
920
9,136
8,623
0
73,299
L
Merlin
SO ICY21
Merlin
11,633
398
0
2,508
12,146
5,465
0
2,630
9,388
80,811
0
W
Nemesis
TDWG4L
Nemesis
21,544
10,856
0
2,167
19,668
9,782
184
4,889
14,779
125
118,270
W
Heimdallr
Venus_Virus_
Heimdallr
9,929
3,654
0
4,660
16,575
7,015
459
1,342
15,233
0
80,209
L
Skadi
10,732
5,195
0
1,970
16,199
6,801
2,459
799
15,354
0
98,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
50,683
682
Minions Killed
591
0
Camps Cleared
0
2,052,765
Distance Traveled
1,953,891
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,454
498
128
6
0
463,436
4
W
Morgan Le Fay
11,349
540
174
8
0
400,117
9
L
Sylvanus
10,831
516
119
6
0
297,313
2
L
Mulan
9,810
467
73
3
0
433,304
5
W
Horus
9,419
449
68
3
0
418,105
4
W
Osiris
10,365
494
154
7
0
366,682
6
L
Merlin
9,289
442
137
7
0
369,054
5
W
Nemesis
11,814
563
150
7
0
515,986
2
W
Heimdallr
10,293
490
136
6
0
351,875
1
L
Skadi
10,299
490
134
6
0
390,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role