Player Matchup

Discordia
Discordia
CombineJD
Discordia
Level 160
God Stats
1W - 1L
1,603 SR
Queue Stats
184W - 247L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
Zaccix
Sylvanus
Level 102
God Stats
18W - 18L
1,191 SR
Queue Stats
146W - 200L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
amot343
Danzaburou
Level 65
God Stats
20W - 24L
1,435 SR
Queue Stats
189W - 221L
1,420 Elo+
Party 1
Anubis
Anubis
lunafury
Anubis
Level 160
God Stats
2W - 3L
1,341 SR
Queue Stats
196W - 263L
1,365 Elo+
Party 2
Bastet
Bastet
martinos10000
Bastet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 220L
1,456 Elo+
Party 1
Team Averages
Level 118
1,414 SR
1,386 Elo+

VS

Team Averages
Level 64
1,647 SR
1,474 Elo+
Fenrir
Fenrir
Cowgummiboy
Fenrir
Level 26
God Stats
4W - 6L
1,624 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 3
Ra
Ra
Laloutresucrée
Ra
Level 79
God Stats
4W - 2L
1,724 SR
Queue Stats
179W - 207L
1,446 Elo+
Solo
Neith
Neith
MasterOfNoobism
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
StFuhrer
Cabrakan
Level 92
God Stats
27W - 25L
1,519 SR
Queue Stats
76W - 94L
1,397 Elo+
Solo
Cthulhu
Cthulhu
TinkyWimky
Cthulhu
Level 41
God Stats
4W - 2L
1,866 SR
Queue Stats
10W - 15L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CombineJD
Discordia
11
0 / 1 / 1
6,563
547
3,935
5,077
3,026
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Zaccix
Sylvanus
10
0 / 1 / 2
6,131
511
2,961
10,429
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
amot343
Danzaburou
10
2 / 0 / 5
6,417
535
7,747
6,930
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
lunafury
Anubis
12
9 / 2 / 2
8,094
675
6,456
4,209
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 0 / 4
6,845
570
3,702
6,834
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 6 / 0
5,779
482
3,441
12,089
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 0
6,047
504
1,727
6,977
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,053
421
4,622
4,370
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
StFuhrer
Cabrakan
11
1 / 0 / 0
6,474
540
3,062
6,737
5,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TinkyWimky
Cthulhu
8
0 / 3 / 0
5,503
459
4,565
9,730
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
4
4
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
CombineJD
Discordia
0
1
1
0.5
L
Fenrir
2
6
0
0.33
L
1
4
0
0.25
L
0
2
0
0
L
Cabrakan
StFuhrer
Cabrakan
1
0
0
1
L
Cthulhu
TinkyWimky
Cthulhu
0
3
0
0
W
Sylvanus
Zaccix
Sylvanus
0
1
2
1
W
Danzaburou
amot343
Danzaburou
2
0
5
4.5
W
Anubis
lunafury
Anubis
9
2
2
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
17,417
33,479
Taken
39,903
18,024
Mitigated
19,784
15,352
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CombineJD
Discordia
3,935
515
0
1,483
5,077
3,026
0
3,062
2,015
41,421
0
L
Fenrir
3,441
1,249
0
1,893
12,089
4,405
0
2,224
9,865
0
30,713
L
1,727
424
179
1,670
6,977
2,424
0
3,496
3,481
44,162
0
L
4,622
1,192
0
1,499
4,370
1,699
0
1,555
2,815
0
32,800
L
Cabrakan
StFuhrer
Cabrakan
3,062
438
0
2,423
6,737
5,405
0
3,800
2,937
38,562
0
L
Cthulhu
TinkyWimky
Cthulhu
4,565
412
0
2,598
9,730
5,851
0
2,277
7,453
22,811
0
W
Sylvanus
Zaccix
Sylvanus
2,961
1,165
1,280
4,895
10,429
7,733
300
2,534
7,895
10,177
0
W
Danzaburou
amot343
Danzaburou
7,747
3,969
0
2,478
6,930
2,759
720
2,064
4,866
0
48,984
W
Anubis
lunafury
Anubis
6,456
405
0
1,078
4,209
1,967
1,450
866
3,343
50,718
0
W
3,702
1,153
0
4,138
6,834
2,539
0
828
6,006
0
41,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
28,856
366
Minions Killed
305
0
Camps Cleared
0
1,137,172
Distance Traveled
1,067,945
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,563
547
100
8
0
227,625
4
L
Fenrir
5,779
482
50
4
0
223,381
0
L
Ra
6,047
504
74
6
0
204,526
1
L
Neith
5,053
421
57
5
0
195,682
0
L
Cabrakan
6,474
540
90
8
0
215,991
4
L
Cthulhu
5,503
459
34
3
0
228,365
2
W
Sylvanus
6,131
511
17
1
0
204,977
2
W
Danzaburou
6,417
535
77
6
0
215,210
3
W
Anubis
8,094
675
103
9
0
215,548
1
W
Bastet
6,845
570
69
6
0
273,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role