Player Matchup

Horus
Horus
Platinum II
 
Horus
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum II
SimpIyPray
Vulcan
Platinum II
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
26W - 10L
2,258 MMR
Party 1
Skadi
Skadi
Platinum II
SimpIyTuff
Skadi
Platinum II
Level 86
God Stats
16W - 4L
1,945 SR
Queue Stats
26W - 10L
2,258 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,714 SR
2,006 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,605 SR
2,010 MMR
Nox
Nox
Platinum V
Im Zeus Kaiser
Nox
Platinum V
Level 158
God Stats
2W - 6L
1,410 SR
Queue Stats
35W - 39L
2,048 MMR
Solo
Odin
Odin
Platinum IV
LKMT2013
Odin
Platinum IV
Level 126
God Stats
1W - 1L
1,903 SR
Queue Stats
247W - 278L
1,891 MMR
Solo
Ishtar
Ishtar
Platinum I
krazykracker2
Ishtar
Platinum I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 466L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 1 / 10
10,745
716
9,499
16,017
18,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
SimpIyPray
Vulcan
19
7 / 0 / 8
12,448
830
25,423
8,151
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
15
4 / 2 / 9
10,572
705
11,122
9,942
5,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Baba YagaBaron SamediThothAtlasAres

VS

Bans
Ah Muzen CabCabrakanAphroditeBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,371
625
9,463
9,870
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
2 / 7 / 0
10,098
673
4,367
23,322
20,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 7 / 2
9,376
625
7,428
17,163
6,003
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
2
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
10
9
L
0
1
3
1.5
L
Odin
2
7
0
0.29
W
Vulcan
SimpIyPray
Vulcan
7
0
8
11
W
Skadi
4
2
9
4.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
21,258
34,110
Taken
50,355
29,144
Mitigated
30,326
10,564
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,499
3,093
2,561
6,063
16,017
18,797
312
4,759
11,258
0
22,980
L
9,463
448
0
0
9,870
4,188
0
6,383
3,381
52,540
0
L
Odin
4,367
133
1,819
2,974
23,322
20,135
0
10,831
12,042
0
17,750
W
Vulcan
SimpIyPray
Vulcan
25,423
9,756
0
1,250
8,151
4,618
792
1,265
6,886
100,070
0
W
Skadi
11,122
5,045
0
690
9,942
5,729
0
3,469
6,473
0
48,719
L
7,428
4,288
0
911
17,163
6,003
0
8,253
8,534
0
44,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
28,845
235
Minions Killed
193
0
Camps Cleared
0
882,157
Distance Traveled
705,327
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,745
716
19
1
0
302,270
2
L
Nox
9,371
625
96
6
0
262,488
3
L
Odin
10,098
673
25
2
0
217,460
0
W
Vulcan
12,448
830
136
9
0
323,997
6
W
Skadi
10,572
705
80
5
0
255,890
0
L
Ishtar
9,376
625
72
5
0
225,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role