Player Matchup

Maui
Maui
Diamond I
AetherKiler
Maui
Diamond I
Level 157
God Stats
0W - 1L
1,620 SR
Queue Stats
147W - 55L
2,370 MMR
Party 2
Chiron
Chiron
Diamond I
Aniki015
Chiron
Diamond I
Level 160
God Stats
53W - 15L
1,852 SR
Queue Stats
145W - 49L
2,338 MMR
Party 2
Thoth
Thoth
Diamond I
Kone_Oniisama
Thoth
Diamond I
Level 157
God Stats
33W - 11L
1,871 SR
Queue Stats
148W - 52L
2,384 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,781 SR
2,364 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,612 SR
1,695 MMR
Bakasura
Bakasura
Platinum IV
AkinnFenwa
Bakasura
Platinum IV
Level 133
God Stats
7W - 7L
1,543 SR
Queue Stats
106W - 127L
1,790 MMR
Party 1
Shiva
Shiva
Gold II
FabHS_97
Shiva
Gold II
Level 138
God Stats
13W - 16L
1,544 SR
Queue Stats
105W - 133L
1,702 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
xXLaTouzXx
Baron Samedi
Silver II
Level 127
God Stats
1W - 0L
1,750 SR
Queue Stats
11W - 18L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 5
13,403
705
9,381
23,287
29,992
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Aniki015
Chiron
19
6 / 2 / 0
13,286
699
17,939
18,713
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 3 / 6
11,851
624
16,320
10,592
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
FenrirAchillesAtlasHorusAh Muzen Cab

VS

Bans
BacchusMorgan Le FayThorScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkinnFenwa
Bakasura
18
2 / 0 / 4
12,858
677
11,161
19,908
23,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shiva
FabHS_97
Shiva
19
4 / 3 / 3
13,217
696
16,263
22,146
32,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xXLaTouzXx
Baron Samedi
18
1 / 4 / 5
12,558
661
19,042
17,469
9,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
7
7
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Bakasura
AkinnFenwa
Bakasura
2
0
4
4
L
Chiron
Aniki015
Chiron
6
2
0
3
W
Shiva
FabHS_97
Shiva
4
3
3
1.83
L
0
3
6
1
W
Baron Samedi
xXLaTouzXx
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
46,466
52,592
Taken
59,523
43,408
Mitigated
66,324
19,156
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,381
1,942
650
8,888
23,287
29,992
153
10,760
10,708
26,810
0
W
Bakasura
AkinnFenwa
Bakasura
11,161
5,655
0
6,335
19,908
23,910
1,355
8,502
11,406
0
45,806
L
Chiron
Aniki015
Chiron
17,939
6,848
1,243
7,659
18,713
8,992
2,680
4,493
12,570
27
85,571
W
Shiva
FabHS_97
Shiva
16,263
800
792
3,820
22,146
32,595
436
8,832
13,314
114
42,162
L
16,320
817
0
716
10,592
4,424
816
3,961
6,119
75,522
0
W
Baron Samedi
xXLaTouzXx
Baron Samedi
19,042
1,239
2,935
6,428
17,469
9,819
1,102
8,459
9,010
77,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
38,633
270
Minions Killed
257
0
Camps Cleared
0
1,069,491
Distance Traveled
1,144,807
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
13,403
705
20
1
0
367,772
1
W
Bakasura
12,858
677
104
5
0
425,488
5
L
Chiron
13,286
699
154
8
0
349,618
2
W
Shiva
13,217
696
50
3
0
401,679
2
L
Thoth
11,851
624
96
5
0
352,101
4
W
Baron Samedi
12,558
661
103
5
0
317,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role