Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Alister6661021
Anubis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,073 Elo+
Party 1
The Morrigan
The Morrigan
Fencepanel
The Morrigan
Level 19
God Stats
0W - 4L
1,186 SR
Queue Stats
1W - 14L
1,073 Elo+
Party 1
Gilgamesh
Gilgamesh
Sppack
Gilgamesh
Level 43
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Medusa
Medusa
shadpoo11
Medusa
Level 36
God Stats
4W - 6L
1,756 SR
Queue Stats
96W - 95L
1,565 Elo+
Party 4
Team Averages
Level 46
1,457 SR
1,326 Elo+

VS

Team Averages
Level 62
1,562 SR
1,466 Elo+
Anhur
Anhur
BOB1618
Anhur
Level 48
God Stats
1W - 3L
1,428 SR
Queue Stats
20W - 23L
1,547 Elo+
Party 3
Merlin
Merlin
TendieBandit
Merlin
Level 62
God Stats
1W - 0L
1,751 SR
Queue Stats
28W - 32L
1,540 Elo+
Party 3
Bakasura
Bakasura
UchihaEMS1
Bakasura
Level 111
God Stats
2W - 4L
1,587 SR
Queue Stats
81W - 82L
1,478 Elo+
Party 2
Achilles
Achilles
daboinut
Achilles
Level 29
God Stats
1W - 2L
1,344 SR
Queue Stats
83W - 89L
1,292 Elo+
Party 2
Ares
Ares
rtrathbo
Ares
Level 59
God Stats
3W - 1L
1,703 SR
Queue Stats
16W - 10L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 0
7,469
575
4,129
7,142
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 0
6,038
464
5,349
10,364
4,215
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Fencepanel
The Morrigan
10
0 / 3 / 3
5,648
434
3,027
5,518
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sppack
Gilgamesh
6
0 / 3 / 0
4,895
377
2,465
6,998
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
shadpoo11
Medusa
10
4 / 2 / 0
6,245
480
6,490
7,894
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BOB1618
Anhur
11
3 / 2 / 0
6,721
517
3,894
6,320
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Merlin
13
1 / 1 / 0
7,498
577
4,062
5,938
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
UchihaEMS1
Bakasura
14
6 / 1 / 2
8,396
646
7,720
11,050
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
daboinut
Achilles
12
5 / 0 / 1
7,007
539
6,013
9,813
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
0 / 2 / 3
6,854
527
2,728
9,732
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
15
15
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
L
0
5
0
0
W
Anhur
BOB1618
Anhur
3
2
0
1.5
L
The Morrigan
Fencepanel
The Morrigan
0
3
3
0.5
L
Gilgamesh
Sppack
Gilgamesh
0
3
0
0
W
Merlin
1
1
0
1
W
Bakasura
UchihaEMS1
Bakasura
6
1
2
7
W
Achilles
daboinut
Achilles
5
0
1
5.5
W
Ares
0
2
3
0.75
L
Medusa
shadpoo11
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
24,417
37,916
Taken
42,853
13,797
Mitigated
23,507
8,429
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,129
157
0
1,760
7,142
2,921
74
3,279
3,581
46,291
0
L
5,349
1,036
0
3,731
10,364
4,215
108
0
9,531
38,485
0
W
Anhur
BOB1618
Anhur
3,894
1,527
0
2,547
6,320
1,879
1,703
1,046
5,274
0
44,473
L
The Morrigan
Fencepanel
The Morrigan
3,027
927
0
10
5,518
1,506
0
904
4,464
24,214
0
L
Gilgamesh
Sppack
Gilgamesh
2,465
992
0
177
6,998
2,487
0
972
5,825
0
21,445
W
Merlin
4,062
779
0
1,098
5,938
2,461
0
2,783
2,813
62,047
0
W
Bakasura
UchihaEMS1
Bakasura
7,720
5,385
0
2,796
11,050
5,301
2,335
1,095
9,835
0
51,782
W
Achilles
daboinut
Achilles
6,013
2,423
0
3,840
9,813
6,491
918
5,155
4,658
0
32,032
W
Ares
2,728
56
114
3,463
9,732
7,375
160
1,942
7,768
29,610
0
L
Medusa
shadpoo11
Medusa
6,490
3,410
0
2,751
7,894
2,668
0
1,635
6,209
0
44,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
36,476
332
Minions Killed
402
0
Camps Cleared
0
1,054,674
Distance Traveled
1,260,485
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,469
575
106
8
0
227,470
0
L
Anubis
6,038
464
59
5
0
185,115
5
W
Anhur
6,721
517
79
6
0
235,388
0
L
The Morrigan
5,648
434
47
4
0
247,816
1
L
Gilgamesh
4,895
377
38
3
0
197,793
3
W
Merlin
7,498
577
133
10
0
229,671
0
W
Bakasura
8,396
646
113
9
0
299,869
0
W
Achilles
7,007
539
43
3
0
227,925
0
W
Ares
6,854
527
34
3
0
267,632
3
L
Medusa
6,245
480
82
6
0
196,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role