Player Matchup

Jing Wei
Jing Wei
Kevdzl
Jing Wei
Level 92
God Stats
2W - 2L
1,804 SR
Queue Stats
246W - 275L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Kingbeast1001
Amaterasu
Level 139
God Stats
5W - 6L
1,470 SR
Queue Stats
1,275W - 1,336L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
SlateBaton97183
Baba Yaga
Level 83
God Stats
0W - 2L
1,286 SR
Queue Stats
27W - 32L
1,352 Elo+
Party 1
Cerberus
Cerberus
Tempz547
Cerberus
Level 68
God Stats
0W - 1L
1,439 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Ullr
Ullr
ZenZero_TheHero
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,358 Elo+

VS

Team Averages
Level 100
1,525 SR
1,406 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BROGUY1093
Hachiman
Level 158
God Stats
10W - 13L
1,430 SR
Queue Stats
789W - 856L
1,376 Elo+
Solo
Bellona
Bellona
KingNichiee
Bellona
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
197W - 192L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
hypogeanfox
Tsukuyomi
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 260L
1,471 Elo+
Solo
Geb
Geb
zXLarryXz
Geb
Level 52
God Stats
2W - 1L
1,694 SR
Queue Stats
72W - 77L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kevdzl
Jing Wei
13
1 / 6 / 6
9,020
601
9,677
14,125
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Kingbeast1001
Amaterasu
18
5 / 6 / 1
10,259
684
7,168
19,275
20,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
SlateBaton97183
Baba Yaga
15
2 / 7 / 8
9,158
611
14,455
16,383
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Tempz547
Cerberus
18
2 / 5 / 6
9,791
653
9,370
19,938
24,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 7 / 6
9,286
619
5,943
14,828
6,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
13 / 2 / 16
12,896
860
33,802
17,860
12,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
BROGUY1093
Hachiman
16
3 / 2 / 18
10,150
677
6,322
8,256
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Bellona
KingNichiee
Bellona
19
8 / 1 / 16
11,718
781
15,780
17,471
19,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
hypogeanfox
Tsukuyomi
17
4 / 6 / 19
10,832
722
12,562
17,922
10,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 14
11,544
770
8,262
14,542
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
11
Kills
31
31
Deaths
12
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
13
2
16
10.5
W
Hachiman
BROGUY1093
Hachiman
3
2
18
6
L
Jing Wei
Kevdzl
Jing Wei
1
6
6
0.67
W
Bellona
KingNichiee
Bellona
8
1
16
16
L
Amaterasu
Kingbeast1001
Amaterasu
5
6
1
0.92
L
Baba Yaga
SlateBaton97183
Baba Yaga
2
7
8
0.86
L
Cerberus
Tempz547
Cerberus
2
5
6
1
L
1
7
6
0.57
W
Tsukuyomi
hypogeanfox
Tsukuyomi
4
6
19
2.25
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
76,728
84,549
Taken
76,051
64,974
Mitigated
62,430
22,291
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,802
9,386
2,838
4,054
17,860
12,366
1,515
6,083
11,777
63,075
0
W
Hachiman
BROGUY1093
Hachiman
6,322
2,133
1,189
3,192
8,256
4,638
120
1,251
7,005
0
13,540
L
Jing Wei
Kevdzl
Jing Wei
9,677
7,459
372
3,214
14,125
6,213
0
6,398
7,727
0
19,784
W
Bellona
KingNichiee
Bellona
15,780
5,465
1,516
3,920
17,471
19,361
1,387
7,442
10,029
0
25,771
L
Amaterasu
Kingbeast1001
Amaterasu
7,168
2,655
2,486
4,697
19,275
20,732
0
6,712
12,563
32
19,962
L
Baba Yaga
SlateBaton97183
Baba Yaga
14,455
408
325
3,619
16,383
7,016
0
9,798
6,585
27,884
0
L
Cerberus
Tempz547
Cerberus
9,370
368
570
4,620
19,938
24,209
0
10,731
9,207
20,758
0
L
5,943
2,689
752
1,636
14,828
6,804
0
8,425
6,403
0
18,438
W
Tsukuyomi
hypogeanfox
Tsukuyomi
12,562
2,077
3,452
3,623
17,922
10,774
2,320
6,238
11,684
0
30,685
W
8,262
520
1,218
2,669
14,542
15,291
1,012
2,843
11,699
16,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
57,140
125
Minions Killed
145
0
Camps Cleared
0
1,162,377
Distance Traveled
1,571,651
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,896
860
73
5
0
305,133
0
W
Hachiman
10,150
677
14
1
0
317,326
0
L
Jing Wei
9,020
601
30
2
0
175,734
0
W
Bellona
11,718
781
23
2
0
314,430
0
L
Amaterasu
10,259
684
15
1
0
283,387
0
L
Baba Yaga
9,158
611
33
2
0
228,866
0
L
Cerberus
9,791
653
20
1
0
265,985
0
L
Ullr
9,286
619
27
2
0
208,405
0
W
Tsukuyomi
10,832
722
23
2
0
298,207
1
W
Geb
11,544
770
12
1
0
336,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role