Player Matchup

Cerberus
Cerberus
Prota_1927
Cerberus
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 2
Merlin
Merlin
SolidDelta
Merlin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
Zerog21
Neith
Level 49
God Stats
2W - 2L
1,175 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 2
Team Averages
Level 107
1,482 SR
1,628 Elo+

VS

Team Averages
Level 132
1,567 SR
1,511 Elo+
Hun Batz
Hun Batz
Clockwork9937
Hun Batz
Level 143
God Stats
0W - 1L
1,588 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
Level 109
God Stats
4W - 5L
1,516 SR
Queue Stats
29W - 32L
1,457 Elo+
Party 1
Vulcan
Vulcan
masum95
Vulcan
Level 144
God Stats
8W - 9L
1,596 SR
Queue Stats
179W - 200L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Prota_1927
Cerberus
16
4 / 1 / 9
11,651
832
9,592
17,487
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SolidDelta
Merlin
18
8 / 0 / 4
11,712
837
10,491
8,164
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zerog21
Neith
16
1 / 2 / 12
10,164
726
9,766
10,258
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Clockwork9937
Hun Batz
14
0 / 5 / 1
8,640
617
8,198
13,815
5,421
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
14
0 / 5 / 2
8,654
618
7,326
11,292
4,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
masum95
Vulcan
13
3 / 3 / 0
9,333
667
8,479
9,126
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Clockwork9937
Hun Batz
0
5
1
0.1
L
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
0
5
2
0.2
W
Cerberus
Prota_1927
Cerberus
4
1
9
8.5
W
Merlin
SolidDelta
Merlin
8
0
4
10
W
Neith
Zerog21
Neith
1
2
12
3.5
L
Vulcan
masum95
Vulcan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
24,003
35,909
Taken
34,233
27,624
Mitigated
13,385
9,560
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Clockwork9937
Hun Batz
8,198
554
0
291
13,815
5,421
0
7,028
6,787
0
34,880
L
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
7,326
1,795
0
1,168
11,292
4,655
90
7,048
4,244
0
29,542
W
Cerberus
Prota_1927
Cerberus
9,592
170
0
5,359
17,487
18,707
953
3,789
13,698
38,588
0
W
Merlin
SolidDelta
Merlin
10,491
299
0
928
8,164
4,087
60
2,195
5,969
61,917
0
W
Neith
Zerog21
Neith
9,766
3,117
0
3,273
10,258
4,830
1,717
2,537
7,721
0
43,518
L
Vulcan
masum95
Vulcan
8,479
4,316
26
1,319
9,126
3,309
90
6,124
3,002
36,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
26,627
270
Minions Killed
166
0
Camps Cleared
0
774,084
Distance Traveled
705,237
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,640
617
47
3
0
257,481
2
L
Ah Muzen Cab
8,654
618
47
3
0
238,785
1
W
Cerberus
11,651
832
79
6
0
276,887
3
W
Merlin
11,712
837
112
8
0
260,954
5
W
Neith
10,164
726
79
6
0
236,243
1
L
Vulcan
9,333
667
72
5
0
208,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role