Player Matchup

Bellona
Bellona
Giffeltanken
Bellona
Level 17
God Stats
8W - 6L
1,436 SR
Queue Stats
33W - 37L
1,387 Elo+
Party 2
Ishtar
Ishtar
emil12a4
Ishtar
Level 47
God Stats
6W - 10L
1,399 SR
Queue Stats
96W - 121L
1,389 Elo+
Party 2
Fenrir
Fenrir
mildera
Fenrir
Level 108
God Stats
67W - 94L
1,411 SR
Queue Stats
533W - 560L
1,428 Elo+
Solo
The Morrigan
The Morrigan
sean0678lol
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,190 Elo+
Party 2
Ao Kuang
Ao Kuang
therealSadCat
Ao Kuang
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,118 Elo+
Party 2
Team Averages
Level 37
1,449 SR
1,302 Elo+

VS

Team Averages
Level 68
1,460 SR
1,400 Elo+
Nu Wa
Nu Wa
HardCat_
Nu Wa
Level 88
God Stats
133W - 150L
1,405 SR
Queue Stats
191W - 226L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
KhaledFelfal
Cernunnos
Level 68
God Stats
3W - 3L
1,403 SR
Queue Stats
67W - 91L
1,455 Elo+
Solo
Sobek
Sobek
Macharius464
Sobek
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
WhiteSaru
Zhong Kui
Level 68
God Stats
14W - 13L
1,491 SR
Queue Stats
150W - 183L
1,387 Elo+
Party 1
Chaac
Chaac
xXReaperSoulXx
Chaac
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
239W - 262L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Giffeltanken
Bellona
16
0 / 0 / 2
10,376
865
3,625
9,604
10,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
emil12a4
Ishtar
16
0 / 2 / 2
10,646
887
10,082
15,693
6,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
mildera
Fenrir
16
2 / 4 / 1
10,902
909
16,726
23,088
10,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
sean0678lol
The Morrigan
16
1 / 5 / 2
11,124
927
8,330
13,208
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
therealSadCat
Ao Kuang
16
0 / 4 / 3
10,341
862
2,871
15,791
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

151

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HardCat_
Nu Wa
18
2 / 0 / 13
11,991
999
22,057
4,957
2,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KhaledFelfal
Cernunnos
18
7 / 0 / 7
12,896
1,075
16,493
9,541
5,817
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 2 / 12
12,288
1,024
8,471
12,857
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
WhiteSaru
Zhong Kui
17
0 / 0 / 11
10,933
911
13,505
6,787
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 8
12,148
1,012
10,738
11,260
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
3
Kills
15
15
Deaths
3
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
Giffeltanken
Bellona
0
0
2
1
W
Nu Wa
HardCat_
Nu Wa
2
0
13
8.5
W
Cernunnos
KhaledFelfal
Cernunnos
7
0
7
10.5
W
1
2
12
3.5
W
Zhong Kui
WhiteSaru
Zhong Kui
0
0
11
5.5
L
Ishtar
emil12a4
Ishtar
0
2
2
0.5
L
Fenrir
mildera
Fenrir
2
4
1
0.63
L
The Morrigan
sean0678lol
The Morrigan
1
5
2
0.4
L
Ao Kuang
therealSadCat
Ao Kuang
0
4
3
0.38
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
71,264
77,384
Taken
45,402
41,082
Mitigated
52,792
3,513
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Giffeltanken
Bellona
3,625
204
0
98
9,604
10,673
0
4,509
4,940
0
16,089
W
Nu Wa
HardCat_
Nu Wa
22,057
8,385
522
1,339
4,957
2,656
0
1,533
3,424
64,634
0
W
Cernunnos
KhaledFelfal
Cernunnos
16,493
11,147
231
3,844
9,541
5,817
0
935
8,606
0
47,144
W
8,471
934
0
4,331
12,857
23,251
0
3,120
9,737
17,486
0
W
Zhong Kui
WhiteSaru
Zhong Kui
13,505
3,001
0
2,490
6,787
6,369
0
901
5,886
27,597
0
L
Ishtar
emil12a4
Ishtar
10,082
3,388
0
0
15,693
6,100
0
10,169
5,096
0
50,482
L
Fenrir
mildera
Fenrir
16,726
1,574
0
1,205
23,088
10,208
0
12,772
9,983
0
36,182
L
The Morrigan
sean0678lol
The Morrigan
8,330
186
0
239
13,208
5,834
0
7,480
5,220
34,551
2,692
L
Ao Kuang
therealSadCat
Ao Kuang
2,871
580
0
1,971
15,791
8,267
0
8,958
6,663
14,528
1,209
W
10,738
2,422
0
3,946
11,260
14,699
0
2,270
8,990
65
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
60,256
215
Minions Killed
236
6
Camps Cleared
8
1,199,165
Distance Traveled
1,092,916
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,376
865
26
2
0
233,959
0
W
Nu Wa
11,991
999
85
7
4
231,389
2
W
Cernunnos
12,896
1,075
85
7
4
187,052
3
W
Sobek
12,288
1,024
22
2
0
238,001
0
W
Zhong Kui
10,933
911
28
2
0
197,700
0
L
Ishtar
10,646
887
73
6
0
233,770
0
L
Fenrir
10,902
909
25
2
4
273,089
4
L
The Morrigan
11,124
927
66
6
0
213,137
0
L
Ao Kuang
10,341
862
25
2
2
245,210
0
W
Chaac
12,148
1,012
16
1
0
238,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role