Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Notsemofus
Tyr
Level 83
God Stats
4W - 6L
1,304 SR
Queue Stats
148W - 103L
1,576 Elo+
Party 1
Neith
Neith
carapater714
Neith
Level 41
God Stats
2W - 0L
1,841 SR
Queue Stats
32W - 34L
1,508 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,528 Elo+

VS

Team Averages
Level 131
1,552 SR
1,474 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Duci01
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,374 Elo+
Solo
Loki
Loki
Mihanishe
Loki
Level 106
God Stats
43W - 36L
1,655 SR
Queue Stats
197W - 201L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 2 / 2
10,912
727
14,399
11,851
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

15
1 / 1 / 2
9,812
654
10,345
14,852
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 0 / 2
10,360
691
7,755
7,376
3,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 0
9,467
631
7,191
10,356
5,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Duci01
Izanami
14
0 / 1 / 1
8,865
591
8,859
11,315
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
16
1 / 1 / 2
9,814
654
7,473
14,037
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
3
3
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
2
1
L
Atlas
 
Atlas
2
1
0
2
L
Izanami
Duci01
Izanami
0
1
1
0.5
L
Loki
1
1
2
2
W
1
1
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
23,523
34,079
Taken
35,708
30,044
Mitigated
15,754
12,918
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,399
381
0
6,360
11,851
6,110
190
1,853
9,998
83,890
0
L
Atlas
 
Atlas
7,191
1,638
0
3,133
10,356
5,140
0
3,316
6,817
33,981
0
L
Izanami
Duci01
Izanami
8,859
3,806
0
586
11,315
4,704
0
4,987
5,973
0
33,998
L
Loki
7,473
2,474
0
956
14,037
5,910
0
6,365
7,263
0
47,722
W
10,345
1,592
0
4,441
14,852
20,626
0
2,268
12,584
198
22,333
W
7,755
3,200
0
2,117
7,376
3,308
2,802
3,638
3,738
0
42,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
28,146
214
Minions Killed
170
0
Camps Cleared
0
861,963
Distance Traveled
877,770
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,912
727
117
8
0
265,177
3
L
Atlas
9,467
631
29
2
0
298,346
4
L
Izanami
8,865
591
67
4
0
277,553
4
L
Loki
9,814
654
74
5
0
301,871
5
W
Tyr
9,812
654
23
2
0
327,266
3
W
Neith
10,360
691
74
5
0
269,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role