Player Matchup

Ymir
Ymir
AurelioSEN
Ymir
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
14W - 24L
1,392 Elo+
Party 1
Bellona
Bellona
Tsenhawk
Bellona
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Thor
Thor
atzel45alberto
Thor
Level 88
God Stats
4W - 5L
1,715 SR
Queue Stats
32W - 33L
1,515 Elo+
Party 1
Team Averages
Level 56
1,644 SR
1,460 Elo+

VS

Team Averages
Level 76
1,468 SR
1,492 Elo+
Sylvanus
Sylvanus
ODG64
Sylvanus
Level 68
God Stats
101W - 103L
1,522 SR
Queue Stats
158W - 184L
1,430 Elo+
Party 2
Thor
Thor
RelaxItsSmite
Thor
Level 17
God Stats
6W - 0L
1,338 SR
Queue Stats
98W - 64L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
WhoSticky
Yu Huang
Level 143
God Stats
12W - 6L
1,544 SR
Queue Stats
293W - 197L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
12,835
713
13,694
19,944
21,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Tsenhawk
Bellona
17
1 / 5 / 2
12,087
672
9,806
21,179
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 1
12,124
674
16,445
18,964
8,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ODG64
Sylvanus
18
3 / 0 / 8
13,193
733
8,941
15,528
28,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
4 / 3 / 9
12,996
722
16,873
22,113
27,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
WhoSticky
Yu Huang
19
7 / 2 / 7
13,520
751
23,759
13,545
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
14
14
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Sylvanus
ODG64
Sylvanus
3
0
8
7
W
4
3
9
2.83
L
Bellona
Tsenhawk
Bellona
1
5
2
0.4
W
Yu Huang
WhoSticky
Yu Huang
7
2
7
5.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
49,573
60,087
Taken
51,186
47,254
Mitigated
63,606
6,046
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,694
2,279
0
0
19,944
21,036
348
12,240
7,235
49,287
0
W
Sylvanus
ODG64
Sylvanus
8,941
1,479
6,238
8,099
15,528
28,579
745
5,004
10,524
23,747
0
W
16,873
2,909
0
2,824
22,113
27,715
996
5,680
16,433
0
71,872
L
Bellona
Tsenhawk
Bellona
9,806
1,860
2,798
3,248
21,179
17,453
308
11,069
9,588
0
20,325
W
Yu Huang
WhoSticky
Yu Huang
23,759
1,232
0
806
13,545
7,312
1,711
3,266
10,279
84,707
0
L
16,445
2,132
0
0
18,964
8,765
746
9,457
9,065
0
77,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
39,709
226
Minions Killed
223
0
Camps Cleared
0
879,033
Distance Traveled
860,310
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,835
713
92
5
0
283,811
0
W
Sylvanus
13,193
733
25
1
0
261,647
0
W
Thor
12,996
722
76
4
0
296,985
5
L
Bellona
12,087
672
26
1
0
302,370
0
W
Yu Huang
13,520
751
122
7
0
301,678
3
L
Thor
12,124
674
108
6
0
292,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role