Player Matchup

Serqet
Serqet
JustCallMeNick
Serqet
Level 160
God Stats
5W - 1L
1,764 SR
Queue Stats
385W - 96L
1,923 Elo+
Party 1
Yu Huang
Yu Huang
TSRDeLuXe
Yu Huang
Level 159
God Stats
20W - 2L
1,746 SR
Queue Stats
223W - 66L
1,903 Elo+
Party 1
Nox
Nox
lioshock
Nox
Level 160
God Stats
17W - 7L
1,744 SR
Queue Stats
975W - 373L
1,865 Elo+
Party 1
Team Averages
Level 160
1,752 SR
1,897 Elo+

VS

Team Averages
Level 94
1,608 SR
1,677 Elo+
Medusa
Medusa
DäSchütz
Medusa
Level 33
God Stats
1W - 1L
1,681 SR
Queue Stats
48W - 23L
1,690 Elo+
Party 2
Tyr
Tyr
Tippfehlre
Tyr
Level 119
God Stats
81W - 50L
1,644 SR
Queue Stats
798W - 527L
1,680 Elo+
Party 2
Freya
Freya
Zucketii
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
768W - 457L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,349
796
16,462
12,488
7,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
TSRDeLuXe
Yu Huang
16
7 / 2 / 4
10,809
831
9,803
8,305
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 12
10,136
780
4,037
6,521
7,233
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DäSchütz
Medusa
13
0 / 4 / 2
8,116
624
6,043
10,004
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
8,216
632
6,513
12,893
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Zucketii
Freya
14
2 / 6 / 1
8,636
664
6,436
13,623
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DäSchütz
Medusa
0
4
2
0.25
W
6
1
7
9.5
W
Yu Huang
TSRDeLuXe
Yu Huang
7
2
4
4.5
L
2
4
1
0.63
L
Freya
Zucketii
Freya
2
6
1
0.42
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
18,992
27,314
Taken
36,520
19,122
Mitigated
20,911
8,090
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DäSchütz
Medusa
6,043
2,690
0
500
10,004
3,896
0
4,208
5,747
0
33,131
W
16,462
5,087
0
4,539
12,488
7,921
953
2,521
9,329
0
48,984
W
Yu Huang
TSRDeLuXe
Yu Huang
9,803
902
0
1,684
8,305
3,968
1,521
1,381
6,517
57,875
0
L
6,513
1,058
0
2,176
12,893
11,844
0
4,025
8,275
0
15,021
L
Freya
Zucketii
Freya
6,436
2,258
0
3,434
13,623
5,171
0
5,650
7,520
22,851
0
W
4,037
975
0
1,867
6,521
7,233
723
1,813
4,396
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
24,968
170
Minions Killed
135
0
Camps Cleared
0
737,224
Distance Traveled
681,621
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,116
624
74
6
0
222,069
2
W
Serqet
10,349
796
46
4
0
258,332
2
W
Yu Huang
10,809
831
108
8
0
237,146
4
L
Tyr
8,216
632
19
1
0
248,401
2
L
Freya
8,636
664
42
3
0
211,151
1
W
Nox
10,136
780
16
1
0
241,746
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role