Player Matchup

Ares
Ares
Enrico113
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,389 Elo+
Solo
Bellona
Bellona
Its Swuggles
Bellona
Level 100
God Stats
1W - 5L
1,244 SR
Queue Stats
13W - 19L
1,375 Elo+
Solo
Cerberus
Cerberus
Onyxknight8502
Cerberus
Level 127
God Stats
5W - 3L
1,809 SR
Queue Stats
83W - 102L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
PeaKSinister
Danzaburou
Level 20
God Stats
4W - 5L
1,417 SR
Queue Stats
12W - 20L
1,359 Elo+
Party 1
Sol
Sol
Vicped
Sol
Level 145
God Stats
2W - 2L
1,727 SR
Queue Stats
72W - 87L
1,388 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,377 Elo+

VS

Team Averages
Level 87
1,467 SR
1,332 Elo+
Ah Puch
Ah Puch
Chicagolate
Ah Puch
Level 124
God Stats
104W - 121L
1,393 SR
Queue Stats
400W - 446L
1,337 Elo+
Solo
Nu Wa
Nu Wa
FRMCharm
Nu Wa
Level 31
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 5L
1,263 Elo+
Solo
Chiron
Chiron
Gordito2456
Chiron
Level 129
God Stats
15W - 5L
1,729 SR
Queue Stats
68W - 53L
1,498 Elo+
Solo
Hades
Hades
Legit-Craftiez
Hades
Level 24
God Stats
5W - 6L
1,193 SR
Queue Stats
10W - 21L
1,225 Elo+
Party 2
Thor
Thor
andrewwrath
Thor
Level 129
God Stats
14W - 13L
1,500 SR
Queue Stats
196W - 231L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 1 / 2
6,973
436
3,188
11,706
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Its Swuggles
Bellona
11
3 / 3 / 3
7,258
454
7,007
12,947
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cerberus
12
3 / 4 / 7
7,868
492
6,728
16,631
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PeaKSinister
Danzaburou
12
3 / 7 / 1
7,291
456
4,379
12,235
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Vicped
Sol
14
1 / 3 / 3
8,017
501
4,883
11,279
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chicagolate
Ah Puch
14
2 / 3 / 1
8,627
539
6,707
8,545
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
FRMCharm
Nu Wa
12
3 / 4 / 5
7,594
475
7,911
7,169
3,344
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
15
9 / 0 / 3
9,682
605
12,457
8,833
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 1 / 2
9,092
568
9,617
10,801
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 2
8,561
535
5,276
11,821
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
18
18
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chicagolate
Ah Puch
2
3
1
0.83
L
Ares
0
1
2
1
W
Nu Wa
FRMCharm
Nu Wa
3
4
5
1.38
W
Chiron
9
0
3
10.5
L
Bellona
Its Swuggles
Bellona
3
3
3
1.5
W
0
1
2
1
L
Cerberus
3
4
7
1.63
L
Danzaburou
PeaKSinister
Danzaburou
3
7
1
0.5
L
Sol
Vicped
Sol
1
3
3
0.83
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
41,968
64,798
Taken
47,169
42,195
Mitigated
20,586
18,240
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chicagolate
Ah Puch
6,707
147
0
2,414
8,545
3,453
408
3,819
4,726
52,766
0
L
Ares
3,188
31
0
1,950
11,706
9,860
0
6,778
4,928
37,385
0
W
Nu Wa
FRMCharm
Nu Wa
7,911
3,046
0
0
7,169
3,344
956
2,236
4,933
22,813
0
W
Chiron
12,457
3,995
459
3,197
8,833
3,168
2,710
1,559
7,274
0
61,973
L
Bellona
Its Swuggles
Bellona
7,007
3,180
0
3,966
12,947
7,727
58
3,567
9,380
0
35,695
W
9,617
557
0
5,819
10,801
6,143
605
4,579
6,222
68,006
0
L
Cerberus
6,728
904
0
4,028
16,631
15,601
15
7,288
9,343
29,361
0
L
Danzaburou
PeaKSinister
Danzaburou
4,379
1,589
0
3,204
12,235
3,951
26
2,408
9,827
0
42,329
L
Sol
Vicped
Sol
4,883
1,542
0
5,092
11,279
5,056
632
4,194
7,085
59,822
6,632
W
5,276
1,254
0
5,268
11,821
4,478
0
2,066
9,755
0
56,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
43,556
379
Minions Killed
413
0
Camps Cleared
0
1,473,007
Distance Traveled
1,492,185
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,627
539
86
5
0
302,543
0
L
Ares
6,973
436
63
4
0
278,816
0
W
Nu Wa
7,594
475
25
2
0
267,435
3
W
Chiron
9,682
605
103
6
0
317,856
3
L
Bellona
7,258
454
51
3
0
346,629
0
W
Hades
9,092
568
107
7
0
257,965
9
L
Cerberus
7,868
492
36
2
0
300,053
4
L
Danzaburou
7,291
456
82
5
0
258,877
0
L
Sol
8,017
501
147
9
0
288,632
1
W
Thor
8,561
535
92
6
0
346,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role