Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Denkix
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,251 Elo+
Party 3
Artemis
Artemis
Kvesa98
Artemis
Level 15
God Stats
11W - 9L
1,484 SR
Queue Stats
33W - 34L
1,484 Elo+
Party 1
Pele
Pele
OrcMàlàde
Pele
Level 23
God Stats
2W - 3L
1,334 SR
Queue Stats
50W - 53L
1,373 Elo+
Party 3
Nu Wa
Nu Wa
YukiTempest
Nu Wa
Level 68
God Stats
15W - 14L
1,570 SR
Queue Stats
109W - 115L
1,357 Elo+
Party 3
Team Averages
Level 44
1,478 SR
1,393 Elo+

VS

Team Averages
Level 56
1,572 SR
1,398 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Aggroeule
Bakasura
Level 97
God Stats
3W - 7L
1,366 SR
Queue Stats
65W - 53L
1,394 Elo+
Party 4
Nu Wa
Nu Wa
AlloMent
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 199L
1,332 Elo+
Party 2
Amaterasu
Amaterasu
DarthMortis
Amaterasu
Level 97
God Stats
4W - 3L
1,758 SR
Queue Stats
78W - 75L
1,406 Elo+
Solo
Athena
Athena
Souportu
Athena
Level 18
God Stats
3W - 2L
1,737 SR
Queue Stats
54W - 51L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 1 / 5
9,420
523
7,768
16,632
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Denkix
Chaac
17
2 / 1 / 1
10,151
564
10,694
16,382
12,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Kvesa98
Artemis
14
1 / 2 / 5
8,514
473
12,104
9,365
4,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 3
10,200
567
11,106
19,922
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 4
10,938
608
14,777
7,456
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 4 / 4
7,121
396
5,979
12,532
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Aggroeule
Bakasura
14
3 / 4 / 0
8,570
476
7,918
18,007
7,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
AlloMent
Nu Wa
13
1 / 5 / 2
8,232
457
8,636
11,174
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
DarthMortis
Amaterasu
16
1 / 3 / 0
9,774
543
12,811
19,300
20,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Souportu
Athena
12
1 / 1 / 2
7,665
426
5,413
15,936
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
6
6
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
5
5.5
L
Cernunnos
 
Cernunnos
0
4
4
0.5
L
Bakasura
Aggroeule
Bakasura
3
4
0
0.75
L
Nu Wa
AlloMent
Nu Wa
1
5
2
0.4
L
Amaterasu
DarthMortis
Amaterasu
1
3
0
0.33
W
Chaac
Denkix
Chaac
2
1
1
2.5
W
Artemis
Kvesa98
Artemis
1
2
5
1.75
W
7
1
3
8.5
L
Athena
Souportu
Athena
1
1
2
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,449
Damage
40,757
69,757
Taken
76,949
41,546
Mitigated
49,485
24,579
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,768
1,433
315
5,611
16,632
13,945
409
3,937
12,476
40,489
0
L
Cernunnos
 
Cernunnos
5,979
2,800
0
1,858
12,532
4,336
0
4,979
7,553
0
44,623
L
Bakasura
Aggroeule
Bakasura
7,918
5,646
0
3,140
18,007
7,677
0
4,122
13,885
0
58,768
L
Nu Wa
AlloMent
Nu Wa
8,636
1,966
0
401
11,174
4,135
21
7,401
3,773
56,635
0
L
Amaterasu
DarthMortis
Amaterasu
12,811
6,621
0
7,389
19,300
20,137
126
872
18,428
0
80,180
W
Chaac
Denkix
Chaac
10,694
2,697
0
5,985
16,382
12,475
216
370
15,902
0
71,368
W
Artemis
Kvesa98
Artemis
12,104
5,951
0
2,563
9,365
4,085
1,425
1,582
7,554
0
72,269
W
11,106
3,130
0
7,202
19,922
7,846
484
3,966
15,676
0
108,983
L
Athena
Souportu
Athena
5,413
2,151
0
4,526
15,936
13,200
0
5,171
10,765
25,211
0
W
14,777
3,188
0
2,903
7,456
3,195
3,736
4,194
3,152
92,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
41,362
587
Minions Killed
444
0
Camps Cleared
0
1,667,391
Distance Traveled
1,589,882
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,420
523
57
3
0
334,576
7
L
Cernunnos
7,121
396
61
3
0
266,545
3
L
Bakasura
8,570
476
101
6
0
335,788
0
L
Nu Wa
8,232
457
95
5
0
284,480
4
L
Amaterasu
9,774
543
150
8
0
343,148
1
W
Chaac
10,151
564
126
7
0
336,235
1
W
Artemis
8,514
473
105
6
0
302,018
2
W
Pele
10,200
567
142
8
0
394,124
3
L
Athena
7,665
426
37
2
0
359,921
7
W
Nu Wa
10,938
608
157
9
0
300,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role