Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
LaMuffin
Chernobog
Level 159
God Stats
0W - 2L
1,227 SR
Queue Stats
713W - 652L
1,670 Elo+
Party 3
Osiris
Osiris
XaSfScopez34
Osiris
Level 147
God Stats
4W - 4L
1,594 SR
Queue Stats
517W - 468L
1,657 Elo+
Party 3
Nu Wa
Nu Wa
aweartist
Nu Wa
Level 124
God Stats
21W - 25L
1,439 SR
Queue Stats
413W - 377L
1,608 Elo+
Party 4
Sylvanus
Sylvanus
iBrookesie
Sylvanus
Level 145
God Stats
152W - 138L
1,602 SR
Queue Stats
370W - 316L
1,575 Elo+
Party 3
Team Averages
Level 136
1,472 SR
1,602 Elo+

VS

Team Averages
Level 136
1,484 SR
1,572 Elo+
Yemoja
Yemoja
BENWINS
Yemoja
Level 151
God Stats
1W - 3L
1,268 SR
Queue Stats
138W - 141L
1,521 Elo+
Party 1
Horus
Horus
Funkle101
Horus
Level 160
God Stats
18W - 10L
1,681 SR
Queue Stats
332W - 338L
1,645 Elo+
Solo
Merlin
Merlin
Hyperrtension
Merlin
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
288W - 279L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
ObleRS
Sylvanus
Level 123
God Stats
36W - 44L
1,542 SR
Queue Stats
252W - 232L
1,592 Elo+
Party 1
Anhur
Anhur
PhatDose
Anhur
Level 145
God Stats
13W - 24L
1,430 SR
Queue Stats
228W - 226L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 2 / 0
4,173
417
754
5,791
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
LaMuffin
Chernobog
9
0 / 3 / 0
4,935
494
3,325
8,373
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
8
0 / 2 / 1
4,600
460
3,193
9,949
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
aweartist
Nu Wa
9
1 / 2 / 0
5,486
549
3,696
4,013
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iBrookesie
Sylvanus
8
0 / 2 / 1
4,648
465
3,517
6,412
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BENWINS
Yemoja
8
0 / 0 / 5
5,227
523
1,553
5,200
3,173
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Funkle101
Horus
10
5 / 1 / 4
6,165
617
6,118
7,508
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,422
642
4,328
4,964
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ObleRS
Sylvanus
11
2 / 0 / 2
6,631
663
5,375
5,269
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
PhatDose
Anhur
10
1 / 0 / 3
5,735
574
6,176
5,928
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Yemoja
BENWINS
Yemoja
0
0
5
2.5
W
Horus
Funkle101
Horus
5
1
4
7
W
3
0
2
4
L
Chernobog
LaMuffin
Chernobog
0
3
0
0
W
Sylvanus
ObleRS
Sylvanus
2
0
2
3
W
Anhur
PhatDose
Anhur
1
0
3
2.5
L
Osiris
0
2
1
0.25
L
Nu Wa
aweartist
Nu Wa
1
2
0
0.5
L
Sylvanus
iBrookesie
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
23,550
34,538
Taken
28,869
14,689
Mitigated
13,826
8,346
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
754
196
0
942
5,791
1,451
0
238
5,553
0
17,161
W
Yemoja
BENWINS
Yemoja
1,553
699
1,931
2,381
5,200
3,173
0
2,212
2,988
7,991
0
W
Horus
Funkle101
Horus
6,118
2,842
252
2,510
7,508
3,731
0
1,067
6,441
0
36,268
W
4,328
482
0
750
4,964
2,116
0
1,918
3,046
48,781
0
L
Chernobog
LaMuffin
Chernobog
3,325
2,014
0
2,447
8,373
1,691
0
633
7,740
0
32,110
W
Sylvanus
ObleRS
Sylvanus
5,375
1,770
428
2,760
5,269
3,121
60
650
4,619
35,238
10,158
W
Anhur
PhatDose
Anhur
6,176
2,898
0
3,961
5,928
1,685
0
723
5,205
0
44,926
L
Osiris
3,193
973
0
3,222
9,949
7,100
0
5,014
4,935
0
24,114
L
Nu Wa
aweartist
Nu Wa
3,696
621
0
82
4,013
1,385
0
2,307
1,706
33,274
0
L
Sylvanus
iBrookesie
Sylvanus
3,517
803
420
1,233
6,412
3,062
0
2,317
4,095
17,221
6,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
30,180
253
Minions Killed
342
0
Camps Cleared
0
875,737
Distance Traveled
932,047
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,173
417
33
3
0
141,507
1
W
Yemoja
5,227
523
14
1
0
180,966
1
W
Horus
6,165
617
60
6
0
217,416
4
W
Merlin
6,422
642
102
10
0
170,386
1
L
Chernobog
4,935
494
67
7
0
176,120
0
W
Sylvanus
6,631
663
91
9
0
179,031
1
W
Anhur
5,735
574
75
8
0
184,248
4
L
Osiris
4,600
460
45
5
0
178,501
0
L
Nu Wa
5,486
549
67
7
0
203,171
3
L
Sylvanus
4,648
465
41
4
0
176,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role