Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Aphr0disiac
Ah Puch
Level 160
God Stats
7W - 1L
1,888 SR
Queue Stats
249W - 238L
1,520 Elo+
Solo
Ganesha
Ganesha
HoneyMew
Ganesha
Level 158
God Stats
1W - 1L
1,759 SR
Queue Stats
28W - 27L
1,494 Elo+
Party 2
Chernobog
Chernobog
Lyraleiyunero
Chernobog
Level 129
God Stats
2W - 0L
1,769 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 2
Team Averages
Level 138
1,683 SR
1,502 Elo+

VS

Team Averages
Level 136
1,523 SR
1,541 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AllGone
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,634 Elo+
Party 3
Heimdallr
Heimdallr
Essencial
Heimdallr
Level 146
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 20L
1,519 Elo+
Solo
Ra
Ra
MiniTerror
Ra
Level 160
God Stats
2W - 3L
1,643 SR
Queue Stats
152W - 115L
1,566 Elo+
Party 3
Cliodhna
Cliodhna
vh4garrr
Cliodhna
Level 118
God Stats
4W - 11L
1,249 SR
Queue Stats
664W - 660L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 9
8,772
877
6,338
16,535
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
 
Neith
15
3 / 0 / 8
8,218
822
11,168
8,507
5,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Aphr0disiac
Ah Puch
15
3 / 1 / 8
8,193
819
14,718
6,619
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
HoneyMew
Ganesha
14
0 / 1 / 10
8,375
838
6,395
13,299
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Lyraleiyunero
Chernobog
15
3 / 1 / 7
8,122
812
13,143
9,531
5,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 4 / 2
7,099
710
5,778
12,601
13,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
AllGone
Achilles
12
0 / 2 / 1
7,535
754
5,588
15,523
19,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Essencial
Heimdallr
13
1 / 2 / 1
7,281
728
11,810
8,168
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,405
741
8,490
8,225
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
vh4garrr
Cliodhna
15
1 / 1 / 1
7,490
749
12,442
10,641
5,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
11
Kills
3
4
Deaths
11
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
9
6.5
W
Neith
 
Neith
3
0
8
7
L
Erlang Shen
 
Erlang Shen
0
4
2
0.25
L
Achilles
AllGone
Achilles
0
2
1
0.25
W
Ah Puch
Aphr0disiac
Ah Puch
3
1
8
7
L
Heimdallr
Essencial
Heimdallr
1
2
1
0.75
W
Ganesha
HoneyMew
Ganesha
0
1
10
5
W
Chernobog
Lyraleiyunero
Chernobog
3
1
7
6.5
L
1
2
2
1
L
Cliodhna
vh4garrr
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
44,108
54,491
Taken
55,158
49,460
Mitigated
47,226
33,225
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,338
2,745
11,442
9,594
16,535
20,311
68
2,977
13,558
0
7,107
W
Neith
 
Neith
11,168
5,012
595
3,461
8,507
5,191
995
917
7,590
0
30,456
L
Erlang Shen
 
Erlang Shen
5,778
2,731
619
2,044
12,601
13,355
0
4,180
8,421
0
8,873
L
Achilles
AllGone
Achilles
5,588
1,426
1,195
3,713
15,523
19,131
0
6,295
9,228
0
7,733
W
Ah Puch
Aphr0disiac
Ah Puch
14,718
572
392
1,465
6,619
3,782
396
636
5,983
22,612
0
L
Heimdallr
Essencial
Heimdallr
11,810
5,942
0
1,374
8,168
4,909
0
2,334
5,834
0
23,094
W
Ganesha
HoneyMew
Ganesha
6,395
627
953
2,260
13,299
14,601
0
2,331
10,968
11,247
0
W
Chernobog
Lyraleiyunero
Chernobog
13,143
5,150
1,693
1,370
9,531
5,575
396
1,629
7,902
0
30,207
L
8,490
1,093
6,524
3,030
8,225
4,432
0
3,111
5,114
22,441
0
L
Cliodhna
vh4garrr
Cliodhna
12,442
0
1,119
3,087
10,641
5,399
0
5,193
5,448
0
27,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
36,810
119
Minions Killed
120
0
Camps Cleared
0
971,364
Distance Traveled
891,381
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,772
877
5
1
0
237,569
0
W
Neith
8,218
822
54
5
0
165,595
1
L
Erlang Shen
7,099
710
12
1
0
151,323
2
L
Achilles
7,535
754
5
1
0
158,354
0
W
Ah Puch
8,193
819
14
1
0
184,592
0
L
Heimdallr
7,281
728
34
3
0
191,381
0
W
Ganesha
8,375
838
0
0
0
201,276
3
W
Chernobog
8,122
812
46
5
0
182,332
2
L
Ra
7,405
741
36
4
0
173,808
0
L
Cliodhna
7,490
749
33
3
0
216,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role