Player Matchup

Fenrir
Fenrir
Bnasty2me
Fenrir
Level 66
God Stats
0W - 1L
1,116 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 2
Merlin
Merlin
Eternal408
Merlin
Level 144
God Stats
3W - 1L
1,689 SR
Queue Stats
142W - 150L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
FireDemonOkami
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 125L
1,375 Elo+
Party 3
Sun Wukong
Sun Wukong
TheGuiltyCarrot
Sun Wukong
Level 77
God Stats
1W - 2L
1,492 SR
Queue Stats
53W - 71L
1,428 Elo+
Party 3
Chernobog
Chernobog
TheSrub
Chernobog
Level 84
God Stats
6W - 6L
1,560 SR
Queue Stats
457W - 446L
1,439 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,433 Elo+

VS

Team Averages
Level 116
1,601 SR
1,563 Elo+
He Bo
He Bo
Agent40Seven
He Bo
Level 128
God Stats
3W - 1L
1,619 SR
Queue Stats
161W - 137L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
DemonLordRio
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Ah Puch
Ah Puch
ImHoudini
Ah Puch
Level 160
God Stats
11W - 3L
1,814 SR
Queue Stats
2,360W - 1,629L
1,573 Elo+
Party 1
Ares
Ares
MauerreapeLLDD12
Ares
Level 81
God Stats
1W - 0L
1,572 SR
Queue Stats
27W - 28L
1,446 Elo+
Solo
Nemesis
Nemesis
OG_Razerback
Nemesis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bnasty2me
Fenrir
19
5 / 10 / 9
12,240
583
12,905
32,160
16,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Eternal408
Merlin
20
9 / 5 / 9
14,629
697
29,234
14,446
7,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
20
6 / 6 / 9
13,309
634
13,722
19,333
9,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheGuiltyCarrot
Sun Wukong
20
3 / 7 / 13
13,599
648
14,766
30,058
33,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
TheSrub
Chernobog
13
1 / 10 / 10
10,267
489
12,080
15,871
10,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 17
14,905
710
23,756
17,196
9,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
DemonLordRio
Cliodhna
20
4 / 5 / 12
13,607
648
11,405
22,929
13,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
ImHoudini
Ah Puch
20
15 / 2 / 16
17,551
836
43,880
16,653
17,171
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 6 / 17
14,103
672
11,176
32,294
49,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
OG_Razerback
Nemesis
18
4 / 8 / 7
12,384
590
11,600
27,475
15,536
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
24
Kills
38
38
Deaths
25
50
Assists
69
Player
Kills
Deaths
Assists
KDA
W
11
4
17
4.88
L
Fenrir
Bnasty2me
Fenrir
5
10
9
0.95
W
Cliodhna
DemonLordRio
Cliodhna
4
5
12
2
L
Merlin
Eternal408
Merlin
9
5
9
2.7
L
Hun Batz
6
6
9
1.75
W
Ah Puch
ImHoudini
Ah Puch
15
2
16
11.5
W
4
6
17
2.08
W
Nemesis
OG_Razerback
Nemesis
4
8
7
0.94
L
Sun Wukong
TheGuiltyCarrot
Sun Wukong
3
7
13
1.36
L
Chernobog
TheSrub
Chernobog
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,707
Damage
101,817
111,868
Taken
116,547
77,313
Mitigated
104,622
25,245
Healing
41,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,756
2,134
1,406
4,745
17,196
9,254
2,286
3,983
13,213
49,248
0
L
Fenrir
Bnasty2me
Fenrir
12,905
3,172
670
5,780
32,160
16,593
792
23,132
9,028
0
14,077
W
Cliodhna
DemonLordRio
Cliodhna
11,405
326
426
4,602
22,929
13,261
571
5,659
17,270
0
31,400
L
Merlin
Eternal408
Merlin
29,234
1,359
3,255
2,343
14,446
7,379
1,458
11,230
3,216
77,557
0
L
Hun Batz
13,722
874
1,036
1,978
19,333
9,335
91
14,544
4,789
0
23,111
W
Ah Puch
ImHoudini
Ah Puch
43,880
2,301
3,614
7,955
16,653
17,171
1,458
4,095
12,452
102,523
0
W
11,176
70
1,473
5,916
32,294
49,400
628
6,981
25,313
17,827
0
W
Nemesis
OG_Razerback
Nemesis
11,600
1,538
2,877
8,567
27,475
15,536
1,551
8,516
18,851
0
24,757
L
Sun Wukong
TheGuiltyCarrot
Sun Wukong
14,766
889
1,778
8,257
30,058
33,804
334
18,591
11,467
0
47,783
L
Chernobog
TheSrub
Chernobog
12,080
4,638
0
148
15,871
10,202
0
11,315
4,556
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,044
Gold Earned
72,550
225
Minions Killed
242
0
Camps Cleared
0
1,637,117
Distance Traveled
1,872,610
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,905
710
46
2
0
387,318
4
L
Fenrir
12,240
583
10
0
0
349,433
0
W
Cliodhna
13,607
648
46
2
0
383,578
3
L
Merlin
14,629
697
97
5
0
326,468
0
L
Hun Batz
13,309
634
33
2
0
346,389
0
W
Ah Puch
17,551
836
116
6
0
379,335
0
W
Ares
14,103
672
8
0
0
350,158
0
W
Nemesis
12,384
590
26
1
0
372,221
2
L
Sun Wukong
13,599
648
67
3
0
382,090
2
L
Chernobog
10,267
489
18
1
0
232,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role