Player Matchup

Ares
Ares
ButziMC
Ares
Level 82
God Stats
4W - 6L
1,720 SR
Queue Stats
20W - 26L
1,694 Elo+
Party 1
Aphrodite
Aphrodite
Lucklp
Aphrodite
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
77W - 102L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
xXDanneXx
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,566 Elo+
Party 1
Team Averages
Level 109
1,646 SR
1,583 Elo+

VS

Team Averages
Level 45
1,358 SR
1,615 Elo+
Morgan Le Fay
Morgan Le Fay
LoveYourCrystal
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,206 SR
Queue Stats
10W - 11L
1,632 Elo+
Party 2
Hun Batz
Hun Batz
Wattmole
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,684 Elo+
Party 2
Neith
Neith
ymirsprings
Neith
Level 108
God Stats
1W - 1L
1,368 SR
Queue Stats
28W - 33L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ButziMC
Ares
18
0 / 5 / 4
13,300
578
5,740
22,866
30,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Lucklp
Aphrodite
20
0 / 5 / 6
14,629
636
11,004
28,180
20,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xXDanneXx
Hun Batz
20
7 / 4 / 0
15,994
695
28,318
33,827
17,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoveYourCrystal
Morgan Le Fay
20
7 / 3 / 3
16,156
702
33,265
21,097
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Wattmole
Hun Batz
20
4 / 1 / 9
16,249
706
20,724
21,763
13,492
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 3 / 10
15,622
679
24,358
16,530
9,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
ButziMC
Ares
0
5
4
0.4
W
Morgan Le Fay
LoveYourCrystal
Morgan Le Fay
7
3
3
2.83
L
Aphrodite
Lucklp
Aphrodite
0
5
6
0.6
W
Hun Batz
Wattmole
Hun Batz
4
1
9
8.5
L
Hun Batz
xXDanneXx
Hun Batz
7
4
0
1.75
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
78,347
84,873
Taken
59,390
68,242
Mitigated
34,804
33,428
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ButziMC
Ares
5,740
210
0
2,554
22,866
30,254
0
12,444
10,422
19,146
0
W
Morgan Le Fay
LoveYourCrystal
Morgan Le Fay
33,265
1,962
291
3,952
21,097
12,214
0
4,927
16,170
76,018
0
L
Aphrodite
Lucklp
Aphrodite
11,004
1,138
14,845
15,237
28,180
20,584
28
9,589
18,591
74,995
0
W
Hun Batz
Wattmole
Hun Batz
20,724
6,341
0
1,711
21,763
13,492
0
7,326
14,437
0
143,370
L
Hun Batz
xXDanneXx
Hun Batz
28,318
9,266
0
792
33,827
17,404
0
11,321
22,506
0
94,462
W
24,358
7,359
0
3,626
16,530
9,098
2,155
4,625
11,905
0
80,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
48,027
258
Minions Killed
336
0
Camps Cleared
0
1,224,874
Distance Traveled
1,298,439
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,300
578
26
1
0
352,356
1
W
Morgan Le Fay
16,156
702
77
3
0
427,250
2
L
Aphrodite
14,629
636
124
5
0
419,771
1
W
Hun Batz
16,249
706
164
7
0
456,161
2
L
Hun Batz
15,994
695
108
5
0
452,747
4
W
Neith
15,622
679
95
4
0
415,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role