Player Matchup

Hades
Hades
 
Hades
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kramastirkes
Izanami
Level 17
God Stats
3W - 4L
1,420 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
Megaknight7542
Jormungandr
Level 150
God Stats
2W - 11L
1,333 SR
Queue Stats
409W - 368L
1,501 Elo+
Party 1
Horus
Horus
THE BiG Po98
Horus
Level 132
God Stats
6W - 8L
1,423 SR
Queue Stats
458W - 418L
1,446 Elo+
Party 1
Thor
Thor
urlastvision
Thor
Level 116
God Stats
10W - 9L
1,462 SR
Queue Stats
521W - 523L
1,494 Elo+
Solo
Team Averages
Level 87
1,428 SR
1,441 Elo+

VS

Team Averages
Level 89
1,517 SR
1,508 Elo+
Kukulkan
Kukulkan
Elite_-Nala-MVP
Kukulkan
Level 160
God Stats
10W - 5L
1,761 SR
Queue Stats
492W - 467L
1,614 Elo+
Party 2
Odin
Odin
Fear_N0VA15
Odin
Level 31
God Stats
2W - 2L
1,134 SR
Queue Stats
81W - 95L
1,333 Elo+
Solo
Sol
Sol
I HolyGenesis I
Sol
Level 78
God Stats
6W - 3L
1,715 SR
Queue Stats
381W - 366L
1,430 Elo+
Solo
Horus
Horus
XXDerpLord
Horus
Level 147
God Stats
5W - 7L
1,273 SR
Queue Stats
277W - 288L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
jungleking2425
Tsukuyomi
Level 29
God Stats
11W - 3L
1,703 SR
Queue Stats
113W - 34L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 4 / 0
6,930
495
4,582
11,736
6,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kramastirkes
Izanami
10
1 / 4 / 0
6,046
432
5,132
8,131
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Megaknight7542
Jormungandr
14
2 / 1 / 0
8,505
608
9,614
11,598
9,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 3
5,479
391
4,326
12,065
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
6,221
444
2,689
11,355
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 2 / 6
8,349
596
10,787
6,881
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,693
550
5,053
10,477
5,853
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
8,071
577
7,836
8,760
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
1 / 1 / 5
6,702
479
4,127
13,194
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
jungleking2425
Tsukuyomi
14
8 / 0 / 3
8,538
610
7,585
9,637
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
15
15
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
0
0.5
W
Kukulkan
3
2
6
3
W
1
2
1
0.75
W
2
0
3
3.5
L
Izanami
Kramastirkes
Izanami
1
4
0
0.25
L
Jormungandr
Megaknight7542
Jormungandr
2
1
0
2
L
0
3
3
0.5
W
Horus
1
1
5
3.5
W
Tsukuyomi
jungleking2425
Tsukuyomi
8
0
3
9.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,343
Damage
35,388
54,885
Taken
48,949
31,307
Mitigated
23,548
20,641
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,582
63
176
4,883
11,736
6,848
0
5,664
6,072
48,638
0
W
Kukulkan
10,787
2,122
0
625
6,881
3,238
385
3,980
2,865
75,826
0
W
5,053
696
0
2,685
10,477
5,853
0
7,462
2,973
0
51,982
W
7,836
3,230
0
5,866
8,760
3,880
974
0
8,687
60,754
15,327
L
Izanami
Kramastirkes
Izanami
5,132
3,686
0
2,136
8,131
2,499
0
3,106
5,025
0
40,925
L
Jormungandr
Megaknight7542
Jormungandr
9,614
4,146
0
3,398
11,598
9,022
0
909
10,689
77,264
0
L
4,326
2,335
1,054
4,244
12,065
8,702
0
5,044
7,021
0
18,613
W
Horus
4,127
2,141
983
6,735
13,194
6,780
160
594
12,341
0
18,459
W
Tsukuyomi
jungleking2425
Tsukuyomi
7,585
2,066
0
3,682
9,637
3,797
0
2,404
7,070
0
55,596
L
2,689
605
0
4,750
11,355
4,236
0
2,536
8,819
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
39,353
405
Minions Killed
476
0
Camps Cleared
0
1,214,622
Distance Traveled
1,415,523
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,930
495
95
7
0
233,877
3
W
Kukulkan
8,349
596
132
9
0
268,567
2
W
Odin
7,693
550
103
7
0
285,119
3
W
Sol
8,071
577
126
9
0
248,818
1
L
Izanami
6,046
432
73
5
0
218,542
0
L
Jormungandr
8,505
608
144
10
0
247,950
3
L
Horus
5,479
391
18
1
0
282,232
2
W
Horus
6,702
479
32
2
0
278,811
4
W
Tsukuyomi
8,538
610
83
6
0
334,208
1
L
Thor
6,221
444
75
5
0
232,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role