Player Matchup

Bellona
Bellona
Masters
Oisift
Bellona
Masters
Level 160
God Stats
1W - 0L
2,044 SR
Queue Stats
61W - 3L
2,684 MMR
Party 2
Thoth
Thoth
Masters
Tinufi
Thoth
Masters
Level 86
God Stats
4W - 0L
1,981 SR
Queue Stats
140W - 20L
2,830 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond I
Vonger-
Erlang Shen
Diamond I
Level 159
God Stats
1W - 0L
1,828 SR
Queue Stats
339W - 38L
2,800 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 135
1,951 SR
2,771 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,749 SR
2,633 MMR
Susano
Susano
Masters
DieHαrdLife
Susano
Masters
Level 121
God Stats
7W - 3L
1,750 SR
Queue Stats
432W - 192L
2,765 MMR
Party 1
Sobek
Sobek
Diamond I
RoadhogBrunnen
Sobek
Diamond I
Level 159
God Stats
25W - 6L
1,783 SR
Queue Stats
170W - 66L
2,715 MMR
Party 1
Sol
Sol
Diamond I
Scratatoskr
Sol
Diamond I
Level 160
God Stats
10W - 7L
1,713 SR
Queue Stats
374W - 370L
2,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oisift
Bellona
18
3 / 0 / 3
13,365
703
13,438
25,071
29,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Tinufi
Thoth
20
4 / 0 / 4
13,576
715
16,897
8,355
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Vonger-
Erlang Shen
18
2 / 2 / 4
12,966
682
14,015
19,510
19,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Guan YuAtlasFenrirHorusThor

VS

Bans
AresAphroditeArtioBaba YagaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
1 / 2 / 1
12,242
644
15,328
15,324
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 1
12,416
653
12,039
23,349
29,117
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 5 / 0
11,693
615
7,997
14,248
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
1
0.75
W
Bellona
Oisift
Bellona
3
0
3
4.5
L
1
2
1
0.75
L
0
5
0
0
W
Thoth
Tinufi
Thoth
4
0
4
6
W
Erlang Shen
Vonger-
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
35,364
52,936
Taken
52,921
53,025
Mitigated
47,192
17,722
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
15,328
4,447
0
1,310
15,324
11,877
0
5,835
9,489
0
71,974
W
Bellona
Oisift
Bellona
13,438
2,651
1,970
6,545
25,071
29,215
1,137
8,521
15,881
10,003
54,984
L
12,039
528
0
10,175
23,349
29,117
54
9,559
13,790
37,029
0
L
7,997
2,018
0
4,243
14,248
6,198
1,755
4,839
9,349
57,179
5,129
W
Thoth
Tinufi
Thoth
16,897
1,410
0
2,397
8,355
3,829
2,037
4,544
3,636
92,758
0
W
Erlang Shen
Vonger-
Erlang Shen
14,015
6,859
2,101
4,709
19,510
19,981
1,032
6,301
12,837
3,354
44,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
36,351
265
Minions Killed
255
0
Camps Cleared
0
1,198,672
Distance Traveled
1,127,349
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,242
644
109
6
0
391,075
4
W
Bellona
13,365
703
69
4
0
422,446
5
L
Sobek
12,416
653
43
2
0
416,874
7
L
Sol
11,693
615
103
5
0
319,400
6
W
Thoth
13,576
715
160
8
0
393,466
6
W
Erlang Shen
12,966
682
36
2
0
382,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role