Player Matchup

Sylvanus
Sylvanus
YTking_bob
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,450 Elo+
Party 3
Lancelot
Lancelot
thehornswolf13
Lancelot
Level 112
God Stats
11W - 6L
1,703 SR
Queue Stats
292W - 311L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
Level 122
God Stats
12W - 15L
1,555 SR
Queue Stats
166W - 158L
1,481 Elo+
Solo
King Arthur
King Arthur
xdlolplayer
King Arthur
Level 109
God Stats
5W - 9L
1,460 SR
Queue Stats
181W - 161L
1,534 Elo+
Party 3
Janus
Janus
xylon 025
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 320L
1,518 Elo+
Party 2
Team Averages
Level 106
1,544 SR
1,500 Elo+

VS

Team Averages
Level 101
1,562 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Adleraugel-anton
Tsukuyomi
Level 114
God Stats
25W - 17L
1,552 SR
Queue Stats
473W - 406L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
MEC_Henrado
Hou Yi
Level 84
God Stats
2W - 0L
1,684 SR
Queue Stats
255W - 204L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
MrxRevan
Jormungandr
Level 147
God Stats
17W - 12L
1,573 SR
Queue Stats
699W - 577L
1,578 Elo+
Party 1
Bacchus
Bacchus
Neko_Exodia
Bacchus
Level 15
God Stats
24W - 9L
1,501 SR
Queue Stats
175W - 100L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
YTking_bob
Sylvanus
12
0 / 5 / 1
7,426
371
4,031
19,433
18,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
14
0 / 5 / 1
8,325
416
9,936
17,576
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
16
4 / 4 / 0
9,673
484
15,227
15,833
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
xdlolplayer
King Arthur
13
0 / 6 / 0
8,182
409
9,715
23,288
22,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
xylon 025
Janus
13
1 / 4 / 0
8,233
412
5,032
12,683
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
12 / 0 / 3
11,119
556
28,337
12,067
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
18
4 / 1 / 10
10,920
546
11,242
17,650
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
16
3 / 4 / 0
9,834
492
7,248
12,739
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MrxRevan
Jormungandr
17
4 / 0 / 7
11,198
560
15,317
17,352
19,954
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Neko_Exodia
Bacchus
13
1 / 0 / 13
9,045
452
4,683
10,000
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
24
24
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
3
13.5
W
Tsukuyomi
4
1
10
9
W
Hou Yi
3
4
0
0.75
W
Jormungandr
MrxRevan
Jormungandr
4
0
7
7.5
W
Bacchus
Neko_Exodia
Bacchus
1
0
13
7.5
L
Sylvanus
YTking_bob
Sylvanus
0
5
1
0.1
L
Lancelot
0
5
1
0.1
L
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
4
4
0
1
L
King Arthur
xdlolplayer
King Arthur
0
6
0
0
L
Janus
xylon 025
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
66,827
88,813
Taken
69,808
61,330
Mitigated
51,204
17,790
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
28,337
2,077
378
4,853
12,067
5,359
2,634
3,290
8,777
103,061
0
W
Tsukuyomi
11,242
3,498
0
5,324
17,650
8,646
392
2,109
15,541
0
102,750
W
Hou Yi
7,248
3,770
0
2,510
12,739
4,976
863
142
12,597
0
82,148
W
Jormungandr
MrxRevan
Jormungandr
15,317
4,055
0
3,132
17,352
19,954
620
1,105
16,247
88,678
0
W
Bacchus
Neko_Exodia
Bacchus
4,683
270
0
2,652
10,000
12,269
358
1,919
8,081
11,805
0
L
Sylvanus
YTking_bob
Sylvanus
4,031
1,430
1,370
3,832
19,433
18,411
0
12,746
6,687
27,565
16,053
L
Lancelot
9,936
2,325
0
4,952
17,576
7,658
0
8,402
9,174
0
72,458
L
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
15,227
5,985
0
4,930
15,833
7,519
1,546
2,800
13,033
0
84,780
L
King Arthur
xdlolplayer
King Arthur
9,715
1,668
0
320
23,288
22,547
0
15,076
8,212
0
67,112
L
Janus
xylon 025
Janus
5,032
637
0
2,386
12,683
5,195
0
9,313
3,370
45,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
52,116
527
Minions Killed
626
0
Camps Cleared
0
1,708,412
Distance Traveled
1,915,588
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,119
556
158
8
0
389,547
3
W
Tsukuyomi
10,920
546
150
8
0
461,410
3
W
Hou Yi
9,834
492
139
7
0
325,534
3
W
Jormungandr
11,198
560
160
8
0
334,415
4
W
Bacchus
9,045
452
19
1
0
404,682
3
L
Sylvanus
7,426
371
71
4
0
290,943
0
L
Lancelot
8,325
416
114
6
0
424,200
3
L
Ah Muzen Cab
9,673
484
123
6
0
301,235
0
L
King Arthur
8,182
409
124
6
0
338,365
0
L
Janus
8,233
412
95
5
0
353,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role