Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LilSimbi
Persephone
Level 108
God Stats
106W - 106L
1,570 SR
Queue Stats
377W - 415L
1,545 Elo+
Solo
Pele
Pele
WoopieBoi
Pele
Level 57
God Stats
1W - 1L
1,745 SR
Queue Stats
24W - 20L
1,581 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,525 Elo+

VS

Team Averages
Level 109
1,445 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Calfan
Nemesis
Level 80
God Stats
21W - 26L
1,226 SR
Queue Stats
345W - 339L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
3,843
641
987
2,499
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
 
Khepri
6
0 / 2 / 0
3,384
564
1,630
5,593
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
4
0 / 2 / 0
3,010
502
1,131
2,204
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
LilSimbi
Persephone
6
0 / 1 / 1
3,571
595
693
2,402
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
7
1 / 2 / 0
4,047
675
1,260
4,366
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
4 / 0 / 0
4,550
758
4,415
2,348
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
8
2 / 1 / 1
4,498
750
1,906
1,891
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
6
0 / 0 / 3
4,126
688
1,430
3,408
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,982
664
1,008
2,730
1,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Calfan
Nemesis
6
1 / 0 / 0
3,663
611
858
2,989
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Khepri
 
Khepri
0
2
0
0
L
Neith
 
Neith
0
2
0
0
W
Neith
 
Neith
4
0
0
4
W
Agni
 
Agni
2
1
1
2.5
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Nemesis
Calfan
Nemesis
1
0
0
1
L
Persephone
LilSimbi
Persephone
0
1
1
0.5
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,701
Damage
9,617
17,064
Taken
13,366
6,929
Mitigated
5,606
4,187
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
987
402
0
1,321
2,499
1,293
0
0
2,499
0
17,124
L
Khepri
 
Khepri
1,630
260
51
1,106
5,593
2,814
0
446
5,147
11,677
0
L
Neith
 
Neith
1,131
525
0
399
2,204
748
0
784
1,420
0
7,054
W
Neith
 
Neith
4,415
2,177
0
763
2,348
880
240
933
1,415
0
26,456
W
Agni
 
Agni
1,906
465
0
500
1,891
616
0
544
1,347
24,426
0
W
Bacchus
 
Bacchus
1,430
249
155
1,638
3,408
2,179
0
697
2,711
9,681
2,034
W
Sun Wukong
 
Sun Wukong
1,008
0
0
250
2,730
1,126
0
0
2,730
0
22,314
W
Nemesis
Calfan
Nemesis
858
356
0
657
2,989
805
0
149
2,840
0
14,522
L
Persephone
LilSimbi
Persephone
693
39
0
1,057
2,402
840
0
1,392
1,009
14,816
0
L
Pele
1,260
403
0
253
4,366
1,234
0
513
3,853
0
21,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,855
Gold Earned
20,819
129
Minions Killed
186
0
Camps Cleared
0
538,334
Distance Traveled
594,371
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,843
641
32
5
0
110,392
2
L
Khepri
3,384
564
17
3
0
103,987
2
L
Neith
3,010
502
12
2
0
63,579
0
W
Neith
4,550
758
44
7
0
101,607
3
W
Agni
4,498
750
52
9
0
114,912
1
W
Bacchus
4,126
688
17
3
0
116,063
3
W
Sun Wukong
3,982
664
42
7
0
120,854
0
W
Nemesis
3,663
611
31
5
0
140,935
2
L
Persephone
3,571
595
16
3
0
119,391
0
L
Pele
4,047
675
52
9
0
140,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role