Player Matchup

Xbalanque
Xbalanque
Flomso
Xbalanque
Level 47
God Stats
6W - 10L
956 SR
Queue Stats
112W - 148L
1,257 Elo+
Party 3
Sun Wukong
Sun Wukong
Gray_Fox_Wiz
Sun Wukong
Level 48
God Stats
2W - 7L
1,350 SR
Queue Stats
115W - 152L
1,289 Elo+
Party 3
Ah Puch
Ah Puch
Harald_Lash
Ah Puch
Level 56
God Stats
2W - 1L
1,725 SR
Queue Stats
151W - 172L
1,370 Elo+
Party 1
Geb
Geb
KingMePerfection
Geb
Level 29
God Stats
3W - 8L
1,369 SR
Queue Stats
111W - 153L
1,329 Elo+
Party 1
Bastet
Bastet
chrismcl2000
Bastet
Level 63
God Stats
6W - 11L
1,354 SR
Queue Stats
89W - 89L
1,392 Elo+
Solo
Team Averages
Level 49
1,351 SR
1,327 Elo+

VS

Team Averages
Level 66
1,540 SR
1,337 Elo+
Danzaburou
Danzaburou
HarrySenft_ttv
Danzaburou
Level 56
God Stats
32W - 35L
1,456 SR
Queue Stats
123W - 118L
1,335 Elo+
Solo
Chernobog
Chernobog
Xcadu2473
Chernobog
Level 69
God Stats
25W - 18L
1,449 SR
Queue Stats
39W - 32L
1,378 Elo+
Solo
Fenrir
Fenrir
aitorr280
Fenrir
Level 88
God Stats
6W - 1L
1,639 SR
Queue Stats
45W - 50L
1,376 Elo+
Party 2
Hades
Hades
carpe-diem095
Hades
Level 57
God Stats
3W - 6L
1,666 SR
Queue Stats
10W - 24L
1,263 Elo+
Party 2
Baron Samedi
Baron Samedi
mart96018
Baron Samedi
Level 59
God Stats
4W - 5L
1,491 SR
Queue Stats
17W - 24L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flomso
Xbalanque
6
0 / 5 / 0
4,426
402
4,208
9,028
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Gray_Fox_Wiz
Sun Wukong
11
0 / 1 / 1
5,950
541
2,458
6,259
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Harald_Lash
Ah Puch
11
0 / 2 / 0
5,887
535
3,673
5,565
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
4,506
410
3,842
9,811
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
8
0 / 0 / 1
5,001
455
1,344
4,694
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarrySenft_ttv
Danzaburou
9
7 / 0 / 0
6,457
587
8,883
6,610
2,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Xcadu2473
Chernobog
11
0 / 0 / 1
6,095
554
2,940
4,086
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
aitorr280
Fenrir
10
2 / 1 / 1
5,959
542
2,604
7,418
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 5
5,981
544
2,449
6,336
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
mart96018
Baron Samedi
10
2 / 1 / 0
5,885
535
3,145
6,971
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Flomso
Xbalanque
0
5
0
0
L
Sun Wukong
Gray_Fox_Wiz
Sun Wukong
0
1
1
0.5
L
Ah Puch
Harald_Lash
Ah Puch
0
2
0
0
W
Danzaburou
HarrySenft_ttv
Danzaburou
7
0
0
7
L
0
4
0
0
W
Chernobog
Xcadu2473
Chernobog
0
0
1
0.5
W
Fenrir
aitorr280
Fenrir
2
1
1
2.5
W
1
1
5
3.5
L
Bastet
0
0
1
0.5
W
Baron Samedi
mart96018
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
20,021
35,357
Taken
31,421
14,855
Mitigated
12,779
7,547
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Flomso
Xbalanque
4,208
1,459
0
2,070
9,028
2,288
0
586
8,442
0
25,241
L
Sun Wukong
Gray_Fox_Wiz
Sun Wukong
2,458
843
0
2,603
6,259
4,372
0
0
6,259
870
33,161
L
Ah Puch
Harald_Lash
Ah Puch
3,673
189
0
1,054
5,565
2,347
944
2,764
2,801
44,486
0
W
Danzaburou
HarrySenft_ttv
Danzaburou
8,883
4,322
0
2,057
6,610
2,425
517
1,799
4,811
0
42,007
L
3,842
315
0
886
9,811
4,394
0
1,574
8,237
11,626
985
W
Chernobog
Xcadu2473
Chernobog
2,940
1,273
0
2,941
4,086
1,147
165
0
3,705
0
39,334
W
Fenrir
aitorr280
Fenrir
2,604
666
0
960
7,418
2,756
0
419
6,999
0
33,705
W
2,449
379
258
3,385
6,336
3,202
168
1,565
4,771
14,565
0
L
Bastet
1,344
196
0
934
4,694
1,454
0
670
4,024
0
22,742
W
Baron Samedi
mart96018
Baron Samedi
3,145
210
127
2,019
6,971
3,249
0
3,566
3,405
41,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
30,377
245
Minions Killed
316
0
Camps Cleared
0
1,049,961
Distance Traveled
1,087,932
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,426
402
34
3
0
197,373
2
L
Sun Wukong
5,950
541
69
6
0
207,837
1
L
Ah Puch
5,887
535
78
7
0
197,815
0
W
Danzaburou
6,457
587
62
6
0
198,075
3
L
Geb
4,506
410
18
2
0
210,873
2
W
Chernobog
6,095
554
71
6
0
179,598
3
W
Fenrir
5,959
542
80
7
0
246,476
0
W
Hades
5,981
544
18
2
0
240,857
1
L
Bastet
5,001
455
46
4
0
236,063
2
W
Baron Samedi
5,885
535
85
8
0
222,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role