Player Matchup

Cernunnos
Cernunnos
Silver IV
FlowerPotHat
Cernunnos
Silver IV
Level 123
God Stats
15W - 13L
1,527 SR
Queue Stats
165W - 182L
718 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
Macgregor1993
Baba Yaga
Silver IV
Level 148
God Stats
5W - 8L
1,374 SR
Queue Stats
383W - 395L
643 MMR
Solo
Nike
Nike
Bronze I
QuatrXcube
Nike
Bronze I
Level 69
God Stats
35W - 25L
1,613 SR
Queue Stats
212W - 234L
444 MMR
Solo
Hun Batz
Hun Batz
Silver III
Sr_kiko04
Hun Batz
Silver III
Level 87
God Stats
7W - 9L
1,575 SR
Queue Stats
118W - 144L
752 MMR
Solo
Bacchus
Bacchus
Silver V
fer_304
Bacchus
Silver V
Level 86
God Stats
21W - 14L
1,638 SR
Queue Stats
120W - 126L
571 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,545 SR
625 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,401 SR
628 MMR
Kali
Kali
Silver V
ASR-08
Kali
Silver V
Level 101
God Stats
0W - 2L
1,168 SR
Queue Stats
22W - 40L
767 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Amaterasuqbz
Nu Wa
Silver IV
Level 137
God Stats
2W - 4L
1,441 SR
Queue Stats
253W - 275L
668 MMR
Solo
Agni
Agni
Silver V
TELELETRE
Agni
Silver V
Level 98
God Stats
0W - 3L
1,135 SR
Queue Stats
22W - 40L
767 MMR
Party 1
Cupid
Cupid
Silver V
TGS xlDeMoN
Cupid
Silver V
Level 63
God Stats
8W - 10L
1,479 SR
Queue Stats
17W - 40L
479 MMR
Solo
Jormungandr
Jormungandr
Silver V
Thoryzz_
Jormungandr
Silver V
Level 66
God Stats
5W - 2L
1,783 SR
Queue Stats
76W - 102L
460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlowerPotHat
Cernunnos
16
5 / 5 / 7
11,512
501
15,367
21,779
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Macgregor1993
Baba Yaga
20
5 / 0 / 5
13,105
570
16,575
14,187
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 7
12,301
535
13,998
25,613
20,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Sr_kiko04
Hun Batz
19
5 / 3 / 9
12,629
549
10,829
19,545
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
fer_304
Bacchus
17
6 / 0 / 12
12,479
543
12,311
18,556
30,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
DanzaburouLokiHadesArachne

VS

Bans
ZeusCu ChulainnLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ASR-08
Kali
18
7 / 4 / 2
11,508
500
13,884
25,765
11,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 4
10,069
438
15,250
15,913
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
1 / 4 / 3
10,226
445
17,949
17,480
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 3
9,499
413
5,806
16,441
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Thoryzz_
Jormungandr
9
0 / 4 / 0
6,944
302
4,574
13,931
10,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
25
Kills
11
12
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
ASR-08
Kali
7
4
2
2
L
2
7
4
0.57
W
Cernunnos
FlowerPotHat
Cernunnos
5
5
7
1.7
W
Baba Yaga
Macgregor1993
Baba Yaga
5
0
5
7.5
W
4
4
7
1.88
W
Hun Batz
Sr_kiko04
Hun Batz
5
3
9
3.17
L
Agni
1
4
3
0.63
L
1
6
3
0.42
L
Jormungandr
Thoryzz_
Jormungandr
0
4
0
0
W
Bacchus
fer_304
Bacchus
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,080
Damage
57,463
99,680
Taken
89,530
78,384
Mitigated
40,211
32,683
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
ASR-08
Kali
13,884
7,005
0
4,406
25,765
11,383
0
4,976
20,789
0
96,269
L
15,250
4,186
0
1,585
15,913
5,065
0
5,703
10,210
61,822
0
W
Cernunnos
FlowerPotHat
Cernunnos
15,367
9,053
0
10,638
21,779
10,862
1,307
5,585
15,898
0
107,830
W
Baba Yaga
Macgregor1993
Baba Yaga
16,575
361
0
6,313
14,187
6,797
4,505
7,450
6,184
112,900
0
W
13,998
589
0
7,181
25,613
20,926
676
10,690
14,117
49
87,374
W
Hun Batz
Sr_kiko04
Hun Batz
10,829
2,285
0
5,760
19,545
9,073
0
6,898
12,261
0
95,829
L
Agni
17,949
1,467
150
3,521
17,480
7,128
0
7,894
9,586
95,909
0
L
5,806
3,313
205
5,236
16,441
6,342
675
4,942
11,499
0
59,838
L
Jormungandr
Thoryzz_
Jormungandr
4,574
2,184
0
0
13,931
10,293
0
3,682
10,249
30,840
688
W
Bacchus
fer_304
Bacchus
12,311
2,332
0
2,791
18,556
30,726
256
5,602
12,658
37,160
11,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,026
Gold Earned
48,246
632
Minions Killed
536
0
Camps Cleared
0
2,185,663
Distance Traveled
1,911,675
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,508
500
121
5
0
502,427
1
L
Nu Wa
10,069
438
108
5
0
370,667
0
W
Cernunnos
11,512
501
127
6
0
385,453
0
W
Baba Yaga
13,105
570
181
8
0
443,893
6
W
Nike
12,301
535
144
6
0
419,302
4
W
Hun Batz
12,629
549
137
6
0
475,237
3
L
Agni
10,226
445
160
7
0
402,842
0
L
Cupid
9,499
413
107
5
0
375,067
4
L
Jormungandr
6,944
302
40
2
0
260,672
0
W
Bacchus
12,479
543
43
2
0
461,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role