Player Matchup

Hel
Hel
GoodOlJohn
Hel
Level 58
God Stats
38W - 33L
1,434 SR
Queue Stats
116W - 108L
1,448 Elo+
Solo
Bellona
Bellona
Imperfectlover
Bellona
Level 69
God Stats
0W - 2L
1,134 SR
Queue Stats
157W - 188L
1,507 Elo+
Solo
Ishtar
Ishtar
KnownJAIR117
Ishtar
Level 104
God Stats
4W - 5L
1,434 SR
Queue Stats
504W - 576L
1,496 Elo+
Solo
Cthulhu
Cthulhu
flames60
Cthulhu
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 8L
1,662 Elo+
Party 2
Merlin
Merlin
hpol98
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,494 Elo+
Party 2
Team Averages
Level 56
1,400 SR
1,521 Elo+

VS

Team Averages
Level 104
1,545 SR
1,606 Elo+
Izanami
Izanami
DexNicolas203
Izanami
Level 49
God Stats
1W - 0L
1,634 SR
Queue Stats
57W - 25L
1,638 Elo+
Party 1
Kali
Kali
Dhaniielgamer
Kali
Level 160
God Stats
2W - 1L
1,456 SR
Queue Stats
126W - 118L
1,620 Elo+
Party 1
Chang'e
Chang'e
Sorlux2
Chang'e
Level 142
God Stats
3W - 0L
1,633 SR
Queue Stats
49W - 33L
1,637 Elo+
Party 1
Awilix
Awilix
iTzGwitoz
Awilix
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,707 Elo+
Party 1
Jormungandr
Jormungandr
ringojackson
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
8,249
750
4,616
15,024
12,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 5 / 4
7,209
655
6,919
12,696
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
14
0 / 5 / 3
7,654
696
6,734
14,554
5,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
flames60
Cthulhu
14
3 / 4 / 2
7,697
700
8,313
16,022
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
hpol98
Merlin
15
4 / 6 / 5
8,755
796
11,981
10,645
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
8 / 1 / 11
9,370
852
20,660
11,865
5,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 10
9,868
897
10,232
11,366
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Sorlux2
Chang'e
16
5 / 2 / 10
9,256
841
10,077
10,190
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
iTzGwitoz
Awilix
15
4 / 5 / 10
8,711
792
8,122
11,090
5,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ringojackson
Jormungandr
16
2 / 2 / 10
8,641
786
11,145
12,164
8,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
11
Kills
27
27
Deaths
11
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
11
13.5
W
8
1
10
13
L
4
7
1
0.64
L
0
5
4
0.4
L
Ishtar
0
5
3
0.3
W
Chang'e
Sorlux2
Chang'e
5
2
10
5
L
Cthulhu
flames60
Cthulhu
3
4
2
1
L
Merlin
hpol98
Merlin
4
6
5
1.08
W
Awilix
iTzGwitoz
Awilix
4
5
10
1.8
W
Jormungandr
ringojackson
Jormungandr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
60,236
68,941
Taken
56,675
43,826
Mitigated
31,606
14,654
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
20,660
14,552
0
3,114
11,865
5,923
3,207
4,367
7,276
0
47,952
W
10,232
4,557
0
7,171
11,366
7,218
807
3,878
7,360
0
34,561
L
4,616
80
4,675
4,539
15,024
12,494
0
6,548
8,476
15,931
0
L
6,919
2,807
0
912
12,696
10,998
0
4,173
8,523
0
13,738
L
Ishtar
6,734
3,945
226
2,773
14,554
5,516
456
2,513
12,041
0
28,022
W
Chang'e
Sorlux2
Chang'e
10,077
863
3,412
4,327
10,190
4,588
1,094
3,817
6,236
32,971
0
L
Cthulhu
flames60
Cthulhu
8,313
1,086
145
874
16,022
10,084
243
5,465
10,557
12,020
0
L
Merlin
hpol98
Merlin
11,981
1,101
0
510
10,645
4,734
0
2,523
8,122
25,252
0
W
Awilix
iTzGwitoz
Awilix
8,122
2,492
0
310
11,090
5,048
960
4,197
6,721
0
20,955
W
Jormungandr
ringojackson
Jormungandr
11,145
2,965
0
1,248
12,164
8,829
1,288
7,693
4,172
31,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
45,846
142
Minions Killed
238
0
Camps Cleared
0
983,072
Distance Traveled
1,137,493
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,370
852
54
5
0
196,835
3
W
Kali
9,868
897
39
4
0
280,172
3
L
Hel
8,249
750
35
3
0
211,490
1
L
Bellona
7,209
655
15
1
0
161,367
0
L
Ishtar
7,654
696
47
4
0
185,392
1
W
Chang'e
9,256
841
59
5
0
197,503
1
L
Cthulhu
7,697
700
9
1
0
229,474
0
L
Merlin
8,755
796
36
3
0
195,349
1
W
Awilix
8,711
792
26
2
0
252,371
2
W
Jormungandr
8,641
786
60
5
0
210,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role