Player Matchup

Danzaburou
Danzaburou
HanSoloV23
Danzaburou
Level 87
God Stats
3W - 3L
1,649 SR
Queue Stats
142W - 115L
1,529 Elo+
Party 1
Khepri
Khepri
Maitre_Poplete
Khepri
Level 149
God Stats
14W - 11L
1,453 SR
Queue Stats
367W - 406L
1,509 Elo+
Party 2
Cerberus
Cerberus
Neo16_05
Cerberus
Level 131
God Stats
3W - 4L
1,518 SR
Queue Stats
205W - 206L
1,548 Elo+
Party 2
Eset
Eset
namechanged9876
Eset
Level 124
God Stats
4W - 1L
1,947 SR
Queue Stats
144W - 124L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
ooveri
Ratatoskr
Level 120
God Stats
1W - 1L
1,723 SR
Queue Stats
83W - 92L
1,539 Elo+
Solo
Team Averages
Level 122
1,658 SR
1,529 Elo+

VS

Team Averages
Level 132
1,369 SR
1,490 Elo+
Xbalanque
Xbalanque
Condoriano93
Xbalanque
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 22L
1,529 Elo+
Solo
Tyr
Tyr
Grudacus
Tyr
Level 148
God Stats
3W - 6L
1,293 SR
Queue Stats
686W - 659L
1,535 Elo+
Solo
Sol
Sol
P4NZ4NDER
Sol
Level 144
God Stats
1W - 2L
1,506 SR
Queue Stats
95W - 118L
1,515 Elo+
Solo
Janus
Janus
Wolves21
Janus
Level 136
God Stats
1W - 0L
1,285 SR
Queue Stats
60W - 104L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
ilyaGO
Sun Wukong
Level 101
God Stats
2W - 4L
1,458 SR
Queue Stats
284W - 262L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HanSoloV23
Danzaburou
20
9 / 9 / 10
14,016
701
23,187
25,358
15,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

20
2 / 3 / 18
13,431
672
8,859
40,859
45,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Neo16_05
Cerberus
20
3 / 5 / 19
12,241
612
14,669
35,965
56,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 7 / 9
14,227
711
27,173
20,144
13,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ratatoskr
ooveri
Ratatoskr
17
1 / 9 / 10
11,232
562
15,924
29,711
25,429
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Condoriano93
Xbalanque
20
5 / 7 / 13
13,356
668
27,156
18,523
9,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 5 / 11
14,198
710
19,756
28,476
43,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 21
14,336
717
37,368
22,792
11,328
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Wolves21
Janus
20
6 / 7 / 13
13,436
672
21,523
16,546
8,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ilyaGO
Sun Wukong
20
6 / 6 / 17
14,219
711
31,150
32,805
34,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
108
25
Kills
33
33
Deaths
28
66
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Condoriano93
Xbalanque
5
7
13
1.64
W
11
5
11
3.3
L
Danzaburou
HanSoloV23
Danzaburou
9
9
10
1.56
L
2
3
18
3.67
L
Cerberus
Neo16_05
Cerberus
3
5
19
2.5
W
5
3
21
5.17
W
Janus
Wolves21
Janus
6
7
13
1.79
W
Sun Wukong
ilyaGO
Sun Wukong
6
6
17
2.42
L
10
7
9
2.07
L
Ratatoskr
ooveri
Ratatoskr
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,812
Damage
136,953
152,037
Taken
119,142
156,219
Mitigated
107,620
60,322
Healing
52,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Condoriano93
Xbalanque
27,156
13,845
2,463
4,019
18,523
9,583
3,820
8,514
10,009
0
50,104
W
19,756
2,035
1,824
10,988
28,476
43,203
82
12,569
15,907
0
30,472
L
Danzaburou
HanSoloV23
Danzaburou
23,187
8,572
2,409
5,193
25,358
15,710
700
9,651
15,556
0
49,610
L
8,859
909
4,319
18,880
40,859
45,027
216
16,512
23,399
18,482
0
L
Cerberus
Neo16_05
Cerberus
14,669
883
1,449
10,039
35,965
56,631
330
13,393
22,410
25,905
0
W
37,368
7,437
3,115
13,929
22,792
11,328
4,928
9,147
13,645
68,130
0
W
Janus
Wolves21
Janus
21,523
1,744
1,810
2,692
16,546
8,739
922
6,848
9,698
46,589
0
W
Sun Wukong
ilyaGO
Sun Wukong
31,150
4,490
905
10,785
32,805
34,767
0
13,623
19,182
0
55,059
L
27,173
2,052
5,441
2,522
20,144
13,422
497
7,466
12,369
65,626
0
L
Ratatoskr
ooveri
Ratatoskr
15,924
2,818
828
9,242
29,711
25,429
343
11,869
17,490
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
69,545
204
Minions Killed
221
0
Camps Cleared
0
1,753,517
Distance Traveled
1,826,891
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,356
668
39
2
0
327,901
3
W
Tyr
14,198
710
20
1
0
401,375
2
L
Danzaburou
14,016
701
59
3
0
323,854
0
L
Khepri
13,431
672
16
1
0
389,847
0
L
Cerberus
12,241
612
31
2
0
329,983
0
W
Sol
14,336
717
71
4
0
384,827
0
W
Janus
13,436
672
53
3
0
352,759
0
W
Sun Wukong
14,219
711
38
2
0
360,029
1
L
Eset
14,227
711
69
3
0
356,633
0
L
Ratatoskr
11,232
562
29
1
0
353,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role