Player Matchup

Cthulhu
Cthulhu
Kaikenxx
Cthulhu
Level 104
God Stats
3W - 1L
1,672 SR
Queue Stats
163W - 171L
1,495 Elo+
Party 2
Chiron
Chiron
Turbocaracol
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,311 Elo+
Solo
Hera
Hera
Victorisss
Hera
Level 87
God Stats
8W - 6L
1,376 SR
Queue Stats
192W - 211L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
asTîbo
Cu Chulainn
Level 26
God Stats
2W - 0L
1,344 SR
Queue Stats
10W - 21L
1,365 Elo+
Solo
Fenrir
Fenrir
xikero
Fenrir
Level 102
God Stats
4W - 3L
1,710 SR
Queue Stats
563W - 580L
1,485 Elo+
Solo
Team Averages
Level 67
1,520 SR
1,427 Elo+

VS

Team Averages
Level 90
1,506 SR
1,526 Elo+
Lancelot
Lancelot
Black-_-Wolf07
Lancelot
Level 105
God Stats
0W - 2L
1,247 SR
Queue Stats
106W - 88L
1,474 Elo+
Solo
Arachne
Arachne
ClapCheeks3628
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Kengan King
Mulan
Level 107
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
LangeGiraffe
Ratatoskr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 280L
1,517 Elo+
Solo
Hercules
Hercules
lrothious
Hercules
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaikenxx
Cthulhu
16
4 / 4 / 13
9,972
907
16,387
16,557
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
2 / 3 / 14
8,811
801
13,137
11,218
5,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 13
10,225
930
24,874
8,729
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
asTîbo
Cu Chulainn
18
5 / 1 / 17
10,782
980
18,333
14,408
20,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
xikero
Fenrir
16
6 / 4 / 13
9,670
879
14,304
14,471
12,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 6 / 7
8,034
730
9,670
16,174
9,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 3
8,312
756
3,983
15,783
8,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 1 / 6
8,598
782
14,548
21,994
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
LangeGiraffe
Ratatoskr
15
5 / 4 / 4
9,258
842
8,075
23,561
10,698
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
lrothious
Hercules
14
0 / 6 / 8
7,623
693
6,809
21,082
19,447
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
24
Kills
14
14
Deaths
25
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
6
7
0.92
L
3
8
3
0.56
W
Cthulhu
Kaikenxx
Cthulhu
4
4
13
2.63
L
4
1
6
7
L
Ratatoskr
LangeGiraffe
Ratatoskr
5
4
4
1.75
W
Chiron
2
3
14
3
W
7
2
13
6.75
W
Cu Chulainn
asTîbo
Cu Chulainn
5
1
17
13.5
L
Hercules
lrothious
Hercules
0
6
8
0.67
W
Fenrir
xikero
Fenrir
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,035
Damage
43,085
65,383
Taken
98,594
69,956
Mitigated
65,962
25,046
Healing
37,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,670
1,512
683
2,616
16,174
9,808
0
6,835
9,251
0
20,426
L
3,983
2,664
423
2,951
15,783
8,345
0
7,277
8,407
0
9,867
W
Cthulhu
Kaikenxx
Cthulhu
16,387
1,272
3,901
2,489
16,557
27,102
526
98
15,974
32,019
0
L
14,548
1,945
744
11,670
21,994
17,664
0
9,335
12,445
228
22,028
L
Ratatoskr
LangeGiraffe
Ratatoskr
8,075
848
2,396
11,707
23,561
10,698
0
8,975
14,160
0
19,887
W
Chiron
13,137
3,464
1,996
1,464
11,218
5,958
1,287
94
10,982
0
21,442
W
24,874
8,708
854
612
8,729
4,583
886
0
8,346
39,506
0
W
Cu Chulainn
asTîbo
Cu Chulainn
18,333
3,279
3,969
3,733
14,408
20,248
700
51
14,092
0
28,312
L
Hercules
lrothious
Hercules
6,809
1,714
462
3,483
21,082
19,447
0
8,839
12,104
94
15,589
W
Fenrir
xikero
Fenrir
14,304
1,865
1,833
4,195
14,471
12,065
1,584
79
14,086
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
41,825
127
Minions Killed
89
0
Camps Cleared
0
1,087,899
Distance Traveled
1,103,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,034
730
18
2
0
235,902
0
L
Arachne
8,312
756
16
1
0
185,789
0
W
Cthulhu
9,972
907
26
2
0
227,523
1
L
Mulan
8,598
782
10
1
0
261,023
0
L
Ratatoskr
9,258
842
23
2
0
210,522
0
W
Chiron
8,811
801
29
3
0
183,483
0
W
Hera
10,225
930
39
4
0
174,022
0
W
Cu Chulainn
10,782
980
25
2
0
242,851
0
L
Hercules
7,623
693
22
2
0
210,664
1
W
Fenrir
9,670
879
8
1
0
260,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role