Player Matchup

Charybdis
Charybdis
AngelDieci9
Charybdis
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
296W - 318L
1,401 Elo+
Solo
Atlas
Atlas
Benbenbond008
Atlas
Level 63
God Stats
3W - 7L
1,206 SR
Queue Stats
77W - 72L
1,436 Elo+
Solo
Guan Yu
Guan Yu
DL1R MeW
Guan Yu
Level 60
God Stats
3W - 0L
1,773 SR
Queue Stats
83W - 63L
1,547 Elo+
Solo
Agni
Agni
Seiiyo
Agni
Level 101
God Stats
13W - 12L
1,507 SR
Queue Stats
537W - 581L
1,456 Elo+
Solo
Thanatos
Thanatos
XsixtoX
Thanatos
Level 106
God Stats
12W - 4L
1,643 SR
Queue Stats
116W - 105L
1,513 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,470 Elo+

VS

Team Averages
Level 129
1,479 SR
1,436 Elo+
Ishtar
Ishtar
Arya217
Ishtar
Level 142
God Stats
17W - 21L
1,495 SR
Queue Stats
390W - 396L
1,452 Elo+
Solo
Merlin
Merlin
Danual
Merlin
Level 152
God Stats
3W - 9L
1,427 SR
Queue Stats
187W - 212L
1,472 Elo+
Solo
Arachne
Arachne
MrTerrigan
Arachne
Level 100
God Stats
1W - 3L
1,221 SR
Queue Stats
195W - 206L
1,371 Elo+
Solo
Bacchus
Bacchus
r-k840
Bacchus
Level 89
God Stats
81W - 73L
1,565 SR
Queue Stats
246W - 258L
1,459 Elo+
Solo
Maui
Maui
xevya
Maui
Level 160
God Stats
5W - 3L
1,687 SR
Queue Stats
364W - 377L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelDieci9
Charybdis
18
5 / 2 / 3
11,040
552
15,476
14,054
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 10
9,757
488
9,667
15,247
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DL1R MeW
Guan Yu
17
1 / 1 / 7
10,219
511
12,858
15,477
15,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
Seiiyo
Agni
17
4 / 0 / 5
10,793
540
13,200
11,522
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XsixtoX
Thanatos
18
6 / 0 / 4
11,080
554
10,442
17,158
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arya217
Ishtar
13
0 / 3 / 1
7,866
393
7,185
15,374
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Danual
Merlin
13
0 / 4 / 0
8,574
429
8,211
9,685
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
MrTerrigan
Arachne
15
2 / 4 / 0
9,060
453
7,119
21,333
8,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
r-k840
Bacchus
11
0 / 5 / 1
7,562
378
3,817
19,346
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maui
xevya
Maui
16
1 / 3 / 0
9,765
488
7,767
22,466
12,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
3
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelDieci9
Charybdis
5
2
3
3.25
L
Ishtar
Arya217
Ishtar
0
3
1
0.17
W
3
0
10
8
W
Guan Yu
DL1R MeW
Guan Yu
1
1
7
4.5
L
Merlin
Danual
Merlin
0
4
0
0
L
Arachne
MrTerrigan
Arachne
2
4
0
0.5
W
Agni
Seiiyo
Agni
4
0
5
6.5
W
Thanatos
XsixtoX
Thanatos
6
0
4
8
L
Bacchus
r-k840
Bacchus
0
5
1
0.1
L
Maui
xevya
Maui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,643
Damage
34,099
73,458
Taken
88,204
55,091
Mitigated
48,368
44,507
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelDieci9
Charybdis
15,476
8,976
0
8,542
14,054
6,506
1,349
844
13,210
41
109,018
L
Ishtar
Arya217
Ishtar
7,185
3,825
0
4,270
15,374
5,118
0
2,844
12,530
0
62,787
W
9,667
4,333
0
1,755
15,247
18,332
0
1,858
13,389
35,290
3,368
W
Guan Yu
DL1R MeW
Guan Yu
12,858
2,087
1,450
8,206
15,477
15,829
0
7,427
8,050
0
78,923
L
Merlin
Danual
Merlin
8,211
469
0
1,220
9,685
4,032
367
6,363
3,322
75,072
0
L
Arachne
MrTerrigan
Arachne
7,119
5,386
0
6,668
21,333
8,523
0
3,092
18,150
0
85,176
W
Agni
Seiiyo
Agni
13,200
1,280
290
2,468
11,522
5,040
89
7,173
4,349
99,299
0
W
Thanatos
XsixtoX
Thanatos
10,442
3,124
0
21,796
17,158
9,384
543
2,493
14,665
23
113,516
L
Bacchus
r-k840
Bacchus
3,817
240
558
2,768
19,346
18,453
0
8,618
10,589
24,821
0
L
Maui
xevya
Maui
7,767
4,300
0
7,791
22,466
12,242
0
1,574
19,653
81,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
42,827
705
Minions Killed
506
0
Camps Cleared
0
2,049,507
Distance Traveled
1,666,202
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,040
552
180
9
0
356,308
2
L
Ishtar
7,866
393
87
4
0
317,921
7
W
Atlas
9,757
488
44
2
0
420,351
3
W
Guan Yu
10,219
511
143
7
0
415,612
0
L
Merlin
8,574
429
135
7
0
310,243
1
L
Arachne
9,060
453
117
6
0
367,241
6
W
Agni
10,793
540
167
8
0
403,477
2
W
Thanatos
11,080
554
171
9
0
453,759
3
L
Bacchus
7,562
378
24
1
0
369,354
6
L
Maui
9,765
488
143
7
0
301,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role