Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jovey_Bungus
Da Ji
Level 96
God Stats
5W - 9L
1,412 SR
Queue Stats
304W - 316L
1,481 Elo+
Solo
Ishtar
Ishtar
Mgdoe
Ishtar
Level 43
God Stats
5W - 5L
1,519 SR
Queue Stats
102W - 100L
1,450 Elo+
Solo
Athena
Athena
MikeilaUwU25
Athena
Level 109
God Stats
12W - 13L
1,452 SR
Queue Stats
232W - 256L
1,417 Elo+
Solo
Kukulkan
Kukulkan
ReneAsiain92
Kukulkan
Level 108
God Stats
5W - 6L
1,509 SR
Queue Stats
46W - 68L
1,385 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,447 Elo+

VS

Team Averages
Level 107
1,443 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ernleo123
Gilgamesh
Level 155
God Stats
14W - 6L
1,625 SR
Queue Stats
664W - 651L
1,468 Elo+
Party 1
Merlin
Merlin
Kein2552
Merlin
Level 84
God Stats
4W - 5L
1,296 SR
Queue Stats
147W - 169L
1,495 Elo+
Party 1
Nike
Nike
letmein1975
Nike
Level 117
God Stats
12W - 11L
1,539 SR
Queue Stats
152W - 187L
1,455 Elo+
Solo
Neith
Neith
silverxlucas
Neith
Level 108
God Stats
3W - 7L
1,256 SR
Queue Stats
212W - 266L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 2 / 0
4,016
669
2,078
3,866
1,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,796
466
0
947
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
Mgdoe
Ishtar
5
0 / 1 / 0
3,319
553
2,218
3,320
862
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
6
0 / 0 / 0
3,550
592
973
2,859
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ReneAsiain92
Kukulkan
7
0 / 1 / 0
3,930
655
902
3,097
944

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 1
4,057
676
1,037
4,261
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Ernleo123
Gilgamesh
7
2 / 1 / 2
4,519
753
2,737
5,027
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Kein2552
Merlin
7
1 / 0 / 1
4,094
682
951
2,202
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
4,056
676
1,729
5,211
2,454
7
1 / 0 / 0
3,687
615
1,968
1,444
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Gilgamesh
Ernleo123
Gilgamesh
2
1
2
3
L
0
1
0
0
W
Merlin
Kein2552
Merlin
1
0
1
1.5
L
Ishtar
Mgdoe
Ishtar
0
1
0
0
L
Athena
0
0
0
0
L
Kukulkan
ReneAsiain92
Kukulkan
0
1
0
0
W
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,171
Damage
8,422
14,089
Taken
18,145
5,002
Mitigated
7,765
3,415
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,078
460
0
1,285
3,866
1,782
0
98
3,768
0
17,806
W
Cthulhu
 
Cthulhu
1,037
364
0
1,581
4,261
2,234
0
742
3,519
12,239
1,825
W
Gilgamesh
Ernleo123
Gilgamesh
2,737
1,433
0
592
5,027
1,845
0
379
4,648
0
23,680
L
0
0
0
80
947
243
0
235
712
0
1,920
W
Merlin
Kein2552
Merlin
951
236
0
250
2,202
660
0
576
1,626
20,364
0
L
Ishtar
Mgdoe
Ishtar
2,218
903
0
328
3,320
862
0
565
2,755
0
17,457
L
Athena
973
222
0
1,100
2,859
1,171
0
496
2,363
6,791
0
L
Kukulkan
ReneAsiain92
Kukulkan
902
126
57
565
3,097
944
258
549
2,548
22,429
0
W
1,729
158
35
777
5,211
2,454
64
0
5,211
0
18,444
W
1,968
930
0
777
1,444
572
0
178
1,266
0
21,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,611
Gold Earned
20,413
120
Minions Killed
176
0
Camps Cleared
0
490,000
Distance Traveled
607,777
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,016
669
32
5
0
119,978
2
W
Cthulhu
4,057
676
22
4
0
110,152
1
W
Gilgamesh
4,519
753
47
8
0
144,133
3
L
Da Ji
2,796
466
2
0
0
22,914
0
W
Merlin
4,094
682
43
7
0
112,907
0
L
Ishtar
3,319
553
27
5
0
112,976
1
L
Athena
3,550
592
13
2
0
119,076
0
L
Kukulkan
3,930
655
46
8
0
115,056
1
W
Nike
4,056
676
23
4
0
127,364
1
W
Neith
3,687
615
41
7
0
113,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role