Player Matchup

Cernunnos
Cernunnos
AxZ-_MeMeS
Cernunnos
Level 104
God Stats
3W - 1L
1,760 SR
Queue Stats
148W - 163L
1,422 Elo+
Party 2
Erlang Shen
Erlang Shen
Chichin72x
Erlang Shen
Level 44
God Stats
1W - 2L
1,774 SR
Queue Stats
13W - 18L
1,434 Elo+
Party 3
Ganesha
Ganesha
Ravelord_Nito69
Ganesha
Level 84
God Stats
2W - 1L
1,493 SR
Queue Stats
40W - 39L
1,456 Elo+
Party 2
Hercules
Hercules
Type3Diabetes
Hercules
Level 8
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 8L
1,328 Elo+
Party 2
Sol
Sol
angeloso_11
Sol
Level 159
God Stats
44W - 41L
1,734 SR
Queue Stats
76W - 82L
1,571 Elo+
Party 3
Team Averages
Level 80
1,612 SR
1,442 Elo+

VS

Team Averages
Level 89
1,466 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Killer re 89
Thor
Level 11
God Stats
3W - 2L
1,295 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
MedusaAGorgona
Amaterasu
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 103L
1,452 Elo+
Party 1
Nemesis
Nemesis
TheDashingDragon
Nemesis
Level 78
God Stats
47W - 34L
1,533 SR
Queue Stats
390W - 409L
1,428 Elo+
Solo
Khepri
Khepri
Wolfmanjack808
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 237L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AxZ-_MeMeS
Cernunnos
11
8 / 2 / 2
6,893
574
9,961
10,867
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Chichin72x
Erlang Shen
13
5 / 0 / 2
7,441
620
5,027
10,296
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 11
7,469
622
5,884
10,042
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Type3Diabetes
Hercules
12
1 / 1 / 1
7,250
604
6,513
6,639
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 1
8,288
691
9,806
10,389
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 5 / 1
6,273
523
4,958
8,418
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,427
536
4,209
10,199
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
MedusaAGorgona
Amaterasu
11
0 / 1 / 0
6,473
539
4,345
9,374
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 7 / 1
5,274
440
7,555
10,683
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 2
5,643
470
4,541
12,943
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
4
4
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
Cernunnos
AxZ-_MeMeS
Cernunnos
8
2
2
4.5
W
Erlang Shen
Chichin72x
Erlang Shen
5
0
2
6
L
2
3
0
0.67
L
Amaterasu
MedusaAGorgona
Amaterasu
0
1
0
0
W
1
0
11
6.5
L
1
7
1
0.21
W
Hercules
Type3Diabetes
Hercules
1
1
1
1.5
L
0
5
2
0.2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
25,608
48,233
Taken
51,617
26,443
Mitigated
24,936
20,681
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,958
446
0
1,511
8,418
3,600
0
5,405
3,013
35,677
0
W
Cernunnos
AxZ-_MeMeS
Cernunnos
9,961
5,450
0
5,290
10,867
4,072
2,406
2,450
8,260
0
36,906
W
Erlang Shen
Chichin72x
Erlang Shen
5,027
2,959
0
2,208
10,296
4,286
0
1,150
9,146
0
57,736
L
4,209
1,123
0
2,165
10,199
4,214
0
2,933
7,219
0
34,055
L
Amaterasu
MedusaAGorgona
Amaterasu
4,345
1,992
0
3,854
9,374
6,042
0
0
8,599
0
44,302
W
5,884
832
144
3,570
10,042
8,850
399
3,045
6,908
29,867
3,082
L
7,555
3,643
0
1,035
10,683
3,986
0
2,352
8,331
0
27,821
W
Hercules
Type3Diabetes
Hercules
6,513
2,561
0
2,950
6,639
4,977
130
0
6,639
0
46,751
L
4,541
665
0
3,458
12,943
7,094
0
3,200
9,743
18,793
0
W
9,806
3,918
0
6,519
10,389
4,258
59
3,566
6,823
64,727
6,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
30,090
406
Minions Killed
281
0
Camps Cleared
0
1,125,043
Distance Traveled
1,076,488
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,273
523
61
5
0
191,396
4
W
Cernunnos
6,893
574
86
7
0
192,210
2
W
Erlang Shen
7,441
620
99
8
0
292,114
3
L
Thor
6,427
536
70
6
0
208,397
2
L
Amaterasu
6,473
539
93
8
0
247,836
5
W
Ganesha
7,469
622
8
1
0
213,129
1
L
Nemesis
5,274
440
38
3
0
227,261
1
W
Hercules
7,250
604
95
8
0
206,846
3
L
Khepri
5,643
470
19
2
0
201,598
0
W
Sol
8,288
691
118
10
0
220,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role