Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlueOrigins
Thanatos
Level 103
God Stats
2W - 1L
1,603 SR
Queue Stats
100W - 113L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
DroCaal
Sun Wukong
Level 87
God Stats
3W - 7L
1,350 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Bellona
Bellona
KaptainH23
Bellona
Level 109
God Stats
2W - 5L
1,433 SR
Queue Stats
266W - 265L
1,451 Elo+
Party 1
Maui
Maui
SighandTea
Maui
Level 45
God Stats
1W - 4L
1,391 SR
Queue Stats
14W - 31L
1,288 Elo+
Party 1
Team Averages
Level 97
1,455 SR
1,404 Elo+

VS

Team Averages
Level 59
1,531 SR
1,378 Elo+
Fafnir
Fafnir
Barlow197
Fafnir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,618 Elo+
Party 2
Medusa
Medusa
Barlowsmom
Medusa
Level 22
God Stats
1W - 3L
1,707 SR
Queue Stats
28W - 28L
1,231 Elo+
Party 2
Agni
Agni
MartiMaximus3
Agni
Level 54
God Stats
2W - 1L
1,518 SR
Queue Stats
36W - 43L
1,382 Elo+
Solo
Pele
Pele
daksbeutifulhole
Pele
Level 51
God Stats
5W - 5L
1,541 SR
Queue Stats
126W - 171L
1,304 Elo+
Party 3
Osiris
Osiris
gvloso
Osiris
Level 53
God Stats
7W - 9L
1,387 SR
Queue Stats
123W - 154L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
0 / 5 / 0
10,068
438
7,608
15,141
5,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
BlueOrigins
Thanatos
13
1 / 11 / 0
8,897
387
8,377
20,293
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
DroCaal
Sun Wukong
18
1 / 3 / 1
11,037
480
17,685
27,773
30,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
KaptainH23
Bellona
14
0 / 9 / 0
8,885
386
6,544
24,227
13,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 10 / 0
7,754
337
2,342
25,331
23,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Barlow197
Fafnir
16
5 / 0 / 16
12,970
564
8,373
19,631
30,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Barlowsmom
Medusa
20
15 / 0 / 10
14,857
646
30,550
12,372
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 0 / 5
12,571
547
7,087
10,367
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 0 / 9
14,866
646
21,389
21,222
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Osiris
gvloso
Osiris
18
2 / 2 / 9
12,238
532
18,726
23,182
29,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
87
2
Kills
38
38
Deaths
2
1
Assists
49
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Fafnir
Barlow197
Fafnir
5
0
16
13
W
Medusa
Barlowsmom
Medusa
15
0
10
20
L
Thanatos
BlueOrigins
Thanatos
1
11
0
0.09
L
Sun Wukong
DroCaal
Sun Wukong
1
3
1
0.5
L
Bellona
KaptainH23
Bellona
0
9
0
0
W
2
0
5
4.5
L
0
10
0
0
W
14
0
9
18.5
W
Osiris
gvloso
Osiris
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
86,125
112,765
Taken
86,774
81,735
Mitigated
79,475
30,893
Healing
38,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,608
564
0
2,682
15,141
5,070
0
3,950
11,191
90,178
0
W
Fafnir
Barlow197
Fafnir
8,373
1,985
0
5,769
19,631
30,479
1,203
3,631
16,000
25,994
4,552
W
Medusa
Barlowsmom
Medusa
30,550
15,641
0
5,854
12,372
5,873
8,256
1,519
10,413
0
172,899
L
Thanatos
BlueOrigins
Thanatos
8,377
2,279
0
8,325
20,293
9,109
0
4,224
16,069
0
58,331
L
Sun Wukong
DroCaal
Sun Wukong
17,685
5,887
165
12,265
27,773
30,177
0
1,203
26,570
0
96,691
L
Bellona
KaptainH23
Bellona
6,544
1,849
0
5,107
24,227
13,496
2,743
3,708
20,519
0
79,906
W
7,087
229
265
5,689
10,367
4,641
2,311
2,780
7,587
109,959
0
L
2,342
1,634
460
1,889
25,331
23,883
711
1,657
23,674
25,537
0
W
21,389
7,279
0
10,919
21,222
9,390
4,809
2,796
17,990
0
142,743
W
Osiris
gvloso
Osiris
18,726
8,722
0
10,429
23,182
29,092
1,886
1,390
21,792
0
79,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
67,502
584
Minions Killed
711
0
Camps Cleared
0
1,956,645
Distance Traveled
2,243,745
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,068
438
155
7
0
401,662
3
W
Fafnir
12,970
564
48
2
0
483,519
7
W
Medusa
14,857
646
196
9
0
437,647
4
L
Thanatos
8,897
387
97
4
0
382,624
3
L
Sun Wukong
11,037
480
178
8
0
362,398
5
L
Bellona
8,885
386
129
6
0
440,512
1
W
Agni
12,571
547
164
7
0
410,199
6
L
Maui
7,754
337
25
1
0
369,449
0
W
Pele
14,866
646
188
8
0
494,074
1
W
Osiris
12,238
532
115
5
0
418,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role