Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FullMiguinha
Fenrir
Level 158
God Stats
4W - 1L
1,914 SR
Queue Stats
264W - 173L
1,660 Elo+
Party 1
Fafnir
Fafnir
MarcoAnt096
Fafnir
Level 155
God Stats
12W - 9L
1,504 SR
Queue Stats
383W - 401L
1,436 Elo+
Solo
Pele
Pele
Nsnake
Pele
Level 155
God Stats
2W - 3L
1,227 SR
Queue Stats
438W - 232L
1,697 Elo+
Party 1
Ishtar
Ishtar
jhoDUNADA
Ishtar
Level 160
God Stats
22W - 12L
1,581 SR
Queue Stats
895W - 422L
1,747 Elo+
Party 1
Team Averages
Level 157
1,545 SR
1,608 Elo+

VS

Team Averages
Level 125
1,456 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Cowzao
Sylvanus
Level 102
God Stats
0W - 2L
1,308 SR
Queue Stats
78W - 85L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
MineiroPrax
Kukulkan
Level 123
God Stats
118W - 107L
1,544 SR
Queue Stats
466W - 463L
1,515 Elo+
Solo
Nemesis
Nemesis
xXFelipeQSXx
Nemesis
Level 125
God Stats
5W - 8L
1,429 SR
Queue Stats
149W - 134L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
0 / 2 / 5
14,230
569
12,146
11,915
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
7 / 2 / 7
15,522
621
15,795
22,088
11,930
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
17
1 / 2 / 11
12,809
512
6,968
28,001
28,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Nsnake
Pele
20
9 / 1 / 3
15,634
625
12,748
24,207
24,096
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
jhoDUNADA
Ishtar
20
6 / 5 / 8
15,514
621
29,241
28,917
12,727
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 4 / 1
13,742
550
18,607
25,868
12,066
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
 
Horus
20
1 / 3 / 2
12,241
490
11,834
18,449
16,080
Sylvanus
Cowzao
Sylvanus
14
0 / 5 / 6
9,205
368
7,641
20,988
20,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
MineiroPrax
Kukulkan
18
3 / 5 / 1
12,347
494
18,753
14,647
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xXFelipeQSXx
Nemesis
18
3 / 6 / 2
11,844
474
11,654
25,188
12,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
23
Kills
12
12
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
5
1.25
L
Apollo
 
Apollo
5
4
1
1.38
L
Horus
 
Horus
1
3
2
0.67
L
Sylvanus
Cowzao
Sylvanus
0
5
6
0.6
W
Fenrir
7
2
7
5.25
W
Fafnir
1
2
11
3.25
L
Kukulkan
MineiroPrax
Kukulkan
3
5
1
0.7
W
Pele
Nsnake
Pele
9
1
3
10.5
W
Ishtar
jhoDUNADA
Ishtar
6
5
8
2
L
Nemesis
xXFelipeQSXx
Nemesis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,898
Damage
68,489
115,128
Taken
105,140
82,310
Mitigated
69,200
54,725
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,146
633
0
3,875
11,915
5,357
2,708
4,398
7,262
114,109
0
L
Apollo
 
Apollo
18,607
10,904
0
11,409
25,868
12,066
2,394
1,496
24,372
0
144,266
L
Horus
 
Horus
11,834
3,678
288
3,291
18,449
16,080
1,815
3,415
15,034
0
103,412
L
Sylvanus
Cowzao
Sylvanus
7,641
2,158
973
3,283
20,988
20,932
32
6,439
14,549
33,548
11,577
W
Fenrir
15,795
4,395
0
8,604
22,088
11,930
1,620
5,432
16,624
0
151,515
W
Fafnir
6,968
1,893
420
9,549
28,001
28,200
177
7,975
18,862
22,859
0
L
Kukulkan
MineiroPrax
Kukulkan
18,753
509
0
318
14,647
7,445
0
6,450
8,197
118,176
0
W
Pele
Nsnake
Pele
12,748
2,773
0
15,481
24,207
24,096
1,846
5,456
18,601
0
130,550
W
Ishtar
jhoDUNADA
Ishtar
29,241
21,577
0
16,796
28,917
12,727
5,511
2,876
25,963
0
174,610
L
Nemesis
xXFelipeQSXx
Nemesis
11,654
5,173
0
3,073
25,188
12,677
0
1,314
23,874
0
108,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,709
Gold Earned
59,379
821
Minions Killed
821
0
Camps Cleared
0
2,422,627
Distance Traveled
2,266,990
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,230
569
227
9
0
476,603
11
L
Apollo
13,742
550
223
9
0
461,499
5
L
Horus
12,241
490
166
7
0
443,452
1
L
Sylvanus
9,205
368
57
2
0
411,967
3
W
Fenrir
15,522
621
170
7
0
530,074
6
W
Fafnir
12,809
512
33
1
0
463,965
4
L
Kukulkan
12,347
494
216
9
0
423,557
10
W
Pele
15,634
625
194
8
0
519,066
8
W
Ishtar
15,514
621
197
8
0
432,919
1
L
Nemesis
11,844
474
159
6
0
526,515
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role