Player Matchup

Scylla
Scylla
Snailork
Scylla
Level 125
God Stats
5W - 2L
1,650 SR
Queue Stats
144W - 108L
1,508 Elo+
Party 2
Tyr
Tyr
TheGaboX75591
Tyr
Level 62
God Stats
3W - 4L
1,494 SR
Queue Stats
26W - 45L
1,330 Elo+
Solo
Ishtar
Ishtar
oLucioo
Ishtar
Level 109
God Stats
3W - 1L
1,707 SR
Queue Stats
127W - 87L
1,561 Elo+
Party 2
Team Averages
Level 99
1,617 SR
1,466 Elo+

VS

Team Averages
Level 105
1,632 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
OldSnakez
Pele
Level 69
God Stats
0W - 1L
1,800 SR
Queue Stats
15W - 18L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VikThor94
Kumbhakarna
Level 121
God Stats
2W - 1L
1,597 SR
Queue Stats
34W - 41L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Snailork
Scylla
17
4 / 1 / 1
9,133
830
11,243
7,824
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 0 / 0
5,814
529
0
0
0
Ishtar
oLucioo
Ishtar
16
2 / 2 / 3
8,706
791
10,561
11,222
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 1
8,584
780
7,238
5,547
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
12
2 / 2 / 0
8,186
744
5,668
11,231
5,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
VikThor94
Kumbhakarna
13
0 / 2 / 2
8,563
778
4,233
12,438
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Pele
2
2
0
1
W
Scylla
Snailork
Scylla
4
1
1
4.5
W
0
0
0
0
L
Kumbhakarna
VikThor94
Kumbhakarna
0
2
2
0.5
W
Ishtar
oLucioo
Ishtar
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
17,139
19,046
Taken
29,216
7,673
Mitigated
23,359
6,042
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,238
327
0
568
5,547
2,462
0
1,168
4,339
44,590
0
L
Pele
5,668
508
0
2,399
11,231
5,212
0
5,741
5,208
0
35,175
W
Scylla
Snailork
Scylla
11,243
1,476
122
1,647
7,824
3,151
0
4,328
3,496
43,343
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
VikThor94
Kumbhakarna
4,233
340
0
2,953
12,438
15,685
0
3,830
8,383
14,586
0
W
Ishtar
oLucioo
Ishtar
10,561
7,361
0
4,273
11,222
4,522
0
7,194
4,028
0
40,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
25,333
142
Minions Killed
161
0
Camps Cleared
0
404,789
Distance Traveled
660,651
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,584
780
78
7
0
212,220
3
L
Pele
8,186
744
69
6
0
236,157
3
W
Scylla
9,133
830
84
8
0
202,496
4
W
Tyr
5,814
529
0
0
0
0
0
L
Kumbhakarna
8,563
778
14
1
0
212,274
2
W
Ishtar
8,706
791
58
5
0
202,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role