Player Matchup

Tyr
Tyr
DabNDAn
Tyr
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
92W - 121L
1,386 Elo+
Solo
Susano
Susano
GersonLSD
Susano
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
194W - 219L
1,423 Elo+
Solo
Mulan
Mulan
NeglectedKitten
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 2
Nike
Nike
Stackthemedic
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 2
King Arthur
King Arthur
soyuntopo
King Arthur
Level 158
God Stats
1W - 9L
1,126 SR
Queue Stats
477W - 512L
1,432 Elo+
Solo
Team Averages
Level 80
1,323 SR
1,401 Elo+

VS

Team Averages
Level 120
1,550 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Joshykittenz
Cliodhna
Level 143
God Stats
3W - 1L
1,722 SR
Queue Stats
73W - 77L
1,444 Elo+
Party 1
Arachne
Arachne
JrueBlackedOut
Arachne
Level 123
God Stats
1W - 0L
1,660 SR
Queue Stats
21W - 14L
1,493 Elo+
Solo
Eset
Eset
Xologrimothy
Eset
Level 89
God Stats
4W - 1L
1,525 SR
Queue Stats
81W - 96L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zDarkLove_1998
Kumbhakarna
Level 126
God Stats
2W - 5L
1,342 SR
Queue Stats
200W - 189L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 9 / 5
10,718
670
8,614
25,116
27,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
GersonLSD
Susano
15
0 / 8 / 5
9,070
567
7,811
20,769
10,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 8 / 6
11,824
739
26,539
30,654
35,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 6
13,038
815
18,210
25,369
31,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
soyuntopo
King Arthur
16
0 / 10 / 9
10,099
631
16,032
31,396
30,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
9 / 4 / 22
13,030
814
27,848
16,653
10,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Joshykittenz
Cliodhna
20
11 / 2 / 24
13,066
817
24,332
22,190
30,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 22
11,827
739
17,413
16,561
12,878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 4 / 20
13,340
834
26,532
18,076
10,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
zDarkLove_1998
Kumbhakarna
19
2 / 3 / 33
11,695
731
12,086
24,531
48,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
163
13
Kills
42
42
Deaths
16
31
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
4
22
5
L
Tyr
2
9
5
0.5
L
Susano
GersonLSD
Susano
0
8
5
0.31
W
Cliodhna
Joshykittenz
Cliodhna
11
2
24
11.5
W
8
3
22
6.33
L
5
8
6
1
L
6
7
6
1.29
W
12
4
20
5.5
L
King Arthur
soyuntopo
King Arthur
0
10
9
0.45
W
Kumbhakarna
zDarkLove_1998
Kumbhakarna
2
3
33
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,206
Damage
108,211
133,304
Taken
98,011
137,190
Mitigated
113,504
33,735
Healing
32,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
27,848
9,406
2,422
4,229
16,653
10,956
3,177
56
16,597
0
52,525
L
Tyr
8,614
1,670
1,042
1,353
25,116
27,998
916
6,527
18,589
0
19,394
L
Susano
GersonLSD
Susano
7,811
1,135
1,794
4,042
20,769
10,795
938
5,288
15,481
0
22,855
W
Cliodhna
Joshykittenz
Cliodhna
24,332
6,106
1,592
4,491
22,190
30,405
1,257
108
22,082
0
57,949
W
17,413
14,905
1,630
3,815
16,561
12,878
2,235
413
16,148
0
24,374
L
26,539
3,791
221
9,333
30,654
35,868
242
6,971
23,683
0
48,127
L
18,210
2,037
4,037
3,366
25,369
31,797
637
10,408
14,961
0
36,224
W
26,532
3,487
5,245
4,246
18,076
10,521
1,264
8
18,068
45,756
0
L
King Arthur
soyuntopo
King Arthur
16,032
1,800
1,768
6,779
31,396
30,732
22
9,424
21,972
656
37,630
W
Kumbhakarna
zDarkLove_1998
Kumbhakarna
12,086
2,123
2,216
2,540
24,531
48,744
293
0
24,531
17,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
62,958
190
Minions Killed
176
0
Camps Cleared
0
1,238,769
Distance Traveled
1,475,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,030
814
56
4
0
313,908
0
L
Tyr
10,718
670
26
2
0
230,942
0
L
Susano
9,070
567
30
2
0
255,648
0
W
Cliodhna
13,066
817
49
3
0
329,514
0
W
Arachne
11,827
739
25
2
0
318,662
1
L
Mulan
11,824
739
64
4
0
247,168
0
L
Nike
13,038
815
26
2
0
270,767
0
W
Eset
13,340
834
40
3
0
251,719
0
L
King Arthur
10,099
631
44
3
0
234,244
1
W
Kumbhakarna
11,695
731
6
0
0
261,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role