Player Matchup

Jormungandr
Jormungandr
Silver IV
Aldebrand
Jormungandr
Silver IV
Level 154
God Stats
6W - 11L
1,367 SR
Queue Stats
320W - 335L
575 MMR
Solo
Anubis
Anubis
Bronze II
Kuiiii
Anubis
Bronze II
Level 124
God Stats
14W - 14L
1,464 SR
Queue Stats
237W - 274L
14 MMR
Solo
Hun Batz
Hun Batz
Bronze III
LoadMyBong
Hun Batz
Bronze III
Level 87
God Stats
3W - 4L
1,349 SR
Queue Stats
129W - 169L
-237 MMR
Solo
Xbalanque
Xbalanque
Bronze III
MelinteBogdan
Xbalanque
Bronze III
Level 97
God Stats
10W - 11L
1,556 SR
Queue Stats
63W - 77L
684 MMR
Solo
Janus
Janus
Silver III
learningtempest
Janus
Silver III
Level 125
God Stats
14W - 27L
1,204 SR
Queue Stats
430W - 442L
781 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,388 SR
363 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,449 SR
498 MMR
King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
LadyViviane
Sol
Bronze III
Level 159
God Stats
21W - 19L
1,660 SR
Queue Stats
301W - 352L
-96 MMR
Solo
Ao Kuang
Ao Kuang
Bronze V
M0rGanMLGman
Ao Kuang
Bronze V
Level 84
God Stats
2W - 14L
1,216 SR
Queue Stats
43W - 79L
710 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Naitbain
Sylvanus
Bronze II
Level 109
God Stats
3W - 2L
1,271 SR
Queue Stats
107W - 129L
128 MMR
Solo
Izanami
Izanami
Bronze I
R1strett0
Izanami
Bronze I
Level 123
God Stats
16W - 14L
1,598 SR
Queue Stats
185W - 217L
247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aldebrand
Jormungandr
18
3 / 5 / 8
11,902
496
13,418
29,712
31,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Kuiiii
Anubis
20
6 / 4 / 6
14,388
600
13,649
24,028
16,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
LoadMyBong
Hun Batz
20
6 / 2 / 7
13,668
570
14,105
23,388
10,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
MelinteBogdan
Xbalanque
18
2 / 1 / 9
12,405
517
15,336
19,898
9,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 6
14,121
588
12,819
11,539
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorThanatosBakasura

VS

Bans
AtlasVulcanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 7 / 4
11,505
479
18,887
26,190
24,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
6,974
291
1,517
2,743
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
M0rGanMLGman
Ao Kuang
19
3 / 4 / 1
11,746
489
12,377
23,261
9,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Naitbain
Sylvanus
16
3 / 6 / 2
10,153
423
10,075
23,055
22,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
R1strett0
Izanami
20
4 / 3 / 4
12,142
506
13,928
17,199
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
13
13
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
7
4
0.71
W
Jormungandr
Aldebrand
Jormungandr
3
5
8
1.4
W
Anubis
Kuiiii
Anubis
6
4
6
2.25
L
0
1
0
0
W
Hun Batz
LoadMyBong
Hun Batz
6
2
7
4.75
L
Ao Kuang
M0rGanMLGman
Ao Kuang
3
4
1
0.88
W
Xbalanque
MelinteBogdan
Xbalanque
2
1
9
6.5
L
Sylvanus
Naitbain
Sylvanus
3
6
2
0.67
L
Izanami
R1strett0
Izanami
4
3
4
2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,327
Damage
56,784
108,565
Taken
92,448
74,271
Mitigated
64,465
42,113
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,887
1,986
0
1,234
26,190
24,025
0
12,679
13,438
0
87,427
W
Jormungandr
Aldebrand
Jormungandr
13,418
2,544
1,056
5,805
29,712
31,708
396
6,272
23,440
56,772
1,608
W
Anubis
Kuiiii
Anubis
13,649
743
0
13,986
24,028
16,003
1,648
4,077
19,951
121,152
0
L
1,517
683
0
1,103
2,743
905
0
908
1,733
14,383
2,721
W
Hun Batz
LoadMyBong
Hun Batz
14,105
3,715
0
10,488
23,388
10,990
0
6,109
17,279
0
116,470
L
Ao Kuang
M0rGanMLGman
Ao Kuang
12,377
2,937
0
7,552
23,261
9,831
885
7,623
15,474
99,028
0
W
Xbalanque
MelinteBogdan
Xbalanque
15,336
9,000
0
9,677
19,898
9,333
7,296
4,328
15,570
0
118,545
L
Sylvanus
Naitbain
Sylvanus
10,075
1,505
2,139
6,968
23,055
22,757
73
11,543
11,380
41,082
9,020
L
Izanami
R1strett0
Izanami
13,928
11,253
0
7,409
17,199
6,947
0
6,404
10,724
0
125,437
W
12,819
583
0
1,101
11,539
6,237
1,191
4,108
7,431
125,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,484
Gold Earned
52,520
781
Minions Killed
615
0
Camps Cleared
0
2,232,524
Distance Traveled
1,722,784
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,505
479
157
7
0
412,606
3
W
Jormungandr
11,902
496
45
2
0
422,829
14
W
Anubis
14,388
600
210
9
0
352,160
3
L
Sol
6,974
291
35
1
0
70,367
0
W
Hun Batz
13,668
570
149
6
0
522,485
5
L
Ao Kuang
11,746
489
136
6
0
453,806
4
W
Xbalanque
12,405
517
142
6
0
414,615
3
L
Sylvanus
10,153
423
82
3
0
378,880
7
L
Izanami
12,142
506
205
9
0
407,125
5
W
Janus
14,121
588
235
10
0
520,435
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role