Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
ElPuas26
Gilgamesh
Silver I
Level 108
God Stats
16W - 17L
1,586 SR
Queue Stats
373W - 379L
1,068 MMR
Solo
Janus
Janus
Silver I
Gatssssss
Janus
Silver I
Level 121
God Stats
4W - 3L
1,380 SR
Queue Stats
359W - 372L
1,087 MMR
Solo
Athena
Athena
Silver V
MilesJAC
Athena
Silver V
Level 125
God Stats
4W - 2L
1,566 SR
Queue Stats
17W - 24L
1,063 MMR
Solo
Neith
Neith
Silver II
TriflinAF
Neith
Silver II
Level 144
God Stats
2W - 4L
1,498 SR
Queue Stats
334W - 344L
949 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,506 SR
1,133 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,565 SR
1,174 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
NeonLeonidas
Ah Muzen Cab
Silver II
Level 66
God Stats
1W - 2L
1,541 SR
Queue Stats
137W - 154L
1,131 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Rebohim
Kuzenbo
Silver I
Level 147
God Stats
9W - 11L
1,549 SR
Queue Stats
270W - 269L
1,121 MMR
Solo
Thoth
Thoth
Silver I
TheJackLantern
Thoth
Silver I
Level 160
God Stats
1W - 1L
1,604 SR
Queue Stats
58W - 59L
1,138 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
minimaNNz
Ratatoskr
Silver I
Level 129
God Stats
2W - 2L
1,628 SR
Queue Stats
274W - 289L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 3 / 4
12,930
588
12,939
29,014
12,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ElPuas26
Gilgamesh
19
3 / 3 / 7
12,909
587
15,360
23,884
21,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Gatssssss
Janus
18
1 / 4 / 4
11,609
528
9,497
12,976
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
MilesJAC
Athena
16
4 / 1 / 9
11,455
521
10,519
18,849
18,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TriflinAF
Neith
19
3 / 4 / 10
12,221
556
15,658
12,533
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorSusanoArachneKali

VS

Bans
Guan YuCabrakanPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 9
9,242
420
6,607
16,937
19,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
NeonLeonidas
Ah Muzen Cab
16
2 / 5 / 3
10,216
464
10,067
16,928
6,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Rebohim
Kuzenbo
16
1 / 5 / 3
10,122
460
15,069
21,661
24,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 5
11,001
500
17,021
7,240
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
minimaNNz
Ratatoskr
17
7 / 7 / 4
11,256
512
14,279
20,462
10,186
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
20
Kills
14
15
Deaths
20
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
3
4
3.67
L
Ganesha
 
Ganesha
0
2
9
2.25
W
Gilgamesh
ElPuas26
Gilgamesh
3
3
7
2.17
W
Janus
Gatssssss
Janus
1
4
4
0.75
W
Athena
MilesJAC
Athena
4
1
9
8.5
L
Ah Muzen Cab
NeonLeonidas
Ah Muzen Cab
2
5
3
0.7
L
Kuzenbo
Rebohim
Kuzenbo
1
5
3
0.5
L
4
1
5
6.5
W
Neith
TriflinAF
Neith
3
4
10
2
L
Ratatoskr
minimaNNz
Ratatoskr
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,973
Damage
63,043
97,256
Taken
83,228
63,294
Mitigated
63,832
41,461
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,939
4,839
0
29,482
29,014
12,690
574
9,187
19,705
0
144,968
L
Ganesha
 
Ganesha
6,607
696
0
4,276
16,937
19,370
0
6,514
10,423
23,747
1,879
W
Gilgamesh
ElPuas26
Gilgamesh
15,360
3,737
0
1,394
23,884
21,089
210
12,743
10,442
7,398
98,524
W
Janus
Gatssssss
Janus
9,497
58
0
2,646
12,976
5,429
0
7,419
5,446
112,038
0
W
Athena
MilesJAC
Athena
10,519
3,274
0
3,738
18,849
18,466
46
5,706
13,083
31,020
0
L
Ah Muzen Cab
NeonLeonidas
Ah Muzen Cab
10,067
4,276
0
2,084
16,928
6,514
0
2,624
14,304
0
93,106
L
Kuzenbo
Rebohim
Kuzenbo
15,069
4,133
0
3,866
21,661
24,751
0
3,667
17,994
62,303
0
L
17,021
197
0
1,017
7,240
3,011
0
3,690
3,550
93,992
0
W
Neith
TriflinAF
Neith
15,658
3,729
0
4,201
12,533
5,620
500
3,185
9,348
0
115,425
L
Ratatoskr
minimaNNz
Ratatoskr
14,279
4,724
0
798
20,462
10,186
0
4,542
15,920
0
104,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,124
Gold Earned
51,837
768
Minions Killed
579
0
Camps Cleared
0
2,219,898
Distance Traveled
2,167,602
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,930
588
185
8
0
498,717
6
L
Ganesha
9,242
420
7
0
0
427,320
6
W
Gilgamesh
12,909
587
179
8
0
404,346
2
W
Janus
11,609
528
191
9
0
441,506
5
W
Athena
11,455
521
32
1
0
459,529
13
L
Ah Muzen Cab
10,216
464
163
7
0
391,379
2
L
Kuzenbo
10,122
460
108
5
0
426,414
7
L
Thoth
11,001
500
158
7
0
449,110
1
W
Neith
12,221
556
181
8
0
415,800
9
L
Ratatoskr
11,256
512
143
7
0
473,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role