Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Archivall
Athena
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,365 Elo+
Solo
Lancelot
Lancelot
Pa1n228
Lancelot
Level 49
God Stats
4W - 5L
1,371 SR
Queue Stats
101W - 132L
1,370 Elo+
Solo
Chiron
Chiron
Storm100
Chiron
Level 85
God Stats
2W - 0L
1,662 SR
Queue Stats
112W - 132L
1,393 Elo+
Solo
Hades
Hades
TheNordlander
Hades
Level 45
God Stats
17W - 3L
1,700 SR
Queue Stats
65W - 75L
1,355 Elo+
Solo
Team Averages
Level 64
1,547 SR
1,397 Elo+

VS

Team Averages
Level 51
1,493 SR
1,280 Elo+
Aphrodite
Aphrodite
AmagiriRem
Aphrodite
Level 46
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darkisel
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,773 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Charybdis
Charybdis
JosuuAuditOre
Charybdis
Level 106
God Stats
22W - 22L
1,499 SR
Queue Stats
652W - 714L
1,403 Elo+
Solo
Cliodhna
Cliodhna
Mamii06
Cliodhna
Level 63
God Stats
1W - 1L
1,695 SR
Queue Stats
100W - 127L
1,387 Elo+
Solo
Mulan
Mulan
Novichek6
Mulan
Level 14
God Stats
0W - 3L
1,275 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 3
10,911
546
12,238
13,757
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Archivall
Athena
13
0 / 1 / 10
9,342
467
6,166
19,176
15,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Pa1n228
Lancelot
17
10 / 1 / 5
11,833
592
15,573
14,630
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Storm100
Chiron
16
2 / 5 / 5
10,493
525
11,616
16,317
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 4 / 9
12,022
601
21,896
21,534
14,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmagiriRem
Aphrodite
13
1 / 2 / 5
9,459
473
5,273
13,913
18,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Darkisel
Morgan Le Fay
12
1 / 6 / 1
8,353
418
11,348
19,836
8,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JosuuAuditOre
Charybdis
17
6 / 2 / 1
10,193
510
19,236
19,861
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Mamii06
Cliodhna
16
4 / 5 / 1
10,276
514
16,820
21,801
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Novichek6
Mulan
12
0 / 10 / 2
8,257
413
7,547
19,291
12,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
12
12
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Aphrodite
AmagiriRem
Aphrodite
1
2
5
1.75
W
Athena
Archivall
Athena
0
1
10
5
L
Morgan Le Fay
Darkisel
Morgan Le Fay
1
6
1
0.25
L
Charybdis
JosuuAuditOre
Charybdis
6
2
1
3.25
L
Cliodhna
Mamii06
Cliodhna
4
5
1
0.9
L
Mulan
Novichek6
Mulan
0
10
2
0.1
W
Lancelot
Pa1n228
Lancelot
10
1
5
12.5
W
Chiron
Storm100
Chiron
2
5
5
0.9
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,489
Damage
60,224
85,414
Taken
94,702
48,391
Mitigated
58,275
28,978
Healing
39,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,238
3,967
0
6,718
13,757
5,699
94
2,968
10,789
93,463
0
L
Aphrodite
AmagiriRem
Aphrodite
5,273
1,103
6,256
4,888
13,913
18,159
140
6,594
7,262
17,123
0
W
Athena
Archivall
Athena
6,166
1,459
2,518
4,678
19,176
15,722
20
6,688
12,488
22,366
0
L
Morgan Le Fay
Darkisel
Morgan Le Fay
11,348
1,352
250
5,404
19,836
8,830
150
8,882
10,576
52,646
0
L
Charybdis
JosuuAuditOre
Charybdis
19,236
11,760
0
9,000
19,861
8,031
2,509
5,007
14,810
0
114,150
L
Cliodhna
Mamii06
Cliodhna
16,820
2,738
0
9,372
21,801
10,386
0
9,699
11,940
0
89,900
L
Mulan
Novichek6
Mulan
7,547
1,011
0
3,841
19,291
12,869
819
9,763
9,458
0
43,037
W
Lancelot
Pa1n228
Lancelot
15,573
4,747
0
1,990
14,630
7,161
650
2,322
12,308
0
91,360
W
Chiron
Storm100
Chiron
11,616
5,960
469
3,285
16,317
5,790
3,146
3,952
12,365
0
87,526
W
21,896
3,087
1,253
8,067
21,534
14,019
648
1,253
20,281
83,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,601
Gold Earned
46,538
560
Minions Killed
478
0
Camps Cleared
0
2,026,833
Distance Traveled
1,872,291
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,911
546
148
7
0
405,792
3
L
Aphrodite
9,459
473
23
1
0
399,297
4
W
Athena
9,342
467
32
2
0
463,430
8
L
Morgan Le Fay
8,353
418
68
3
0
348,085
2
L
Charybdis
10,193
510
190
10
0
353,135
7
L
Cliodhna
10,276
514
134
7
0
443,580
0
L
Mulan
8,257
413
63
3
0
328,194
0
W
Lancelot
11,833
592
125
6
0
456,754
4
W
Chiron
10,493
525
130
7
0
343,247
5
W
Hades
12,022
601
125
6
0
357,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role