Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Bapokin
Xbalanque
Platinum I
Level 139
God Stats
0W - 3L
1,432 SR
Queue Stats
252W - 239L
1,966 MMR
Solo
Ganesha
Ganesha
Platinum II
Gnuqe
Ganesha
Platinum II
Level 129
God Stats
2W - 2L
1,690 SR
Queue Stats
136W - 122L
1,851 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Zsap2Kk
Guan Yu
Bronze III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,607 MMR
Solo
Vulcan
Vulcan
Gold V
gd7654
Vulcan
Gold V
Level 129
God Stats
1W - 2L
1,822 SR
Queue Stats
38W - 39L
1,580 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,589 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,750 SR
1,803 MMR
Jormungandr
Jormungandr
Platinum III
JiggerChad
Jormungandr
Platinum III
Level 87
God Stats
2W - 1L
2,014 SR
Queue Stats
48W - 38L
1,950 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
PhartSuckerbrrg
Cernunnos
Platinum II
Level 115
God Stats
3W - 5L
1,871 SR
Queue Stats
110W - 90L
1,908 MMR
Party 2
Scylla
Scylla
Platinum I
RaceTraitor
Scylla
Platinum I
Level 62
God Stats
18W - 16L
1,652 SR
Queue Stats
112W - 109L
1,780 MMR
Party 1
Bellona
Bellona
Gold III
k2le
Bellona
Gold III
Level 146
God Stats
5W - 4L
1,619 SR
Queue Stats
139W - 143L
1,577 MMR
Solo
Pele
Pele
Platinum I
Κenzeiys
Pele
Platinum I
Level 125
God Stats
99W - 86L
1,593 SR
Queue Stats
368W - 359L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
1 / 5 / 1
9,805
467
8,233
22,091
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Bapokin
Xbalanque
16
0 / 7 / 0
9,980
475
13,279
15,270
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Gnuqe
Ganesha
13
0 / 5 / 2
8,684
414
5,995
22,259
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zsap2Kk
Guan Yu
17
0 / 4 / 1
10,347
493
7,211
18,218
23,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
gd7654
Vulcan
16
1 / 6 / 0
9,975
475
11,176
11,560
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesThorMauiIshtar

VS

Bans
Zhong KuiKhepriKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JiggerChad
Jormungandr
17
1 / 0 / 13
11,316
539
7,682
21,432
24,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
PhartSuckerbrrg
Cernunnos
20
4 / 0 / 9
13,006
619
12,074
15,982
8,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
20
6 / 1 / 10
12,447
593
13,606
8,479
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
k2le
Bellona
20
4 / 1 / 5
13,043
621
16,035
19,453
22,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
20
12 / 0 / 12
13,011
620
19,824
21,316
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
2
Kills
27
27
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
L
Xbalanque
Bapokin
Xbalanque
0
7
0
0
L
Ganesha
Gnuqe
Ganesha
0
5
2
0.2
W
Jormungandr
JiggerChad
Jormungandr
1
0
13
7.5
W
Cernunnos
PhartSuckerbrrg
Cernunnos
4
0
9
8.5
W
Scylla
6
1
10
11
L
Guan Yu
Zsap2Kk
Guan Yu
0
4
1
0.13
L
Vulcan
gd7654
Vulcan
1
6
0
0.17
W
Bellona
k2le
Bellona
4
1
5
6.5
W
Pele
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
69,221
89,398
Taken
86,662
64,364
Mitigated
69,468
15,414
Healing
42,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,233
2,767
0
326
22,091
9,093
0
4,549
17,542
0
85,144
L
Xbalanque
Bapokin
Xbalanque
13,279
6,754
0
2,891
15,270
4,880
1,184
1,781
13,489
0
93,312
L
Ganesha
Gnuqe
Ganesha
5,995
525
0
2,934
22,259
22,283
0
9,805
12,454
31,688
0
W
Jormungandr
JiggerChad
Jormungandr
7,682
2,929
0
6,012
21,432
24,268
310
6,143
13,570
47,520
0
W
Cernunnos
PhartSuckerbrrg
Cernunnos
12,074
6,664
0
11,268
15,982
8,435
4,932
1,454
14,506
0
131,578
W
Scylla
13,606
3,143
0
2,501
8,479
4,094
1,094
4,578
3,561
135,528
0
L
Guan Yu
Zsap2Kk
Guan Yu
7,211
901
498
8,050
18,218
23,612
40
1,823
16,395
0
72,887
L
Vulcan
gd7654
Vulcan
11,176
1,358
0
715
11,560
4,496
0
3,330
8,230
100,490
0
W
Bellona
k2le
Bellona
16,035
8,173
0
8,985
19,453
22,385
1,710
588
17,707
0
118,835
W
Pele
19,824
4,403
0
13,597
21,316
10,286
229
4,821
16,373
0
129,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
62,823
665
Minions Killed
826
0
Camps Cleared
0
2,000,980
Distance Traveled
2,150,020
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,805
467
132
6
0
446,566
0
L
Xbalanque
9,980
475
176
8
0
371,397
3
L
Ganesha
8,684
414
13
1
0
400,467
4
W
Jormungandr
11,316
539
59
3
0
414,543
3
W
Cernunnos
13,006
619
204
10
0
409,477
6
W
Scylla
12,447
593
212
10
0
413,626
5
L
Guan Yu
10,347
493
154
7
0
382,728
2
L
Vulcan
9,975
475
190
9
0
399,822
2
W
Bellona
13,043
621
208
10
0
426,173
4
W
Pele
13,011
620
143
7
0
486,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role