Player Matchup

Agni
Agni
AllHailCloud
Agni
Level 160
God Stats
13W - 7L
1,574 SR
Queue Stats
365W - 302L
1,522 Elo+
Solo
Bellona
Bellona
Grandma in Urn
Bellona
Level 143
God Stats
2W - 2L
1,686 SR
Queue Stats
436W - 397L
1,705 Elo+
Solo
Loki
Loki
MstrFstSstrs
Loki
Level 98
God Stats
3W - 6L
1,498 SR
Queue Stats
281W - 278L
1,592 Elo+
Solo
Chronos
Chronos
Thee Peasant
Chronos
Level 160
God Stats
27W - 16L
1,683 SR
Queue Stats
460W - 481L
1,555 Elo+
Solo
Ares
Ares
joseA38
Ares
Level 159
God Stats
2W - 3L
1,331 SR
Queue Stats
228W - 255L
1,575 Elo+
Solo
Team Averages
Level 144
1,554 SR
1,590 Elo+

VS

Team Averages
Level 126
1,524 SR
1,663 Elo+
Ao Kuang
Ao Kuang
HeyBaeels
Ao Kuang
Level 129
God Stats
4W - 7L
1,508 SR
Queue Stats
85W - 76L
1,654 Elo+
Solo
Ares
Ares
MrCyclone44
Ares
Level 132
God Stats
0W - 1L
1,459 SR
Queue Stats
58W - 52L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
Trignuh
Erlang Shen
Level 160
God Stats
30W - 10L
1,854 SR
Queue Stats
1,718W - 570L
2,003 Elo+
Solo
Eset
Eset
lilshugalips
Eset
Level 142
God Stats
4W - 7L
1,528 SR
Queue Stats
509W - 529L
1,527 Elo+
Solo
Neith
Neith
xnerox57
Neith
Level 65
God Stats
1W - 4L
1,272 SR
Queue Stats
192W - 153L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
11,274
626
15,382
9,334
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 0 / 7
12,542
697
16,159
14,988
14,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 6
10,672
593
9,732
14,125
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Thee Peasant
Chronos
19
7 / 3 / 4
12,213
679
10,197
14,824
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
joseA38
Ares
15
3 / 1 / 14
10,172
565
6,674
17,139
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HeyBaeels
Ao Kuang
12
2 / 5 / 1
7,630
424
5,565
15,664
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
7,212
401
5,777
16,451
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Trignuh
Erlang Shen
14
1 / 6 / 0
8,527
474
8,001
21,104
22,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 9 / 1
7,609
423
7,559
15,223
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
xnerox57
Neith
15
2 / 5 / 2
9,013
501
9,244
10,254
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
29
Kills
5
5
Deaths
29
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
4
0
7
7.5
L
Ao Kuang
HeyBaeels
Ao Kuang
2
5
1
0.5
L
0
4
2
0.25
W
8
1
6
11
W
Chronos
Thee Peasant
Chronos
7
3
4
3
L
Erlang Shen
Trignuh
Erlang Shen
1
6
0
0.17
W
Ares
joseA38
Ares
3
1
14
10
L
0
9
1
0.06
L
Neith
xnerox57
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
36,146
70,410
Taken
78,696
51,824
Mitigated
53,629
25,658
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,382
1,475
92
2,168
9,334
5,032
779
4,815
4,243
89,392
0
W
16,159
10,343
0
11,061
14,988
14,683
2,058
3,139
11,805
0
107,655
L
Ao Kuang
HeyBaeels
Ao Kuang
5,565
1,258
31
5,964
15,664
6,047
0
3,990
11,674
45,166
0
L
5,777
299
0
3,746
16,451
13,526
0
10,301
6,150
29,678
0
W
9,732
3,846
0
5,600
14,125
6,060
0
2,374
11,628
0
82,434
W
Chronos
Thee Peasant
Chronos
10,197
3,271
0
3,938
14,824
6,486
3,810
3,152
11,628
104,246
8,871
L
Erlang Shen
Trignuh
Erlang Shen
8,001
4,077
0
5,398
21,104
22,463
0
2,511
18,593
0
63,917
W
Ares
joseA38
Ares
6,674
646
0
2,799
17,139
19,563
47
6,212
10,769
34,202
1,927
L
7,559
726
129
1,267
15,223
7,055
0
8,363
6,860
59,678
0
L
Neith
xnerox57
Neith
9,244
3,172
0
2,577
10,254
4,538
366
5,826
4,428
0
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
39,991
662
Minions Killed
484
0
Camps Cleared
0
1,852,588
Distance Traveled
1,664,122
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,274
626
132
7
0
356,165
3
W
Bellona
12,542
697
184
10
0
376,904
5
L
Ao Kuang
7,630
424
77
4
0
377,672
1
L
Ares
7,212
401
25
1
0
350,743
5
W
Loki
10,672
593
115
6
0
415,868
6
W
Chronos
12,213
679
202
11
0
354,151
5
L
Erlang Shen
8,527
474
142
8
0
326,751
6
W
Ares
10,172
565
29
2
0
349,500
5
L
Eset
7,609
423
114
6
0
301,086
1
L
Neith
9,013
501
126
7
0
307,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role