Player Matchup

Osiris
Osiris
CaptainxKirkx18
Osiris
Level 22
God Stats
7W - 4L
1,543 SR
Queue Stats
47W - 23L
1,525 Elo+
Party 1
Agni
Agni
Kyodaista_
Agni
Level 48
God Stats
2W - 1L
1,194 SR
Queue Stats
60W - 94L
1,218 Elo+
Solo
Ullr
Ullr
SHADOWBARRAGE00
Ullr
Level 127
God Stats
15W - 6L
1,705 SR
Queue Stats
565W - 266L
1,645 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,463 Elo+

VS

Team Averages
Level 56
1,503 SR
1,457 Elo+
Fenrir
Fenrir
AlexLKiller6384
Fenrir
Level 14
God Stats
4W - 6L
1,264 SR
Queue Stats
75W - 51L
1,486 Elo+
Party 2
Chronos
Chronos
Perkxi
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 96L
1,332 Elo+
Solo
Guan Yu
Guan Yu
ProperDizzaster
Guan Yu
Level 88
God Stats
15W - 2L
1,745 SR
Queue Stats
337W - 250L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
12,021
707
18,613
18,971
20,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 5 / 8
10,444
614
12,080
15,046
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 2
13,289
782
23,268
16,003
8,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
11,941
702
12,059
25,353
24,855
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Perkxi
Chronos
15
0 / 5 / 3
10,132
596
9,896
17,338
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 4
12,721
748
14,486
24,207
35,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
2
1
8
6
W
0
5
8
0.8
L
Chronos
Perkxi
Chronos
0
5
3
0.3
L
3
3
4
1.67
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
36,441
50,020
Taken
66,898
33,162
Mitigated
68,498
9,563
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,059
2,958
0
6,660
25,353
24,855
0
3,416
21,937
0
41,786
W
18,613
6,181
3,009
2,896
18,971
20,228
348
3,769
15,202
0
33,492
W
12,080
659
0
0
15,046
4,674
280
3,241
11,805
43,536
0
L
Chronos
Perkxi
Chronos
9,896
4,382
0
2,725
17,338
7,995
874
4,900
12,438
41,081
0
L
14,486
1,073
4,376
10,334
24,207
35,648
242
3,856
20,351
0
40,596
W
23,268
10,316
0
3,658
16,003
8,260
2,887
2,968
13,035
0
92,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
34,794
206
Minions Killed
174
0
Camps Cleared
0
902,584
Distance Traveled
921,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,941
702
53
3
0
312,054
0
W
Osiris
12,021
707
28
2
0
342,628
0
W
Agni
10,444
614
48
3
0
271,179
1
L
Chronos
10,132
596
78
5
0
272,562
0
L
Guan Yu
12,721
748
43
3
0
336,706
5
W
Ullr
13,289
782
130
8
0
288,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role