Player Matchup

Bacchus
Bacchus
BoneBrothKing
Bacchus
Level 116
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 3
Vamana
Vamana
Flaming_Knuckles
Vamana
Level 159
God Stats
8W - 8L
1,544 SR
Queue Stats
224W - 208L
1,525 Elo+
Party 2
Anubis
Anubis
G Money6056
Anubis
Level 40
God Stats
3W - 2L
1,821 SR
Queue Stats
177W - 186L
1,464 Elo+
Solo
Bellona
Bellona
SirTeemo42
Bellona
Level 157
God Stats
13W - 9L
1,488 SR
Queue Stats
546W - 602L
1,410 Elo+
Party 2
Neith
Neith
UwUMiia
Neith
Level 160
God Stats
5W - 5L
1,486 SR
Queue Stats
149W - 146L
1,548 Elo+
Party 3
Team Averages
Level 126
1,567 SR
1,443 Elo+

VS

Team Averages
Level 109
1,438 SR
1,495 Elo+
Terra
Terra
BooDoo
Terra
Level 30
God Stats
0W - 1L
1,203 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Damagely
Artemis
Level 121
God Stats
28W - 21L
1,618 SR
Queue Stats
296W - 284L
1,493 Elo+
Party 1
Thoth
Thoth
HoPe Killz
Thoth
Level 146
God Stats
1W - 3L
1,279 SR
Queue Stats
163W - 153L
1,509 Elo+
Solo
Horus
Horus
Jurvssic
Horus
Level 138
God Stats
10W - 5L
1,485 SR
Queue Stats
180W - 171L
1,475 Elo+
Party 1
Kali
Kali
SRT Slinger
Kali
Level 112
God Stats
12W - 9L
1,607 SR
Queue Stats
243W - 226L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 1 / 4
7,119
475
5,994
9,678
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 2
8,334
556
10,178
16,029
13,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
2 / 1 / 3
7,661
511
8,224
13,144
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SirTeemo42
Bellona
12
1 / 2 / 2
7,827
522
10,532
16,321
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
UwUMiia
Neith
14
2 / 1 / 3
8,044
536
6,333
9,830
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BooDoo
Terra
13
1 / 0 / 2
7,689
513
11,160
12,704
7,330
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Damagely
Artemis
14
2 / 2 / 1
7,970
531
9,712
12,868
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
12
1 / 4 / 1
7,535
502
8,911
7,009
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Jurvssic
Horus
10
0 / 1 / 3
6,895
460
7,408
13,082
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 3 / 1
7,552
503
5,483
17,206
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
6
6
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
4
2
L
Terra
BooDoo
Terra
1
0
2
2
L
Artemis
Damagely
Artemis
2
2
1
1.25
W
5
1
2
6
W
Anubis
2
1
3
3.5
L
Thoth
1
4
1
0.38
L
Horus
Jurvssic
Horus
0
1
3
1.5
L
2
3
1
0.83
W
Bellona
SirTeemo42
Bellona
1
2
2
1
W
Neith
UwUMiia
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
42,674
65,002
Taken
62,869
46,265
Mitigated
35,714
27,045
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,994
1,262
0
2,300
9,678
10,634
0
2,267
7,411
13,657
0
L
Terra
BooDoo
Terra
11,160
2,636
993
1,815
12,704
7,330
0
1,270
11,434
55,633
0
L
Artemis
Damagely
Artemis
9,712
5,295
0
6,488
12,868
5,228
462
1,943
10,925
0
73,434
W
10,178
6,803
0
2,868
16,029
13,080
0
1,790
14,239
0
66,077
W
Anubis
8,224
360
0
8,001
13,144
7,273
0
6,190
6,954
69,456
0
L
Thoth
8,911
424
0
970
7,009
2,802
521
3,706
3,303
62,956
0
L
Horus
Jurvssic
Horus
7,408
3,087
1,504
5,537
13,082
13,298
0
4,611
8,471
0
24,147
L
5,483
2,665
0
2,621
17,206
7,056
0
2,688
14,518
0
65,295
W
Bellona
SirTeemo42
Bellona
10,532
6,244
0
9,514
16,321
10,957
1,206
9,824
6,497
0
56,683
W
Neith
UwUMiia
Neith
6,333
2,248
0
4,362
9,830
4,321
0
0
9,830
0
71,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
37,641
459
Minions Killed
448
0
Camps Cleared
0
1,475,676
Distance Traveled
1,478,543
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,119
475
16
1
0
318,000
0
L
Terra
7,689
513
107
7
0
316,566
1
L
Artemis
7,970
531
105
7
0
273,801
1
W
Vamana
8,334
556
98
7
0
326,358
2
W
Anubis
7,661
511
114
8
0
272,499
2
L
Thoth
7,535
502
96
6
0
283,551
4
L
Horus
6,895
460
34
2
0
285,671
5
L
Kali
7,552
503
106
7
0
318,954
0
W
Bellona
7,827
522
113
8
0
293,201
1
W
Neith
8,044
536
118
8
0
265,618
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role