Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DiggimSmacks
Ishtar
Level 158
God Stats
7W - 2L
1,675 SR
Queue Stats
159W - 132L
1,695 Elo+
Solo
Atlas
Atlas
DiscordKitty
Atlas
Level 149
God Stats
5W - 4L
1,582 SR
Queue Stats
380W - 301L
1,635 Elo+
Solo
Thanatos
Thanatos
Happyfruit
Thanatos
Level 160
God Stats
15W - 4L
1,713 SR
Queue Stats
101W - 82L
1,686 Elo+
Solo
Kukulkan
Kukulkan
LordGachalot
Kukulkan
Level 160
God Stats
15W - 8L
1,798 SR
Queue Stats
87W - 85L
1,648 Elo+
Solo
Team Averages
Level 157
1,653 SR
1,633 Elo+

VS

Team Averages
Level 139
1,545 SR
1,591 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Alejhina97
Yemoja
Level 108
God Stats
12W - 12L
1,605 SR
Queue Stats
341W - 332L
1,622 Elo+
Solo
Hera
Hera
Diatomic584
Hera
Level 147
God Stats
2W - 6L
1,438 SR
Queue Stats
123W - 110L
1,641 Elo+
Solo
Thor
Thor
EkajB
Thor
Level 140
God Stats
4W - 3L
1,488 SR
Queue Stats
177W - 164L
1,559 Elo+
Solo
Neith
Neith
Xk483
Neith
Level 160
God Stats
6W - 4L
1,694 SR
Queue Stats
272W - 253L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 1
6,928
630
8,182
9,284
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
11
1 / 1 / 3
6,243
568
5,222
9,139
4,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
6,074
552
4,457
8,158
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Happyfruit
Thanatos
10
4 / 0 / 4
6,287
572
4,387
6,331
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LordGachalot
Kukulkan
11
0 / 1 / 1
5,982
544
2,820
4,075
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 0
6,539
594
6,097
10,655
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Alejhina97
Yemoja
9
1 / 2 / 1
5,709
519
3,294
7,229
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 2
5,703
518
2,556
4,389
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
EkajB
Thor
9
1 / 1 / 3
5,538
503
3,899
8,556
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Xk483
Neith
10
1 / 3 / 1
5,831
530
6,420
8,704
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Yemoja
Alejhina97
Yemoja
1
2
1
0.75
L
1
2
2
1
W
Ishtar
1
1
3
2.5
W
2
2
4
2
L
Thor
EkajB
Thor
1
1
3
2.5
W
Thanatos
Happyfruit
Thanatos
4
0
4
6
W
Kukulkan
LordGachalot
Kukulkan
0
1
1
0.5
L
Neith
Xk483
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
22,266
36,987
Taken
39,533
22,806
Mitigated
16,921
19,532
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,182
3,788
0
3,891
9,284
8,633
30
149
9,135
0
51,463
L
Gilgamesh
 
Gilgamesh
6,097
2,345
0
4,069
10,655
5,630
0
206
10,449
0
49,527
L
Yemoja
Alejhina97
Yemoja
3,294
1,137
1,877
1,595
7,229
3,140
0
2,008
5,221
22,653
0
L
2,556
1,272
0
873
4,389
1,584
0
2,556
1,833
40,679
0
W
Ishtar
5,222
2,901
0
4,394
9,139
4,349
720
920
8,219
0
45,422
W
4,457
1,672
0
1,667
8,158
5,164
0
2,569
5,589
17,073
1,414
L
Thor
EkajB
Thor
3,899
709
0
2,510
8,556
2,833
0
1,104
7,452
0
32,554
W
Thanatos
Happyfruit
Thanatos
4,387
1,024
0
8,611
6,331
2,987
0
587
5,744
0
38,487
W
Kukulkan
LordGachalot
Kukulkan
2,820
355
0
969
4,075
1,673
0
1,625
2,450
56,108
0
L
Neith
Xk483
Neith
6,420
3,046
0
2,205
8,704
3,734
0
1,228
7,476
0
48,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
29,320
392
Minions Killed
375
0
Camps Cleared
0
1,065,756
Distance Traveled
1,058,985
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,928
630
103
9
0
221,911
2
L
Gilgamesh
6,539
594
113
10
0
224,097
2
L
Yemoja
5,709
519
26
2
0
205,899
2
L
Hera
5,703
518
97
9
0
206,778
4
W
Ishtar
6,243
568
89
8
0
195,686
4
W
Atlas
6,074
552
22
2
0
209,517
0
L
Thor
5,538
503
53
5
0
230,870
4
W
Thanatos
6,287
572
72
7
0
229,407
2
W
Kukulkan
5,982
544
106
10
0
209,235
6
L
Neith
5,831
530
86
8
0
191,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role