Player Matchup

Cernunnos
Cernunnos
Silver IV
TGS xlDeMoN
Cernunnos
Silver IV
Level 63
God Stats
1W - 2L
1,422 SR
Queue Stats
17W - 40L
577 MMR
Solo
Fenrir
Fenrir
Bronze I
Toxict1t13
Fenrir
Bronze I
Level 93
God Stats
17W - 28L
1,387 SR
Queue Stats
90W - 95L
533 MMR
Solo
Xing Tian
Xing Tian
Silver V
enkel-mythe
Xing Tian
Silver V
Level 100
God Stats
63W - 85L
1,482 SR
Queue Stats
275W - 302L
490 MMR
Solo
Nu Wa
Nu Wa
Bronze III
inconnuMONDIAL
Nu Wa
Bronze III
Level 107
God Stats
1W - 1L
1,509 SR
Queue Stats
206W - 238L
78 MMR
Solo
Jing Wei
Jing Wei
Bronze III
kittunmittuns
Jing Wei
Bronze III
Level 105
God Stats
14W - 12L
1,583 SR
Queue Stats
119W - 151L
107 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,477 SR
357 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,490 SR
855 MMR
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
 
Neith
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze II
MKA BURGER
Cerberus
Bronze II
Level 129
God Stats
58W - 47L
1,568 SR
Queue Stats
384W - 430L
171 MMR
Solo
Odin
Odin
Bronze IV
one1hand3797
Odin
Bronze IV
Level 83
God Stats
2W - 7L
1,382 SR
Queue Stats
97W - 140L
-394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TGS xlDeMoN
Cernunnos
15
3 / 7 / 3
9,484
499
12,766
21,934
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Toxict1t13
Fenrir
7
1 / 1 / 1
6,657
350
1,083
4,387
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
enkel-mythe
Xing Tian
9
1 / 5 / 2
7,109
374
2,920
12,880
8,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 1
9,647
508
9,935
13,556
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
kittunmittuns
Jing Wei
17
5 / 8 / 3
10,826
570
13,028
18,644
6,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesDanzaburouMulanSusano

VS

Bans
Ne ZhaKaliArachneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 4 / 6
11,901
626
11,529
18,559
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
18
8 / 2 / 6
11,368
598
13,914
13,235
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
13
2 / 5 / 7
8,752
461
11,899
9,971
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MKA BURGER
Cerberus
15
4 / 4 / 4
9,971
525
5,392
12,896
12,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 9
9,748
513
8,886
21,702
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
27
28
Deaths
16
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
4
6
3.25
W
Neith
 
Neith
8
2
6
5.5
W
Vulcan
 
Vulcan
2
5
7
1.1
W
Cerberus
MKA BURGER
Cerberus
4
4
4
1.5
L
Cernunnos
TGS xlDeMoN
Cernunnos
3
7
3
0.64
L
Fenrir
Toxict1t13
Fenrir
1
1
1
1.5
L
Xing Tian
enkel-mythe
Xing Tian
1
5
2
0.4
L
3
7
1
0.5
L
Jing Wei
kittunmittuns
Jing Wei
5
8
3
0.81
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
51,620
71,401
Taken
76,363
29,066
Mitigated
45,119
15,898
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,529
3,140
0
4,413
18,559
7,616
2,582
2,406
16,153
0
97,895
W
Neith
 
Neith
13,914
6,122
0
7,246
13,235
6,616
534
1,634
11,356
0
98,604
W
Vulcan
 
Vulcan
11,899
4,703
0
136
9,971
3,776
440
3,429
6,032
57,699
652
W
Cerberus
MKA BURGER
Cerberus
5,392
293
78
3,473
12,896
12,225
977
2,501
10,395
55,292
0
L
Cernunnos
TGS xlDeMoN
Cernunnos
12,766
6,856
0
7,160
21,934
8,371
0
3,019
18,915
0
67,066
L
Fenrir
Toxict1t13
Fenrir
1,083
318
0
2,131
4,387
1,390
0
856
3,531
0
14,394
L
Xing Tian
enkel-mythe
Xing Tian
2,920
334
383
849
12,880
8,222
0
3,584
9,296
14,303
0
L
9,935
2,427
0
0
13,556
4,275
637
6,337
7,219
73,200
0
L
Jing Wei
kittunmittuns
Jing Wei
13,028
9,355
0
5,375
18,644
6,808
1,122
3,308
15,336
0
93,193
W
8,886
2,393
0
10,962
21,702
14,886
880
3,254
18,123
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
51,740
437
Minions Killed
520
0
Camps Cleared
0
1,380,632
Distance Traveled
1,757,504
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,901
626
150
8
0
375,589
0
W
Neith
11,368
598
142
7
0
315,235
8
W
Vulcan
8,752
461
83
4
0
359,762
5
W
Cerberus
9,971
525
103
5
0
343,122
2
L
Cernunnos
9,484
499
96
5
0
317,261
4
L
Fenrir
6,657
350
38
2
0
148,245
2
L
Xing Tian
7,109
374
28
1
0
256,486
3
L
Nu Wa
9,647
508
119
6
0
302,471
1
L
Jing Wei
10,826
570
156
8
0
356,169
1
W
Odin
9,748
513
42
2
0
363,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role