Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CJXSmoke3s
Bacchus
Level 106
God Stats
2W - 2L
1,506 SR
Queue Stats
38W - 41L
1,398 Elo+
Party 1
Chaac
Chaac
GerAntraX
Chaac
Level 87
God Stats
6W - 2L
1,633 SR
Queue Stats
235W - 277L
1,395 Elo+
Solo
Skadi
Skadi
ISlothGod
Skadi
Level 97
God Stats
1W - 0L
1,112 SR
Queue Stats
32W - 39L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
MrChemistry
Nu Wa
Level 38
God Stats
13W - 11L
1,591 SR
Queue Stats
162W - 146L
1,574 Elo+
Solo
Team Averages
Level 96
1,468 SR
1,461 Elo+

VS

Team Averages
Level 54
1,423 SR
1,413 Elo+
Ymir
Ymir
DieHardFrog
Ymir
Level 21
God Stats
1W - 3L
1,242 SR
Queue Stats
43W - 60L
1,409 Elo+
Solo
Chaac
Chaac
Graffter2512
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,403 Elo+
Solo
Ishtar
Ishtar
MrThroater
Ishtar
Level 66
God Stats
32W - 34L
1,449 SR
Queue Stats
174W - 197L
1,422 Elo+
Party 2
Sol
Sol
SoullessAC
Sol
Level 16
God Stats
0W - 2L
1,486 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 2
Agni
Agni
puccachla
Agni
Level 143
God Stats
0W - 4L
1,436 SR
Queue Stats
49W - 58L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 2 / 5
11,297
807
14,476
13,084
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
CJXSmoke3s
Bacchus
17
3 / 1 / 9
10,700
764
5,746
12,859
14,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
GerAntraX
Chaac
18
3 / 3 / 5
11,094
792
13,063
19,786
21,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ISlothGod
Skadi
16
0 / 4 / 11
9,757
697
8,863
11,603
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 0 / 7
11,380
813
13,319
6,366
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
9,860
704
5,414
10,595
6,656
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 3
9,871
705
9,523
15,472
10,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
MrThroater
Ishtar
17
2 / 5 / 0
9,204
657
7,880
12,859
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 1
8,655
618
4,498
10,332
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
15
1 / 7 / 6
9,164
655
5,577
13,535
4,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
17
Kills
8
10
Deaths
18
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
2
5
4.75
W
Bacchus
CJXSmoke3s
Bacchus
3
1
9
7.5
L
2
0
4
4
W
Chaac
GerAntraX
Chaac
3
3
5
1.83
L
3
4
3
1.13
W
Skadi
ISlothGod
Skadi
0
4
11
1.38
W
4
0
7
7.5
L
Ishtar
MrThroater
Ishtar
2
5
0
0.4
L
0
2
1
0.25
L
Agni
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
32,892
63,698
Taken
62,793
49,313
Mitigated
30,491
15,611
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,476
895
934
3,116
13,084
5,901
1,141
3,360
9,724
47,779
0
W
Bacchus
CJXSmoke3s
Bacchus
5,746
366
67
2,221
12,859
14,496
495
2,922
9,937
13,598
0
L
5,414
158
0
3,721
10,595
6,656
0
3,852
6,264
36,151
0
W
Chaac
GerAntraX
Chaac
13,063
2,692
158
7,949
19,786
21,043
162
4,929
14,857
1,561
46,431
L
9,523
680
0
1,951
15,472
10,214
0
8,245
6,410
0
31,153
W
Skadi
ISlothGod
Skadi
8,863
3,916
0
738
11,603
5,201
5,172
3,169
8,434
0
26,389
W
13,319
4,643
0
428
6,366
2,672
4,321
731
5,635
59,888
0
L
Ishtar
MrThroater
Ishtar
7,880
3,591
0
55
12,859
5,641
0
6,884
5,348
0
29,084
L
4,498
1,131
0
1,690
10,332
3,771
0
6,003
3,884
19,368
1,863
L
Agni
5,577
651
541
1,621
13,535
4,209
0
7,338
5,612
23,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,228
Gold Earned
46,754
309
Minions Killed
235
0
Camps Cleared
0
1,390,293
Distance Traveled
1,156,024
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,297
807
83
6
0
270,076
4
W
Bacchus
10,700
764
29
2
0
300,207
4
L
Ymir
9,860
704
61
4
0
226,105
0
W
Chaac
11,094
792
78
6
0
278,736
1
L
Chaac
9,871
705
46
3
0
286,843
0
W
Skadi
9,757
697
40
3
0
254,127
0
W
Nu Wa
11,380
813
79
6
0
287,147
3
L
Ishtar
9,204
657
40
3
0
234,958
0
L
Sol
8,655
618
44
3
0
168,485
0
L
Agni
9,164
655
44
3
0
239,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role