Player Matchup

Medusa
Medusa
Danker109
Medusa
Level 159
God Stats
0W - 1L
1,532 SR
Queue Stats
60W - 38L
1,657 Elo+
Solo
Tyr
Tyr
Hippie
Tyr
Level 160
God Stats
4W - 4L
1,507 SR
Queue Stats
163W - 145L
1,631 Elo+
Solo
Anubis
Anubis
OnlyWinchi
Anubis
Level 95
God Stats
5W - 5L
1,526 SR
Queue Stats
22W - 22L
1,527 Elo+
Solo
Arachne
Arachne
PieceOfSheep
Arachne
Level 160
God Stats
24W - 16L
1,682 SR
Queue Stats
1,174W - 1,231L
1,529 Elo+
Solo
Ymir
Ymir
lNarkan
Ymir
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 206L
1,547 Elo+
Solo
Team Averages
Level 145
1,549 SR
1,578 Elo+

VS

Team Averages
Level 141
1,506 SR
1,564 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Bradtheden
Achilles
Level 69
God Stats
1W - 1L
1,263 SR
Queue Stats
200W - 212L
1,512 Elo+
Solo
Janus
Janus
JustLikeAza
Janus
Level 160
God Stats
3W - 0L
1,766 SR
Queue Stats
28W - 18L
1,662 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wooty_100
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 39L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danker109
Medusa
17
1 / 2 / 3
9,827
702
13,329
11,434
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Hippie
Tyr
17
0 / 2 / 4
9,950
711
12,899
21,937
19,220
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
OnlyWinchi
Anubis
14
0 / 9 / 1
8,665
619
6,102
15,728
7,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
PieceOfSheep
Arachne
16
0 / 4 / 3
10,034
717
5,920
20,074
18,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
lNarkan
Ymir
17
3 / 4 / 1
10,500
750
6,991
19,317
21,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 1 / 10
10,874
777
14,957
11,741
8,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
 
Cerberus
17
1 / 0 / 14
10,145
725
8,566
14,454
15,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
Bradtheden
Achilles
18
7 / 2 / 12
10,677
763
17,027
18,338
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 10
11,364
812
17,315
6,356
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Wooty_100
Ah Muzen Cab
18
2 / 0 / 10
10,674
762
13,358
10,587
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
4
Kills
21
21
Deaths
4
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
10
11
W
Cerberus
 
Cerberus
1
0
14
8
W
Achilles
Bradtheden
Achilles
7
2
12
6.5
L
Medusa
Danker109
Medusa
1
2
3
1.25
L
Tyr
Hippie
Tyr
0
2
4
1
W
5
1
10
10
L
Anubis
OnlyWinchi
Anubis
0
9
1
0.06
L
Arachne
PieceOfSheep
Arachne
0
4
3
0.38
W
Ah Muzen Cab
Wooty_100
Ah Muzen Cab
2
0
10
7
L
Ymir
lNarkan
Ymir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,241
Damage
71,223
88,490
Taken
61,476
71,837
Mitigated
51,356
14,233
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,957
3,047
0
1,224
11,741
8,614
0
2,736
9,005
0
42,565
W
Cerberus
 
Cerberus
8,566
708
0
3,612
14,454
15,981
264
3,041
11,413
27,437
0
W
Achilles
Bradtheden
Achilles
17,027
5,730
0
5,327
18,338
17,211
313
5,529
12,809
0
30,726
L
Medusa
Danker109
Medusa
13,329
4,419
0
1,420
11,434
4,883
0
3,130
7,934
0
50,561
L
Tyr
Hippie
Tyr
12,899
1,325
0
3,608
21,937
19,220
0
6,087
15,129
107
45,721
W
17,315
1,065
0
452
6,356
3,775
670
686
5,670
64,774
0
L
Anubis
OnlyWinchi
Anubis
6,102
436
0
2,881
15,728
7,084
0
3,891
11,393
28,270
0
L
Arachne
PieceOfSheep
Arachne
5,920
3,088
1,363
3,841
20,074
18,947
0
4,643
14,868
1,771
20,230
W
Ah Muzen Cab
Wooty_100
Ah Muzen Cab
13,358
4,461
0
2,403
10,587
5,775
2,061
1,682
8,905
0
62,393
L
Ymir
lNarkan
Ymir
6,991
299
273
847
19,317
21,703
0
6,374
11,787
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
53,734
302
Minions Killed
390
0
Camps Cleared
0
1,433,096
Distance Traveled
1,532,006
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,874
777
56
4
0
294,170
0
W
Cerberus
10,145
725
68
5
0
301,784
2
W
Achilles
10,677
763
18
1
0
311,646
1
L
Medusa
9,827
702
87
6
0
309,497
3
L
Tyr
9,950
711
88
6
0
359,881
0
W
Janus
11,364
812
134
10
0
285,089
1
L
Anubis
8,665
619
35
3
0
211,409
0
L
Arachne
10,034
717
51
4
0
300,339
0
W
Ah Muzen Cab
10,674
762
114
8
0
339,317
0
L
Ymir
10,500
750
41
3
0
251,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role