Player Matchup

Cerberus
Cerberus
Bronze V
JoyBoy1120
Cerberus
Bronze V
Level 88
God Stats
1W - 1L
1,537 SR
Queue Stats
7W - 20L
1,043 MMR
Solo
Shiva
Shiva
Platinum II
KFC 100k
Shiva
Platinum II
Level 86
God Stats
38W - 30L
1,539 SR
Queue Stats
82W - 77L
2,128 MMR
Solo
Yu Huang
Yu Huang
Silver III
MDMT-_-4000
Yu Huang
Silver III
Level 66
God Stats
9W - 14L
1,423 SR
Queue Stats
120W - 168L
928 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,500 SR
1,366 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,508 SR
1,650 MMR
Scylla
Scylla
Diamond I
NotFroy-
Scylla
Diamond I
Level 108
God Stats
47W - 34L
1,654 SR
Queue Stats
421W - 333L
2,060 MMR
Party 1
Vamana
Vamana
Diamond II
ShreksNut
Vamana
Diamond II
Level 106
God Stats
1W - 1L
1,369 SR
Queue Stats
353W - 238L
2,088 MMR
Party 1
Maui
Maui
Silver IV
monteroLUCIF3R
Maui
Silver IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoyBoy1120
Cerberus
16
0 / 1 / 4
11,815
656
9,823
19,658
28,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
KFC 100k
Shiva
17
3 / 2 / 1
11,329
629
15,649
19,398
23,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
MDMT-_-4000
Yu Huang
19
1 / 2 / 2
12,052
670
16,638
11,512
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baba YagaCabrakanGuan YuAres

VS

Bans
Ah Muzen CabAchillesAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NotFroy-
Scylla
19
2 / 1 / 3
12,879
716
19,250
11,239
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
ShreksNut
Vamana
19
3 / 1 / 1
13,424
746
18,497
24,192
19,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 2 / 4
11,916
662
5,701
16,889
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JoyBoy1120
Cerberus
0
1
4
2
L
Shiva
KFC 100k
Shiva
3
2
1
1.75
L
Yu Huang
MDMT-_-4000
Yu Huang
1
2
2
1
W
Scylla
NotFroy-
Scylla
2
1
3
3.5
W
Vamana
ShreksNut
Vamana
3
1
1
3.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
43,448
50,568
Taken
52,320
57,915
Mitigated
39,212
13,228
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JoyBoy1120
Cerberus
9,823
519
864
8,019
19,658
28,185
203
9,976
9,234
26,449
0
L
Shiva
KFC 100k
Shiva
15,649
2,805
729
2,991
19,398
23,216
640
9,021
10,098
40
46,541
L
Yu Huang
MDMT-_-4000
Yu Huang
16,638
1,793
0
625
11,512
6,514
941
5,130
6,210
75,981
0
W
Scylla
NotFroy-
Scylla
19,250
3,100
0
1,912
11,239
4,172
1,701
6,467
4,243
86,865
0
W
Vamana
ShreksNut
Vamana
18,497
11,123
3,049
8,619
24,192
19,557
762
10,313
12,646
0
66,182
W
5,701
805
1,040
3,949
16,889
15,483
205
8,927
7,392
22,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
38,219
257
Minions Killed
254
0
Camps Cleared
0
1,027,916
Distance Traveled
1,045,399
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,815
656
55
3
0
314,945
4
L
Shiva
11,329
629
43
2
0
377,242
0
L
Yu Huang
12,052
670
159
9
0
335,729
2
W
Scylla
12,879
716
152
8
0
317,898
1
W
Vamana
13,424
746
68
4
0
371,819
7
W
Maui
11,916
662
34
2
0
355,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role