Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Annitalon
Fenrir
Level 127
God Stats
1W - 0L
1,424 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Nox
Nox
JSWolf
Nox
Level 109
God Stats
32W - 38L
1,363 SR
Queue Stats
388W - 432L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Natvik
Guan Yu
Level 138
God Stats
1W - 0L
1,271 SR
Queue Stats
78W - 79L
1,469 Elo+
Party 1
Artemis
Artemis
Zigrein
Artemis
Level 128
God Stats
4W - 2L
1,699 SR
Queue Stats
53W - 60L
1,449 Elo+
Party 1
Team Averages
Level 128
1,451 SR
1,442 Elo+

VS

Team Averages
Level 115
1,476 SR
1,499 Elo+
He Bo
He Bo
Détritux
He Bo
Level 106
God Stats
42W - 37L
1,527 SR
Queue Stats
308W - 300L
1,489 Elo+
Solo
Yemoja
Yemoja
Inquisitorxq
Yemoja
Level 128
God Stats
0W - 1L
1,663 SR
Queue Stats
19W - 26L
1,454 Elo+
Solo
Anhur
Anhur
RedNFiend
Anhur
Level 152
God Stats
0W - 2L
1,241 SR
Queue Stats
32W - 19L
1,643 Elo+
Solo
Ratatoskr
Ratatoskr
Refereexx
Ratatoskr
Level 108
God Stats
5W - 6L
1,450 SR
Queue Stats
422W - 419L
1,482 Elo+
Solo
Nu Wa
Nu Wa
mirco3
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 16
10,313
1,031
20,549
6,464
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Annitalon
Fenrir
16
2 / 2 / 15
9,973
997
10,121
13,276
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
JSWolf
Nox
17
1 / 0 / 16
10,646
1,065
8,654
5,771
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Natvik
Guan Yu
16
3 / 0 / 17
10,670
1,067
9,798
15,171
18,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Zigrein
Artemis
17
13 / 0 / 9
12,085
1,209
21,128
8,691
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

294

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Détritux
He Bo
14
1 / 6 / 1
9,144
914
14,577
15,544
5,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
0 / 4 / 1
8,915
892
2,327
15,686
14,615
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
RedNFiend
Anhur
14
1 / 3 / 0
9,236
924
5,289
9,948
3,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
Refereexx
Ratatoskr
14
0 / 7 / 2
8,811
881
14,333
21,660
16,839
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
mirco3
Nu Wa
15
0 / 2 / 2
9,153
915
8,543
9,830
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
22
Kills
2
2
Deaths
22
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
16
11
W
Fenrir
Annitalon
Fenrir
2
2
15
4.75
L
He Bo
Détritux
He Bo
1
6
1
0.25
L
Yemoja
0
4
1
0.13
W
Nox
JSWolf
Nox
1
0
16
9
W
Guan Yu
Natvik
Guan Yu
3
0
17
11.5
L
Anhur
RedNFiend
Anhur
1
3
0
0.33
L
Ratatoskr
Refereexx
Ratatoskr
0
7
2
0.14
W
Artemis
Zigrein
Artemis
13
0
9
17.5
L
Nu Wa
mirco3
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,250
Damage
45,069
49,373
Taken
72,668
39,451
Mitigated
44,525
24,326
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,549
1,187
4,034
2,931
6,464
3,391
0
2,986
3,336
38,752
0
W
Fenrir
Annitalon
Fenrir
10,121
1,643
0
1,327
13,276
11,394
0
7,211
5,897
0
17,767
L
He Bo
Détritux
He Bo
14,577
541
0
134
15,544
5,564
0
5,296
9,984
28,048
0
L
Yemoja
2,327
1,181
11,218
3,647
15,686
14,615
0
7,272
8,277
7,656
0
W
Nox
JSWolf
Nox
8,654
263
0
619
5,771
2,684
0
2,881
2,759
43,010
0
W
Guan Yu
Natvik
Guan Yu
9,798
1,161
6,645
5,483
15,171
18,160
0
7,397
7,520
0
13,915
L
Anhur
RedNFiend
Anhur
5,289
1,780
0
635
9,948
3,678
0
3,923
5,986
0
27,995
L
Ratatoskr
Refereexx
Ratatoskr
14,333
3,084
0
628
21,660
16,839
0
7,767
13,568
0
29,551
W
Artemis
Zigrein
Artemis
21,128
13,076
0
3,287
8,691
3,822
0
4,086
4,414
0
35,084
L
Nu Wa
mirco3
Nu Wa
8,543
2,011
212
499
9,830
3,829
0
4,945
4,885
26,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
45,259
186
Minions Killed
185
7
Camps Cleared
5
986,242
Distance Traveled
908,867
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,313
1,031
31
3
0
183,673
0
W
Fenrir
9,973
997
18
2
1
197,286
0
L
He Bo
9,144
914
31
3
0
197,645
0
L
Yemoja
8,915
892
8
1
1
184,174
2
W
Nox
10,646
1,065
88
9
4
199,176
1
W
Guan Yu
10,670
1,067
12
1
1
220,856
0
L
Anhur
9,236
924
59
6
2
151,219
0
L
Ratatoskr
8,811
881
38
4
2
200,195
2
W
Artemis
12,085
1,209
37
4
1
185,251
0
L
Nu Wa
9,153
915
49
5
0
175,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role