Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NESTYSAURUS
Yemoja
Level 142
God Stats
1W - 0L
1,661 SR
Queue Stats
19W - 16L
1,567 Elo+
Party 2
Neith
Neith
Sodenizer
Neith
Level 143
God Stats
6W - 4L
1,560 SR
Queue Stats
76W - 63L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TomDaBomb00
Cu Chulainn
Level 92
God Stats
10W - 10L
1,548 SR
Queue Stats
84W - 92L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
xShadowKnight27x
Baba Yaga
Level 159
God Stats
6W - 4L
1,450 SR
Queue Stats
49W - 47L
1,565 Elo+
Solo
Team Averages
Level 139
1,544 SR
1,550 Elo+

VS

Team Averages
Level 121
1,418 SR
1,549 Elo+
Ymir
Ymir
Babayagahitch
Ymir
Level 148
God Stats
10W - 9L
1,573 SR
Queue Stats
536W - 560L
1,565 Elo+
Party 1
Cerberus
Cerberus
FacelessTrout
Cerberus
Level 98
God Stats
0W - 2L
1,252 SR
Queue Stats
103W - 89L
1,504 Elo+
Party 3
Raijin
Raijin
fixer 205
Raijin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 43L
1,628 Elo+
Party 1
Susano
Susano
sooperboost
Susano
Level 105
God Stats
3W - 7L
1,406 SR
Queue Stats
171W - 160L
1,535 Elo+
Solo
Neith
Neith
xjokestarx
Neith
Level 104
God Stats
2W - 6L
1,358 SR
Queue Stats
215W - 204L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 4 / 1
7,153
550
4,110
9,701
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
0 / 1 / 4
7,067
544
2,086
6,837
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Sodenizer
Neith
14
3 / 0 / 1
8,158
628
4,938
5,386
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
TomDaBomb00
Cu Chulainn
12
1 / 3 / 0
7,412
570
3,426
8,647
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
12
1 / 0 / 1
7,574
583
2,787
4,391
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,785
599
5,205
8,112
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
FacelessTrout
Cerberus
10
0 / 2 / 0
6,135
472
2,616
9,364
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
fixer 205
Raijin
4
0 / 0 / 0
4,501
346
0
269
77
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
12
6 / 0 / 0
7,315
563
5,130
8,263
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
2 / 3 / 0
6,603
508
4,016
6,802
2,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
8
8
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
4
1
0.38
L
0
1
5
2.5
L
Cerberus
FacelessTrout
Cerberus
0
2
0
0
W
Yemoja
0
1
4
2
W
Neith
Sodenizer
Neith
3
0
1
3.5
W
Cu Chulainn
TomDaBomb00
Cu Chulainn
1
3
0
0.33
L
Raijin
fixer 205
Raijin
0
0
0
0
L
Susano
6
0
0
6
W
Baba Yaga
1
0
1
1.5
L
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
16,967
34,962
Taken
32,810
19,566
Mitigated
17,714
9,779
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,110
1,661
0
439
9,701
3,393
399
599
9,102
0
52,814
L
5,205
1,938
0
1,307
8,112
6,125
0
270
7,438
52,625
4,485
L
Cerberus
FacelessTrout
Cerberus
2,616
32
90
3,783
9,364
6,025
0
3,528
5,836
30,801
0
W
Yemoja
2,086
661
2,410
2,167
6,837
4,641
317
1,248
5,589
14,325
1,441
W
Neith
Sodenizer
Neith
4,938
2,166
0
1,918
5,386
2,343
2,374
367
5,019
0
76,023
W
Cu Chulainn
TomDaBomb00
Cu Chulainn
3,426
498
0
1,605
8,647
7,129
0
3,982
4,665
0
45,016
L
Raijin
fixer 205
Raijin
0
0
0
0
269
77
0
130
139
4,208
0
L
Susano
5,130
2,081
0
4,089
8,263
3,210
0
0
8,222
0
42,511
W
Baba Yaga
2,787
292
0
1,240
4,391
2,060
1,832
1,552
2,839
54,835
0
L
Neith
4,016
1,371
209
1,995
6,802
2,277
0
853
5,949
0
43,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
32,339
454
Minions Killed
385
0
Camps Cleared
0
1,249,950
Distance Traveled
1,004,884
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,153
550
82
6
0
300,618
2
L
Ymir
7,785
599
123
9
0
227,425
2
L
Cerberus
6,135
472
90
7
0
224,416
2
W
Yemoja
7,067
544
23
2
0
231,961
2
W
Neith
8,158
628
135
10
0
227,815
1
W
Cu Chulainn
7,412
570
101
8
0
244,562
4
L
Raijin
4,501
346
14
1
0
43,491
0
L
Susano
7,315
563
70
5
0
291,860
5
W
Baba Yaga
7,574
583
113
9
0
244,994
2
L
Neith
6,603
508
88
7
0
217,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role