Player Matchup

Atlas
Atlas
Evogenic
Atlas
Level 75
God Stats
59W - 54L
1,488 SR
Queue Stats
107W - 114L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
Hountaria
Erlang Shen
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Ilkian
Danzaburou
Level 68
God Stats
19W - 15L
1,500 SR
Queue Stats
99W - 106L
1,375 Elo+
Solo
Ravana
Ravana
KebabJesus7
Ravana
Level 68
God Stats
39W - 27L
1,519 SR
Queue Stats
171W - 173L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MajorEllastic
Kukulkan
Level 68
God Stats
4W - 1L
1,318 SR
Queue Stats
77W - 88L
1,426 Elo+
Party 1
Team Averages
Level 86
1,465 SR
1,434 Elo+

VS

Team Averages
Level 125
1,479 SR
1,451 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheCoxx
Cu Chulainn
Level 138
God Stats
1W - 2L
1,679 SR
Queue Stats
88W - 97L
1,405 Elo+
Solo
Sylvanus
Sylvanus
andres1995
Sylvanus
Level 123
God Stats
1W - 7L
1,116 SR
Queue Stats
159W - 168L
1,445 Elo+
Solo
Chiron
Chiron
rado2045
Chiron
Level 109
God Stats
3W - 8L
1,602 SR
Queue Stats
105W - 118L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Evogenic
Atlas
17
0 / 4 / 7
11,079
443
5,514
19,144
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Hountaria
Erlang Shen
20
5 / 1 / 9
13,672
547
18,245
29,018
34,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ilkian
Danzaburou
19
1 / 4 / 1
12,429
497
6,244
17,362
8,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
20
17 / 0 / 6
14,689
588
33,700
15,081
9,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
MajorEllastic
Kukulkan
19
3 / 5 / 13
12,828
513
12,928
13,817
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 6 / 2
11,016
441
7,880
24,387
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
 
Morgan Le Fay
17
1 / 6 / 3
10,454
418
8,038
14,882
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheCoxx
Cu Chulainn
18
1 / 6 / 0
11,828
473
12,779
25,831
24,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
andres1995
Sylvanus
15
1 / 3 / 8
9,868
395
8,281
19,660
25,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
rado2045
Chiron
18
7 / 5 / 2
12,289
492
22,361
24,219
9,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
26
Kills
14
14
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
2
0.83
L
Morgan Le Fay
 
Morgan Le Fay
1
6
3
0.42
W
Atlas
Evogenic
Atlas
0
4
7
0.88
W
Erlang Shen
Hountaria
Erlang Shen
5
1
9
9.5
W
Danzaburou
Ilkian
Danzaburou
1
4
1
0.38
W
Ravana
17
0
6
20
W
Kukulkan
MajorEllastic
Kukulkan
3
5
13
1.9
L
Cu Chulainn
TheCoxx
Cu Chulainn
1
6
0
0.17
L
Sylvanus
andres1995
Sylvanus
1
3
8
1.67
L
Chiron
rado2045
Chiron
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,631
Damage
59,339
94,422
Taken
108,979
77,318
Mitigated
76,643
29,717
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,880
3,587
0
4,209
24,387
10,633
0
3,398
20,989
0
107,431
L
Morgan Le Fay
 
Morgan Le Fay
8,038
1,031
0
1,385
14,882
6,193
0
4,083
10,799
87,016
0
W
Atlas
Evogenic
Atlas
5,514
1,210
0
4,307
19,144
18,000
480
4,564
14,580
36,785
2,020
W
Erlang Shen
Hountaria
Erlang Shen
18,245
8,743
0
12,898
29,018
34,734
515
2,726
26,292
0
112,990
W
Danzaburou
Ilkian
Danzaburou
6,244
2,698
0
6,757
17,362
8,013
2,890
1,657
15,705
0
112,201
W
Ravana
33,700
12,264
0
4,255
15,081
9,769
3,357
3,701
11,380
0
133,997
W
Kukulkan
MajorEllastic
Kukulkan
12,928
2,971
0
1,500
13,817
6,802
1,795
4,169
9,648
104,596
0
L
Cu Chulainn
TheCoxx
Cu Chulainn
12,779
3,089
0
4,198
25,831
24,314
624
2,217
23,614
6,047
102,232
L
Sylvanus
andres1995
Sylvanus
8,281
2,077
1,254
4,452
19,660
25,905
0
4,473
15,187
33,153
13,692
L
Chiron
rado2045
Chiron
22,361
7,816
685
5,570
24,219
9,598
190
4,201
20,003
0
100,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
55,455
722
Minions Killed
664
0
Camps Cleared
0
2,364,108
Distance Traveled
2,184,428
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,016
441
125
5
0
511,834
3
L
Morgan Le Fay
10,454
418
141
6
0
431,864
2
W
Atlas
11,079
443
59
2
0
443,493
4
W
Erlang Shen
13,672
547
175
7
0
511,341
7
W
Danzaburou
12,429
497
172
7
0
418,040
7
W
Ravana
14,689
588
141
6
0
544,671
2
W
Kukulkan
12,828
513
175
7
0
446,563
6
L
Cu Chulainn
11,828
473
184
7
0
413,917
1
L
Sylvanus
9,868
395
67
3
0
377,222
6
L
Chiron
12,289
492
147
6
0
449,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role