Player Matchup

Eset
Eset
Eazy Mike Geezy
Eset
Level 129
God Stats
15W - 14L
1,572 SR
Queue Stats
497W - 566L
1,493 Elo+
Solo
Cliodhna
Cliodhna
MR VAIN619
Cliodhna
Level 121
God Stats
17W - 18L
1,425 SR
Queue Stats
300W - 348L
1,455 Elo+
Solo
Shiva
Shiva
Newscitys
Shiva
Level 65
God Stats
7W - 5L
1,503 SR
Queue Stats
370W - 335L
1,545 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,498 Elo+

VS

Team Averages
Level 105
1,510 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
Level 150
God Stats
147W - 119L
1,594 SR
Queue Stats
227W - 221L
1,602 Elo+
Solo
Shiva
Shiva
I River I3882
Shiva
Level 67
God Stats
3W - 7L
1,446 SR
Queue Stats
49W - 57L
1,407 Elo+
Solo
Sol
Sol
lookup202
Sol
Level 99
God Stats
1W - 2L
1,489 SR
Queue Stats
30W - 27L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,502
850
7,450
8,160
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MR VAIN619
Cliodhna
11
0 / 3 / 3
6,851
685
4,806
7,543
2,993
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Newscitys
Shiva
13
0 / 0 / 3
7,837
784
6,061
11,120
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
9
1 / 1 / 1
6,404
640
3,315
4,898
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,577
658
4,648
8,507
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,463
746
5,051
9,005
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
1
1
1
1.5
W
5
0
0
5
L
0
2
2
0.5
W
Cliodhna
MR VAIN619
Cliodhna
0
3
3
0.5
W
Shiva
Newscitys
Shiva
0
0
3
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
13,014
26,823
Taken
22,410
16,758
Mitigated
11,100
7,378
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
3,315
1,617
0
1,512
4,898
1,775
0
1,651
3,247
0
16,408
W
7,450
439
708
1,342
8,160
3,232
1,270
1,068
7,092
40,020
0
L
4,648
1,212
464
2,481
8,507
5,621
0
2,139
6,368
0
10,964
W
Cliodhna
MR VAIN619
Cliodhna
4,806
401
0
1,026
7,543
2,993
442
956
6,587
0
37,993
W
Shiva
Newscitys
Shiva
6,061
903
1,120
3,182
11,120
10,533
485
2,459
8,661
0
20,930
L
5,051
2,119
0
2,897
9,005
3,704
0
3,695
5,310
23,713
2,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
20,444
166
Minions Killed
97
0
Camps Cleared
0
615,035
Distance Traveled
454,709
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,404
640
24
2
0
118,530
3
W
Eset
8,502
850
75
8
0
190,057
0
L
Shiva
6,577
658
8
1
0
161,257
0
W
Cliodhna
6,851
685
61
6
0
214,703
1
W
Shiva
7,837
784
30
3
0
210,275
0
L
Sol
7,463
746
65
7
0
174,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role