Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Celestial-HQ
Ne Zha
Level 156
God Stats
0W - 1L
1,343 SR
Queue Stats
40W - 40L
1,547 Elo+
Solo
Freya
Freya
MetalTrooper
Freya
Level 125
God Stats
1W - 4L
1,431 SR
Queue Stats
299W - 284L
1,520 Elo+
Solo
Cliodhna
Cliodhna
WanderingShiren
Cliodhna
Level 155
God Stats
5W - 3L
1,667 SR
Queue Stats
317W - 344L
1,556 Elo+
Solo
He Bo
He Bo
jiw_saw8545
He Bo
Level 157
God Stats
1W - 2L
1,283 SR
Queue Stats
231W - 228L
1,563 Elo+
Solo
Team Averages
Level 150
1,445 SR
1,537 Elo+

VS

Team Averages
Level 151
1,577 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KeepEmGuessn
Hades
Level 143
God Stats
5W - 1L
1,584 SR
Queue Stats
221W - 199L
1,569 Elo+
Solo
Freya
Freya
Khal33i
Freya
Level 143
God Stats
8W - 5L
1,592 SR
Queue Stats
317W - 285L
1,588 Elo+
Solo
Atlas
Atlas
chrisbabakadoos
Atlas
Level 160
God Stats
7W - 3L
1,579 SR
Queue Stats
422W - 454L
1,531 Elo+
Solo
Mercury
Mercury
theycallmeShy
Mercury
Level 157
God Stats
1W - 1L
1,631 SR
Queue Stats
12W - 19L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 4
6,462
646
5,370
8,589
3,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
16
4 / 3 / 10
8,756
876
11,355
10,206
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 3 / 8
7,560
756
7,487
7,494
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
14
3 / 4 / 8
7,935
794
7,659
12,309
12,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 4 / 6
8,605
861
9,673
9,670
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 2 / 13
8,494
849
15,693
11,698
6,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 6
8,618
862
6,728
12,997
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Khal33i
Freya
13
4 / 2 / 7
8,273
827
6,027
5,074
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 10
8,755
876
6,257
16,147
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
15
4 / 7 / 10
8,624
862
9,243
12,604
6,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
16
Kills
18
18
Deaths
16
36
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
4
0.75
W
Ne Zha
 
Ne Zha
3
2
13
4.75
L
Ne Zha
4
3
10
3
W
5
4
6
2
W
Freya
Khal33i
Freya
4
2
7
3.75
L
3
3
8
2.33
L
Cliodhna
3
4
8
1.75
W
2
1
10
7
L
5
4
6
2
W
Mercury
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
43,948
48,268
Taken
58,520
28,386
Mitigated
44,490
14,760
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,370
954
426
1,952
8,589
3,467
0
2,838
5,751
0
11,338
W
Ne Zha
 
Ne Zha
15,693
1,478
1,409
4,637
11,698
6,765
940
2,844
8,854
0
26,826
L
Ne Zha
11,355
871
1,316
3,116
10,206
5,380
0
3,648
6,558
0
24,903
W
6,728
482
1,333
2,584
12,997
11,260
624
4,069
8,928
17,548
0
W
Freya
Khal33i
Freya
6,027
1,546
1,215
1,435
5,074
2,586
31
2,649
2,425
11,300
0
L
7,487
2,726
377
1,294
7,494
3,115
0
2,860
4,634
10,581
0
L
Cliodhna
7,659
1,118
1,490
2,550
12,309
12,183
0
5,820
6,489
0
15,145
W
6,257
1,451
1,580
5,382
16,147
17,143
192
5,204
10,943
17,076
0
L
9,673
865
625
1,614
9,670
4,241
0
3,846
5,824
22,686
0
W
Mercury
9,243
3,608
472
746
12,604
6,736
1,654
2,394
10,210
0
14,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
42,764
91
Minions Killed
108
0
Camps Cleared
0
801,569
Distance Traveled
873,043
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,462
646
2
0
0
137,969
1
W
Ne Zha
8,494
849
24
2
0
184,599
1
L
Ne Zha
8,756
876
20
2
0
190,775
3
W
Hades
8,618
862
31
3
0
166,724
2
W
Freya
8,273
827
12
1
0
130,858
3
L
Freya
7,560
756
7
1
0
134,857
1
L
Cliodhna
7,935
794
16
2
0
179,464
3
W
Atlas
8,755
876
27
3
0
171,075
5
L
He Bo
8,605
861
46
5
0
158,504
2
W
Mercury
8,624
862
14
1
0
219,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role